Align the container to the disc, and find the decoder-free packed player fits

Two sessions, unrecorded until now, committed together because their edits
share files and cannot be split cleanly after the fact.

Session 28 (FINDINGS 60): the container is DLX5 -- every record sector-aligned,
120/120 starting on a boundary where 3/120 did, +0.48% on the wire and zero
clocks -- and the ring's release rounds to RECALN so no pad is stranded.  Two
encoder levers measured and refused: `--spans all` buys +0.19 dB for +67% of
the wire, and joint span/lam selection emits byte-identical containers because
`lam` never leaves its floor on any of 120 frames.

Session 29 (FINDINGS 61): the packed full-frame blit is 27.3% of a 12 fps
frame, a channel fills GVRAM in buffer mode off the disc with the CPU halted,
and it walks the 1,024 B line stride itself through array chaining.  At the
9 clk/B dual-address floor the codec is 110.4% of a frame and a decoder-free
packed literal player is 55.2%, at +4.89 dB -- 2.75 dB past a ceiling the
codec's scene-wide palette cannot cross.  Encoder work is parked; the codec is
kept and not built on.

check.sh is ALL GREEN before and after, plus one new stage that gates the ORDER
of the measured paint costs rather than their values.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
This commit is contained in:
prosolis
2026-08-25 06:54:27 -07:00
parent 8800d8f8c0
commit 1be428c270
28 changed files with 2203 additions and 144 deletions
+23 -1
View File
@@ -29,7 +29,7 @@ end
local MODE = load_mode()
local FLAG, VAR, ITER = 0x18000, 0x18004, 0x18008
local SRCW, SRCB = 0x60000, 0x80000
local SRCW, SRCB, SRCP = 0x60000, 0x80000, 0x90000
local GVRAM, GPAL = 0xC00000, 0xE82000
local CPUHZ = 10000000 -- x68k.cpp:1133, 40_MHz_XTAL/4
local FRAME12 = CPUHZ / 12 -- 833333 cycles at 12 fps
@@ -40,6 +40,16 @@ local PLAN = {
{var=2, iter= 50, name="V2 naive byte-source expansion (move.b/move.w per pixel)"},
{var=3, iter=200, name="V3 write-only floor (no source read at all)"},
{var=4, iter= 60, name="V4 same 96KB of writes, issued in 4x4 BLOCK order (decoder access pattern)"},
-- V8 is V1 with R20 bit 11's packing: 48KB read + 48KB write for the SAME
-- 49,152 pixels. It is the per-frame work of a decoder-free packed player
-- (FINDINGS 44.7 / 46.6 / 47.5), and 47.6.1 filed its `movem` shape as an
-- ASSUMPTION -- this is the measurement that assumption was standing in for.
{var=8, iter=200, name="V8 PACKED movem.l blit (48KB read + 48KB write, same 49,152 pixels as V1)"},
-- V9/V10 are the two ways a BLOCK decoder could survive the packed layout
-- (47.6.4, open since session 16): sixteen move.b at stride 2 per block, or
-- pair the blocks 128 columns apart in the encoder and get V4's movem back.
{var= 9, iter= 40, name="V9 PACKED block order, 16 move.b at stride 2 per 4x4 block"},
{var=10, iter=120, name="V10 PACKED block order, blocks PAIRED so a movem writes whole words"},
}
local code do
@@ -97,6 +107,18 @@ local function setup()
SP:write_u8 (SRCB + y*256 + x, px)
end
end
-- SRCP: the PACKED frame, interleaved the way tools/bench/show_frame256_packed.lua
-- lays it out -- word i of a row is (column i+128) << 8 | (column i), because
-- page 0 is the low byte at screen column i and page 1 the high byte at i+128.
-- Only V8 reads it, and only its SIZE (128 words a row) affects the timing;
-- the interleave is written correctly so the buffer is the real artefact and
-- not a same-sized stand-in.
for y = 0, H-1 do
local row = PIX0 + y*W
for i = 0, (W//2)-1 do
SP:write_u16(SRCP + y*(W//2)*2 + i*2, (B(row+i+W//2) << 8) | B(row+i))
end
end
for i = 1, #code do SP:write_u8(0x10000+i-1, string.byte(code,i)) end
P(string.format("loaded blit.bin=%d bytes, source frame %dx%d at yoff=%d", #code, W, H, YOFF))
end