Rate control: rebuilt per-frame, wired in, and gated at zero drift
FINDINGS 26 stopped the session-5 rate controller before it shipped: it built a lam-ladder of independent whole-sequence encodes and picked frames off it, so SKIP blocks referenced reconstructions the decoder never saw -- 111 of 120 frames drifted. The fix is the structural one 26.1 said it had to be. vq_hybrid is now frame-drivable -- frame_ctx / decide / paint -- and encode() is a thin loop over it. Rate control drives the same three calls, bisects lam per frame under the leaky bucket, and feeds back the frame it actually emitted. The desync has no way to occur, and 09_ratectl_drift.py goes 111/120 -> 0/120. That test is now part of check.sh, which is ~2 min rather than ~40 s. Both overshoots on the worst sustained window are closed for under 1 dB, totals including audio: sasi 137.4 -> 109.5 KB/s (-0.60 dB), scsi 381.6 -> 280.0 KB/s (-0.91 dB). Zero frames hit the lam=800 cliff, so nothing was destroyed to get there. Rate control also makes the display path cheaper -- scsi's median drops 53.6% -> 47.1% -- because raising lam moves blocks to SKIP and V1. Two knobs measured rather than guessed. --rc-floor is worth 0.00 dB on that window and defaults to the profile lam, so rate control cannot regress content that already fits. --prefill defaults to 0 and is documented as a trap: it buys a permission to overshoot of exactly bucket/nframes, and on a 14-frame clip it disables the controller outright. FINDINGS 26.5 was wrong in both halves and 27.6 records it. _paint was not the bottleneck (14% of a frame, though vectorising it was still right at 17.1x) and the ladder was never "minutes" -- those were k-means in build(). What makes per-frame rate control affordable is that VQ.assign depends on neither lam nor prev, so it is cached one frame deep: a 12-step search over 120 frames costs 0.31 s against 49.1 s. Also caught: fixed-lam sasi was already 5% over target on 00020, the clip everyone called easy. Nothing noticed because the profile table quotes PSNR and not bitrate. check.sh: ALL GREEN. Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
This commit is contained in:
+56
-9
@@ -3,6 +3,14 @@
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python3 tools/encoder/encode.py <frames_dir> <out.dlx> [--profile sasi|scsi]
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[--lam N] [--fps 12] [--preview out.png]
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[--fixed-lam] [--rc-floor profile|open]
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Rate control is ON by default: lam is bisected per frame under a leaky bucket
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so the profile's bitrate is a ceiling rather than an average hope. `--fixed-lam`
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restores session 5's behaviour, which overshoots by 18-34% on sustained action
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(FINDINGS 25.3). `--rc-floor` picks the quality floor: `profile` (default) never
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spends more than the fixed-lam profile would, so it can only ever help; `open`
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lets quiet frames spend the whole allowance and lands the mean ON target.
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Container (little-endian is WRONG here -- the 68000 is big-endian, so every
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multi-byte field is big-endian and the decoder can read it with a plain move.w):
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@@ -79,6 +87,16 @@ def main():
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ap.add_argument("--lam", type=float, default=None)
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ap.add_argument("--fps", type=int, default=12)
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ap.add_argument("--iters", type=int, default=16)
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ap.add_argument("--fixed-lam", action="store_true",
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help="disable rate control (session 5 behaviour)")
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ap.add_argument("--rc-floor", choices=("profile", "open"), default="profile",
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help="quality floor for rate control")
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ap.add_argument("--bucket-frames", type=int, default=8,
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help="leaky-bucket depth, in frame budgets")
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ap.add_argument("--prefill", type=float, default=0.0,
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help="how full the player's buffer is assumed to be at "
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"scene start, as a fraction of the bucket (0 = cold "
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"buffer after a seek, the conservative assumption)")
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ap.add_argument("--preview")
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a = ap.parse_args()
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@@ -87,26 +105,43 @@ def main():
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k1, k4 = prof["k1"], prof["k4"]
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_IDX_BYTES = 1 if max(k1, k4) <= 256 else 2
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# An explicit --lam is a request for that lam, so it implies --fixed-lam.
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rc = not (a.fixed_lam or a.lam is not None)
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lam_lo = lam if a.rc_floor == "profile" else 1.0
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print(f"profile {a.profile}: {prof['desc']}")
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print(f" target {prof['kbps']} KB/s, lam={lam}, k1={k1} k4={k4}, "
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f"{_IDX_BYTES}-byte indices")
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if rc:
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print(f" target {prof['kbps']} KB/s CEILING, rate-controlled: "
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f"lam bisected per frame in [{lam_lo:g}, {RC.LAM_CLIFF:g}], "
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f"{a.bucket_frames}-frame bucket")
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else:
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print(f" target {prof['kbps']} KB/s, FIXED lam={lam} (no rate control)")
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print(f" k1={k1} k4={k4}, {_IDX_BYTES}-byte indices")
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m = H.build(a.frames_dir, k1=k1, k4=k4, iters=a.iters)
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enc = H.encode(m, lam=lam)
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if rc:
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enc = RC.encode_rate_controlled(m, prof["kbps"], fps=a.fps,
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bucket_frames=a.bucket_frames,
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lam_lo=lam_lo, prefill=a.prefill)
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else:
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enc = H.encode(m, lam=lam)
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r = H.evaluate(m, enc, fps=a.fps)
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H_, W_ = m["H"], m["W"]; nbx = W_ // 4
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pal, idx = m["pal"], m["idx"]
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# re-derive the per-frame symbols the same way encode() did
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# The encoder hands back the symbols it actually chose. Re-deriving them
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# here (as session 5 did) is a second chance to disagree with the encoder,
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# and with per-frame rate control the mode map is no longer reproducible
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# from a single lam anyway.
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frames = []
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for f, im in enumerate(idx):
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B1 = H.blocks_of(im, pal, 4, 4); l1 = VQ.assign(B1, m["C1s"])
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B4 = H.blocks_of(im, pal, 2, 2); l4 = VQ.assign(B4, m["C4s"])
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q = H._group_2x2_into_4x4(np.arange(len(l4)), W_)
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l4g = l4[q].reshape(-1, 4)
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mode = enc["modes"][f]
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frames.append(pack_modes(mode) + frame_payload(mode, l1, l4g, im, nbx))
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frames.append(pack_modes(mode)
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+ frame_payload(mode, enc["l1"][f], enc["l4g"][f], im, nbx))
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# the rate controller budgets exactly these bytes -- if that ever drifts
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# from the container, every bitrate figure below is fiction
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assert len(frames[-1]) == enc["sizes"][f], (f, len(frames[-1]), enc["sizes"][f])
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palette = m["pal"][:256]
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if len(palette) < 256:
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@@ -138,6 +173,18 @@ def main():
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f"loss {r['loss']:.2f} dB")
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print(f" modes: SKIP {r['skip']:.1f}% V1 {r['v1']:.1f}% "
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f"V4 {r['v4']:.1f}% RAW {r['raw']:.1f}%")
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if rc:
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rr = RC.summarise(m, enc, prof["kbps"], fps=a.fps)
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lm = enc["lam"]
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print(f" rate control: per-frame budget {enc['budget']:.0f} B, "
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f"bucket {enc['cap']:.0f} B ({a.bucket_frames} frames), "
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f"prefill {100*a.prefill:.0f}%")
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print(f" lam: min {lm.min():.1f} median {rr['lam_med']:.1f} "
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f"p90 {rr['lam_p90']:.1f} max {rr['lam_max']:.1f}")
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print(f" frames over the per-frame budget (banked by the bucket): "
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f"{rr['over']:.0f}%")
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print(f" frames that could not fit even at the lam={RC.LAM_CLIFF:g} "
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f"cliff: {rr['overrun']}/{len(lm)}")
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# PER-FRAME non-SKIP distribution. The mean above cannot answer the
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# decoder-architecture question (FINDINGS 24.5): decode-direct-to-GVRAM
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+118
-44
@@ -12,11 +12,12 @@ without that, quiet frames waste budget and action frames stay ugly.
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The ceiling is HARD: the 68000 streams at a fixed rate off the disk, and a frame
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that overruns is a dropped frame, not a slow frame.
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STATUS, session 5: this module is written but STILL NOT WIRED INTO encode.py,
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and FINDINGS 25.3 measured both profiles overshooting their targets by 18% and
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34% on the worst sustained window because of that. Before wiring it up, read
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the correctness note on encode_rate_controlled() -- the lam-ladder approach it
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uses is not sound against a temporally recursive encoder.
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STATUS, session 6: WIRED IN and sound. `encode.py` rate-controls by default
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for a profile; `--fixed-lam` restores the old behaviour. The lam-ladder of
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session 5 was replaced by a per-frame bisection that drives the encoder one
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frame at a time and feeds back the frame it actually emitted -- see
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encode_rate_controlled(), and FINDINGS 26 for why the ladder could not be
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fixed by tuning. Regression test: tools/analysis/09_ratectl_drift.py.
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"""
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import numpy as np
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import vq_hybrid as H
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@@ -49,16 +50,22 @@ import vq_hybrid as H
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# The rates below are therefore RAW payload, no entropy coding.
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#
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# The two profiles are the SAME codec, decoder and bitstream -- only `lam` differs.
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# `lam` here is a FLOOR, not a setting: encode.py rate-controls by default and
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# bisects lam per frame in [lam, LAM_CLIFF] to keep under `kbps`. The floor is
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# what a quiet frame is allowed to spend, so rate control can only ever spend
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# less than session 5's fixed-lam encoder did. FINDINGS 27.
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PROFILES = {
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"sasi": dict(kbps=110, lam=60.0, k1=256, k4=256,
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desc="stock 10MHz ACE/EXPERT, SASI",
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quality="36.9 dB on 00020 / 29.6 dB on 00146 / 27.8 dB on the "
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"Singe window, where it overshoots to 129.6 KB/s",
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quality="36.9 dB on 00020 / 29.6 dB on 00146 / 27.2 dB on the "
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"Singe window at 109.5 KB/s (session 5's fixed lam "
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"gave 27.8 dB there, but at 137.4 KB/s)",
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util="~105 KB/s = 35% of the pessimistic 300 KB/s SASI figure"),
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"scsi": dict(kbps=280, lam=10.0, k1=256, k4=256,
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desc="Super/XVI, or CZ-6BS1 board in a 10MHz machine",
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quality="39.4 dB on 00020 / 32.3 dB on 00146 / 30.8 dB on the "
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"Singe window, where it overshoots to 373.8 KB/s",
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quality="39.4 dB on 00020 / 32.3 dB on 00146 / 29.9 dB on the "
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"Singe window at 280.0 KB/s (session 5's fixed lam "
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"gave 30.8 dB there, but at 381.6 KB/s)",
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util="~275 KB/s = 28% of the 1 MB/s SCSI folklore figure"),
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}
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# lam=0 is PIXEL-EXACT against the palettised frame (0.00 dB loss) at ~450 KB/s
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@@ -68,6 +75,12 @@ PROFILES = {
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# lam=0 and the port ships transparent video. That decision is waiting on a
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# measurement, not on a design choice.
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# Hard ceiling on the rate-control search. FINDINGS 15 puts the quality cliff
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# between lam=800 and lam=2000. Above it a frame has not been rate-controlled,
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# it has been destroyed, so the search stops here and lets the frame overrun
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# instead (FINDINGS 26.2). The old ladder ran to lam=2e5, 250x past shippable.
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LAM_CLIFF = 800.0
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AUDIO_KBPS = 7.8 # MSM6258 ADPCM 15.6kHz mono -- comes out of the same budget
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@@ -76,39 +89,92 @@ def frame_budget(kbps, fps=12, audio=AUDIO_KBPS):
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return (kbps - audio) * 1024.0 / fps
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def _search_lam(ctx, allow, lam_lo, lam_hi, iters=12):
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"""Smallest lam (=> best quality) whose frame fits `allow` bytes.
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Payload size is non-increasing in lam -- raising lam can only move a block
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to a mode that costs no more -- so bisection is sound. Geometric bisection,
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because lam spans three decades and the interesting range is multiplicative.
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Returns (lam, mode, size, overrun). `overrun` is True when even lam_hi does
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not fit: that frame is emitted over budget on purpose. Past the FINDINGS 15
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cliff a frame is not rate-controlled, it is destroyed, so a visible overrun
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is the better failure (FINDINGS 26.2)."""
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mode, sz = H.decide(ctx, lam_lo)
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if sz <= allow:
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return lam_lo, mode, sz, False
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mode_hi, sz_hi = H.decide(ctx, lam_hi)
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if sz_hi > allow:
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return lam_hi, mode_hi, sz_hi, True
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lo, hi = lam_lo, lam_hi # lo does not fit, hi does
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best = (lam_hi, mode_hi, sz_hi)
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for _ in range(iters):
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mid = float(np.sqrt(lo * hi))
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mode_m, sz_m = H.decide(ctx, mid)
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if sz_m <= allow:
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hi = mid; best = (mid, mode_m, sz_m)
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else:
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lo = mid
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return best[0], best[1], best[2], False
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def encode_rate_controlled(m, target_kbps, fps=12, bucket_frames=8,
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lam_lo=1.0, lam_hi=2e5, steps=9, verbose=False):
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lam_lo=1.0, lam_hi=LAM_CLIFF, prefill=0.0,
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steps=None, verbose=False):
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"""Per-frame lam search under a leaky bucket, driving the encoder ONE FRAME
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AT A TIME and feeding back the frame actually emitted.
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That feedback is the whole point. The previous implementation encoded the
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sequence once per lam and then picked frames off the resulting ladder; the
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codec is temporally recursive, so frames picked from different rungs
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reference reconstructions the decoder never saw -- 111 of 120 frames drifted,
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worst frame 43.4% (FINDINGS 26.1). `tools/analysis/09_ratectl_drift.py` is
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the regression test and must report zero drifting frames.
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lam_lo is a QUALITY FLOOR, not a starting guess: rate control here only ever
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spends less than the fixed-lam profile, never more, so it cannot regress
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content that already fits. Pass lam_lo=1.0 to let quiet frames spend the
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whole allowance instead.
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`prefill` is how full the player's buffer is assumed to be when the scene
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starts, as a fraction of the bucket. 0.0 (the default) is the conservative
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assumption -- a cold buffer after a seek -- and is what FINDINGS 21 verified
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needs no prefill to avoid underflow. It costs a startup transient: the first
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`bucket_frames` frames cannot draw on a bank they have not accumulated yet,
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so a clip shorter than a few bucket depths lands UNDER target. That is an
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artefact of the clip length, not of the content; see FINDINGS 27.5.
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DO NOT raise `prefill` to make a target look met. It works by permitting an
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overshoot of cap/nframes: measured, prefill=1.0 takes the Singe window from
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109.5 to 116.3 KB/s against a 110 ceiling, and on a 14-frame clip it
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disables rate control entirely because the bucket is larger than the clip.
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`steps` is accepted and ignored -- there is no ladder any more.
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"""
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if steps is not None and verbose:
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print(" note: `steps` is ignored; lam is now bisected per frame")
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budget = frame_budget(target_kbps, fps)
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bucket = 0.0 # banked bytes, capped at bucket_frames*budget
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cap = bucket_frames * budget
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out_recon, out_modes, out_sizes, out_lam = [], [], [], []
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# encode() is whole-sequence; drive it per-lam and pick per frame.
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# Cheaper than re-running the whole encoder per frame: precompute the ladder.
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ladder = []
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lams = np.geomspace(lam_lo, lam_hi, steps)
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for lam in lams:
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e = H.encode(m, lam=float(lam))
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ladder.append(e)
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if verbose:
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print(f" lam={lam:9.0f} mean {e['sizes'].mean():6.0f} B/frame")
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nf = len(m["idx"])
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for f in range(nf):
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bucket = prefill * cap # banked bytes; bounded by the player's buffer both ways
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out = dict(recon=[], modes=[], sizes=[], lam=[], l1=[], l4g=[], overrun=[])
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prev = None
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for f in range(len(m["idx"])):
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ctx = H.frame_ctx(m, f, prev)
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allow = budget + bucket
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# cheapest lam (highest quality) whose size fits the allowance
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pick = len(lams) - 1
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for i in range(len(lams)):
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if ladder[i]["sizes"][f] <= allow:
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pick = i; break
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sz = ladder[pick]["sizes"][f]
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bucket = min(cap, bucket + budget - sz)
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out_recon.append(ladder[pick]["recon"][f])
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out_modes.append(ladder[pick]["modes"][f])
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out_sizes.append(sz); out_lam.append(lams[pick])
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return dict(recon=out_recon, modes=out_modes, sizes=np.array(out_sizes),
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lam=np.array(out_lam), nb=ladder[0]["nb"], budget=budget)
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lam, mode, sz, ovr = _search_lam(ctx, allow, lam_lo, lam_hi)
|
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rec = H.paint(m, ctx, mode)
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bucket = float(np.clip(bucket + budget - sz, -cap, cap))
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out["recon"].append(rec); out["modes"].append(mode)
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out["sizes"].append(sz); out["lam"].append(lam); out["overrun"].append(ovr)
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out["l1"].append(ctx["sym"]["l1"]); out["l4g"].append(ctx["sym"]["l4g"])
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prev = rec
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if verbose:
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print(f" f{f:04d} lam={lam:8.2f} {sz:7.0f} B "
|
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f"(allow {allow:7.0f}){' OVER' if ovr else ''}")
|
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return dict(recon=out["recon"], modes=out["modes"],
|
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sizes=np.array(out["sizes"]), lam=np.array(out["lam"]),
|
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l1=out["l1"], l4g=out["l4g"], overrun=np.array(out["overrun"]),
|
||||
nb=m["nb"], budget=budget, cap=cap)
|
||||
|
||||
|
||||
def summarise(m, enc, target_kbps, fps=12):
|
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@@ -120,9 +186,17 @@ def summarise(m, enc, target_kbps, fps=12):
|
||||
pp = np.mean([VQ.psnr(o, v) for o, v in zip(m["rgb"], src)])
|
||||
sz = enc["sizes"]
|
||||
mo = np.concatenate(enc["modes"])
|
||||
return dict(target=target_kbps, psnr=p, pal=pp, loss=pp - p,
|
||||
mean_B=sz.mean(), max_B=sz.max(), budget=enc["budget"],
|
||||
kbps=sz.mean() * fps / 1024 + AUDIO_KBPS,
|
||||
over=100.0 * np.mean(sz > enc["budget"]),
|
||||
skip=100 * (mo == 0).mean(), v1=100 * (mo == 1).mean(),
|
||||
v4=100 * (mo == 2).mean())
|
||||
d = dict(target=target_kbps, psnr=p, pal=pp, loss=pp - p,
|
||||
mean_B=sz.mean(), max_B=sz.max(), budget=enc.get("budget", 0.0),
|
||||
kbps=sz.mean() * fps / 1024 + AUDIO_KBPS,
|
||||
over=100.0 * np.mean(sz > enc.get("budget", np.inf)),
|
||||
skip=100 * (mo == 0).mean(), v1=100 * (mo == 1).mean(),
|
||||
v4=100 * (mo == 2).mean(), raw=100 * (mo == 3).mean())
|
||||
if "lam" in enc:
|
||||
lam = enc["lam"]
|
||||
d.update(lam_med=float(np.median(lam)), lam_max=float(lam.max()),
|
||||
lam_p90=float(np.percentile(lam, 90)),
|
||||
# a frame that could not fit even at the cliff: emitted over
|
||||
# budget on purpose rather than destroyed
|
||||
overrun=int(np.asarray(enc.get("overrun", [])).sum()))
|
||||
return d
|
||||
|
||||
+164
-68
@@ -17,6 +17,19 @@ which is cheaper than V4.
|
||||
Bitstream per frame (what the 68000 actually parses):
|
||||
2 bits/block header, packed: 00=SKIP 01=V1 10=V4 11=RAW
|
||||
then the payload in block order: V1 -> 1 index, V4 -> 4, RAW -> 16
|
||||
|
||||
STRUCTURE (session 6). The encoder is FRAME-DRIVABLE: `frame_ctx` / `decide` /
|
||||
`paint` expose one frame at a time so a caller can choose `lam` per frame and
|
||||
feed back the frame it actually emitted. That is not a convenience -- it is the
|
||||
fix for FINDINGS 26.1. This codec is temporally recursive (SKIP copies the
|
||||
previous RECONSTRUCTION), so any rate control that picks frames out of
|
||||
independently-encoded whole-sequence runs desynchronises the encoder from the
|
||||
decoder. `encode()` is now a thin loop over the per-frame API and stays the
|
||||
fixed-lam path.
|
||||
|
||||
The split is also what makes rate control affordable: `l1`/`l4g` and their
|
||||
errors depend on neither `lam` nor `prev`, so they are computed once per frame
|
||||
and a lam search only re-runs the argmin.
|
||||
"""
|
||||
import numpy as np, sys
|
||||
from PIL import Image
|
||||
@@ -24,6 +37,11 @@ import vq as VQ
|
||||
|
||||
LUMA = VQ.LUMA
|
||||
|
||||
# byte cost of each mode's payload, per block. The 2-bit header is paid by
|
||||
# every block regardless, so it drops out of the mode comparison.
|
||||
_HDR_BYTES_PER_BLOCK = 2 / 8.0
|
||||
RAW_BYTES = 16.0 # literal palette bytes, never indices
|
||||
|
||||
|
||||
def blocks_of(idx, pal, bw, bh):
|
||||
return VQ.blockify(idx, pal, bw, bh)
|
||||
@@ -46,68 +64,163 @@ def build(frames_dir, k1=256, k4=256, iters=16, lam=0.0):
|
||||
cb4 = VQ.snap_codebook(C4, pal, 2, 2) # (k4,4) palette idx
|
||||
C4s = (pal[cb4].astype(np.float32) * LUMA).reshape(k4, -1)
|
||||
return dict(rgb=rgb, pal=pal, idx=idx, H=H, W=W,
|
||||
cb1=cb1, C1s=C1s, cb4=cb4, C4s=C4s, k1=k1, k4=k4)
|
||||
cb1=cb1, C1s=C1s, cb4=cb4, C4s=C4s, k1=k1, k4=k4,
|
||||
nbx=W // 4, nby=H // 4, nb=(W // 4) * (H // 4),
|
||||
palw=pal.astype(np.float32) * LUMA)
|
||||
|
||||
|
||||
def _v1_recon(lab1, cb1, H, W):
|
||||
return VQ.unblockify(lab1, cb1, H, W, 4, 4)
|
||||
|
||||
|
||||
# --- block <-> image reshapes (no copy where numpy can avoid one) -------------
|
||||
|
||||
def to_blocks(a, nbx, nby):
|
||||
"""(H,W) -> (nb,4,4) in block raster order."""
|
||||
return a.reshape(nby, 4, nbx, 4).transpose(0, 2, 1, 3).reshape(-1, 4, 4)
|
||||
|
||||
|
||||
def from_blocks(b, nbx, nby):
|
||||
"""(nb,4,4) -> (H,W)."""
|
||||
return b.reshape(nby, nbx, 4, 4).transpose(0, 2, 1, 3).reshape(nby * 4, nbx * 4)
|
||||
|
||||
|
||||
def default_idx_bytes(m):
|
||||
"""Size of ONE codebook index in the bitstream. k>256 needs 2 bytes, which
|
||||
doubles what V1 and V4 actually cost -- an RD model that ignores that
|
||||
systematically over-picks V4 and under-reports the bitrate (FINDINGS 14)."""
|
||||
return 1 if max(m["k1"], m["k4"]) <= 256 else 2
|
||||
|
||||
|
||||
# --- per-frame API -----------------------------------------------------------
|
||||
|
||||
def frame_symbols(m, f):
|
||||
"""lam- and prev-INDEPENDENT part of a frame: codeword assignments and
|
||||
their errors.
|
||||
|
||||
Cached, because a lam search re-uses them unchanged and `VQ.assign` is the
|
||||
expensive call in the encoder -- 22.8 of 24.6 ms per frame, measured. That
|
||||
cache is what makes per-frame rate control affordable: a 12-step search
|
||||
over 120 frames costs 0.3 s, against 49 s for the equivalent done by
|
||||
re-running whole-sequence encodes.
|
||||
|
||||
The cache holds ONE frame. Every caller works a frame at a time, and at
|
||||
~133 KB of intermediates per frame a whole-sequence cache would cost
|
||||
900 MB on a 9.4-minute stream for no benefit."""
|
||||
cache = m.get("_sym")
|
||||
if cache is not None and cache[0] == f:
|
||||
return cache[1]
|
||||
pal, W, nb = m["pal"], m["W"], m["nb"]
|
||||
im = m["idx"][f]
|
||||
|
||||
B1 = blocks_of(im, pal, 4, 4) # (nb,48)
|
||||
l1 = VQ.assign(B1, m["C1s"])
|
||||
e1 = ((B1 - m["C1s"][l1]) ** 2).sum(1)
|
||||
|
||||
B4 = blocks_of(im, pal, 2, 2) # (nb*4,12) in 2x2 raster
|
||||
l4 = VQ.assign(B4, m["C4s"])
|
||||
e4raw = ((B4 - m["C4s"][l4]) ** 2).sum(1)
|
||||
# regroup 2x2 blocks into their parent 4x4 block
|
||||
q = _group_2x2_into_4x4(np.arange(nb * 4), W)
|
||||
e4 = e4raw[q].reshape(nb, 4).sum(1)
|
||||
l4g = l4[q].reshape(nb, 4)
|
||||
|
||||
s = dict(l1=l1, e1=e1, l4g=l4g, e4=e4,
|
||||
src_blocks=to_blocks(im, m["nbx"], m["nby"]))
|
||||
m["_sym"] = (f, s)
|
||||
return s
|
||||
|
||||
|
||||
def frame_ctx(m, f, prev, idx_bytes=None):
|
||||
"""Everything needed to decide one frame at any lam, given the frame that
|
||||
will actually precede it in the emitted stream."""
|
||||
s = frame_symbols(m, f)
|
||||
nb = m["nb"]
|
||||
if prev is None:
|
||||
eS = np.full(nb, np.inf)
|
||||
prev_blocks = None
|
||||
else:
|
||||
# SKIP distortion = this frame against the previous RECONSTRUCTION,
|
||||
# in the same luma-weighted space the codebooks were trained in.
|
||||
d = ((m["palw"][m["idx"][f]] - m["palw"][prev]) ** 2).sum(2)
|
||||
eS = d.reshape(m["nby"], 4, m["nbx"], 4).sum((1, 3)).ravel()
|
||||
prev_blocks = to_blocks(prev, m["nbx"], m["nby"])
|
||||
return dict(f=f, sym=s, eS=eS, prev_blocks=prev_blocks, nb=nb,
|
||||
idx_bytes=default_idx_bytes(m) if idx_bytes is None else idx_bytes)
|
||||
|
||||
|
||||
def decide(ctx, lam):
|
||||
"""Lagrangian mode decision at one lam. Returns (mode, payload bytes).
|
||||
|
||||
Cheap by design: no painting, no image-sized work. A lam search calls this
|
||||
a dozen times per frame and paints once."""
|
||||
ib = ctx["idx_bytes"]
|
||||
s = ctx["sym"]
|
||||
cost = np.stack([ctx["eS"],
|
||||
s["e1"] + lam * (1.0 * ib),
|
||||
s["e4"] + lam * (4.0 * ib),
|
||||
np.full(ctx["nb"], lam * RAW_BYTES)])
|
||||
mode = np.argmin(cost, axis=0).astype(np.uint8)
|
||||
return mode, frame_bytes(mode, ctx["nb"], ib)
|
||||
|
||||
|
||||
def frame_bytes(mode, nb, idx_bytes):
|
||||
nV1 = int((mode == 1).sum()); nV4 = int((mode == 2).sum())
|
||||
nR = int((mode == 3).sum())
|
||||
return (nb * _HDR_BYTES_PER_BLOCK
|
||||
+ (nV1 + nV4 * 4) * idx_bytes + nR * RAW_BYTES)
|
||||
|
||||
|
||||
def paint(m, ctx, mode):
|
||||
"""Reconstruct the frame the decoder will produce for this mode map."""
|
||||
nbx, nby = m["nbx"], m["nby"]
|
||||
s = ctx["sym"]
|
||||
ob = np.empty((ctx["nb"], 4, 4), dtype=np.uint8)
|
||||
sel = mode == 0
|
||||
if sel.any():
|
||||
ob[sel] = ctx["prev_blocks"][sel]
|
||||
sel = mode == 1
|
||||
if sel.any():
|
||||
ob[sel] = m["cb1"][s["l1"][sel]].reshape(-1, 4, 4)
|
||||
sel = mode == 2
|
||||
if sel.any():
|
||||
# (n, sub_y, sub_x, py, px) -> (n, sub_y, py, sub_x, px) -> (n,4,4)
|
||||
c = m["cb4"][s["l4g"][sel]].reshape(-1, 2, 2, 2, 2)
|
||||
ob[sel] = c.transpose(0, 1, 3, 2, 4).reshape(-1, 4, 4)
|
||||
sel = mode == 3
|
||||
if sel.any():
|
||||
ob[sel] = s["src_blocks"][sel]
|
||||
return from_blocks(ob, nbx, nby)
|
||||
|
||||
|
||||
def encode_frame(m, f, prev, lam, idx_bytes=None):
|
||||
"""One frame at one lam against one previous reconstruction."""
|
||||
ctx = frame_ctx(m, f, prev, idx_bytes)
|
||||
mode, sz = decide(ctx, lam)
|
||||
return dict(recon=paint(m, ctx, mode), mode=mode, size=sz,
|
||||
l1=ctx["sym"]["l1"], l4g=ctx["sym"]["l4g"], ctx=ctx)
|
||||
|
||||
|
||||
def encode(m, lam=0.02, skip_thresh=0.0, idx_bytes=None):
|
||||
"""lam = lagrangian rate weight (bytes -> squared-error units).
|
||||
"""Fixed-lam whole-sequence encode: a loop over the per-frame API.
|
||||
|
||||
lam = lagrangian rate weight (bytes -> squared-error units).
|
||||
Higher lam => more V1/SKIP => smaller & softer.
|
||||
|
||||
idx_bytes: size of ONE codebook index in the bitstream. k>256 needs 2 bytes,
|
||||
which doubles what V1 and V4 actually cost -- if the RD model ignores that
|
||||
it systematically over-picks V4 and under-reports the bitrate. Defaults to
|
||||
the value implied by the codebook sizes."""
|
||||
For a rate-controlled encode use ratectl.encode_rate_controlled(), which
|
||||
drives the same per-frame API and varies lam. Do NOT reassemble a sequence
|
||||
out of several fixed-lam runs of this function -- FINDINGS 26.1."""
|
||||
if idx_bytes is None:
|
||||
idx_bytes = 1 if max(m["k1"], m["k4"]) <= 256 else 2
|
||||
pal, idx, H, W = m["pal"], m["idx"], m["H"], m["W"]
|
||||
nbx, nby = W // 4, H // 4
|
||||
nb = nbx * nby
|
||||
recon, modes, sizes = [], [], []
|
||||
idx_bytes = default_idx_bytes(m)
|
||||
recon, modes, sizes, l1s, l4gs = [], [], [], [], []
|
||||
prev = None
|
||||
for f, im in enumerate(idx):
|
||||
B1 = blocks_of(im, pal, 4, 4) # (nb,48)
|
||||
l1 = VQ.assign(B1, m["C1s"])
|
||||
e1 = ((B1 - m["C1s"][l1]) ** 2).sum(1)
|
||||
|
||||
B4 = blocks_of(im, pal, 2, 2) # (nb*4,12) in 2x2 raster
|
||||
l4 = VQ.assign(B4, m["C4s"])
|
||||
e4raw = ((B4 - m["C4s"][l4]) ** 2).sum(1)
|
||||
# regroup 2x2 blocks (raster over 8x12... ) into their parent 4x4 block
|
||||
q = _group_2x2_into_4x4(np.arange(nb * 4), W)
|
||||
e4 = e4raw[q].reshape(nb, 4).sum(1)
|
||||
l4g = l4[q].reshape(nb, 4)
|
||||
|
||||
# SKIP: cost of reusing the previous *reconstructed* block
|
||||
if prev is None:
|
||||
eS = np.full(nb, np.inf)
|
||||
else:
|
||||
pb = blocks_of(prev, pal, 4, 4)
|
||||
eS = ((B1 - pb) ** 2).sum(1)
|
||||
|
||||
# RAW: zero distortion against the palettised source, 16 bytes
|
||||
eR = np.zeros(nb)
|
||||
|
||||
# rate-distortion choice: true byte cost per mode. The 2-bit header is
|
||||
# paid by every block regardless, so it drops out of the comparison.
|
||||
bV1 = 1.0 * idx_bytes
|
||||
bV4 = 4.0 * idx_bytes
|
||||
bRAW = 16.0 # RAW is literal palette bytes, never indices
|
||||
cost = np.stack([eS + lam * 0.0, e1 + lam * bV1,
|
||||
e4 + lam * bV4, eR + lam * bRAW])
|
||||
mode = np.argmin(cost, axis=0).astype(np.uint8)
|
||||
|
||||
out = np.empty((H, W), dtype=np.uint8)
|
||||
_paint(out, mode, l1, l4g, m["cb1"], m["cb4"], prev, nbx, nby, im)
|
||||
recon.append(out); modes.append(mode)
|
||||
nV1 = int((mode == 1).sum()); nV4 = int((mode == 2).sum())
|
||||
nR = int((mode == 3).sum())
|
||||
sizes.append(nb * 2 / 8 + (nV1 + nV4 * 4) * idx_bytes + nR * 16)
|
||||
prev = out
|
||||
return dict(recon=recon, modes=modes, sizes=np.array(sizes), nb=nb)
|
||||
for f in range(len(m["idx"])):
|
||||
r = encode_frame(m, f, prev, lam, idx_bytes)
|
||||
recon.append(r["recon"]); modes.append(r["mode"]); sizes.append(r["size"])
|
||||
l1s.append(r["l1"]); l4gs.append(r["l4g"])
|
||||
prev = r["recon"]
|
||||
return dict(recon=recon, modes=modes, sizes=np.array(sizes),
|
||||
l1=l1s, l4g=l4gs, nb=m["nb"])
|
||||
|
||||
|
||||
def _group_2x2_into_4x4(a, W):
|
||||
@@ -119,23 +232,6 @@ def _group_2x2_into_4x4(a, W):
|
||||
return g.reshape(-1)
|
||||
|
||||
|
||||
def _paint(out, mode, l1, l4g, cb1, cb4, prev, nbx, nby, src):
|
||||
for b in range(len(mode)):
|
||||
by, bx = divmod(b, nbx)
|
||||
y, x = by * 4, bx * 4
|
||||
mo = mode[b]
|
||||
if mo == 0:
|
||||
out[y:y+4, x:x+4] = prev[y:y+4, x:x+4]
|
||||
elif mo == 1:
|
||||
out[y:y+4, x:x+4] = cb1[l1[b]].reshape(4, 4)
|
||||
elif mo == 3:
|
||||
out[y:y+4, x:x+4] = src[y:y+4, x:x+4]
|
||||
else:
|
||||
c = cb4[l4g[b]].reshape(2, 2, 2, 2) # (sub_y,sub_x,2,2)
|
||||
out[y:y+2, x:x+2] = c[0, 0]; out[y:y+2, x+2:x+4] = c[0, 1]
|
||||
out[y+2:y+4, x:x+2] = c[1, 0]; out[y+2:y+4, x+2:x+4] = c[1, 1]
|
||||
|
||||
|
||||
def evaluate(m, enc, fps=12):
|
||||
pal = m["pal"]
|
||||
rec = [pal[i] for i in enc["recon"]]
|
||||
|
||||
Reference in New Issue
Block a user