Put sound on the wire, and find three LSBs are worth 25 dB

ROADMAP P6, everything in the item except the bus half session 20 closed.
tools/encoder/adpcm.py is an MSM6258 codec, tools/encoder/extract_audio.py
takes the same seconds of the same stream the frames come from,
tools/bench/verify_adpcm.py is the gate, tools/analysis/32_audio_wire.py the
container arithmetic.

There is no reference encoder -- ffmpeg has a decoder for this format and none
the other way -- so what is gated is the decoder the encoder runs INSIDE its
own nibble search, sample-exact against ffmpeg's over 4,268 nibbles. An
encoder that agrees with its own wrong decoder is what that catches. The Singe
window: 156,250 samples -> 78,125 B at 21.97 dB, which is 7,812.5 B/s to the
byte. Normalising the disc's -13.4 dBFS level moves the SNR 21.97 -> 21.97, so
the level is not a lever.

And the two published delta formulas are not the same codec. They differ by at
most 3 in 12-bit units; encode for one and decode on the other and the SNR
goes 21.97 -> -2.88 dB, the noise louder than the signal, because ADPCM is
recursive the way the video codec is temporally recursive. Which one the chip
runs is now P6a and it is a precondition on shipping any audio.

And audio is the first thing the packed branch's simplification has cost
anything for. A record has no index BY DESIGN, so audio cannot be per-record
without making records variable; it rides a fixed cadence (F, A), the obvious
F=1 wastes 57.3% of every audio sector, and the pick is F=11 A=14 -- 0.09%
padding, 14,336 B held, wire 582.0 -> 589.6 KB/s. The codec container, which
kept its index, pays zero.

The MAME experiment did not work and 65.5 says so: :okim6258 is there at
$E92001/$E92003, read out of the machine's own program map, and feeding it
from Lua recorded silence across control 0..3 x port C 0..15. The register
semantics were not guessed at further.

FINDINGS 65. check.sh ALL GREEN before and after, with a new stage.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
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#!/usr/bin/env python3
"""WHAT DOES AUDIO DO TO THE CONTAINER? ROADMAP P6, the half that is not the bus.
python3 tools/analysis/32_audio_wire.py [packed.dlxp] [--audio tmp/au_singe.raw]
[--rate KB/s ...]
Session 20 (FINDINGS 52) closed the bus half of P6: a second DMA consumer at
7,812.5 B/s is 1.25%..1.48% of a frame, about 4% of what the decoder leaves, and
the 7.8 kB/s figure survived with a unit correction. ROADMAP P6 then says, in
as many words, that EVERYTHING ELSE in the item is open: extraction, an encoder,
the container interleave, and what a second stream does to `wire` and therefore
to `pipe - wire` and therefore to 51.3's refill climb.
This file is the container interleave and the wire. It is arithmetic over the
real container's real geometry -- no MAME run, no board.
THE THING THAT MAKES IT INTERESTING, and it is a property of DLXP1 rather than
of audio: **a packed container has no index and cannot have one.** A record's
address is `LBA0 + i*97` because a literal frame's length is geometry (FINDINGS
63, 64.1). Audio is a stream at a rate that has nothing to do with the frame
rate, so the naive interleave -- give record i the audio bytes belonging to slot
i -- makes records VARIABLE LENGTH, and the moment records are variable length
the format needs an index and stops being the format.
So the interleave has to be a FIXED CADENCE: every F frames, A whole sectors of
audio, placed between records. Then
LBA(i) = LBA0 + i*RECSEC + floor(i/F)*A
which is still two multiplies and a divide -- arithmetic, no index, nothing
walked -- and the only cost is that A*512 must be at least F frames' worth of
audio, so the padding is whatever A*512 exceeds it by. Choosing (F, A) is a
rational-approximation problem and the answer is NOT the obvious cadence.
"""
import argparse, os, sys
from fractions import Fraction
sys.path.insert(0, "tools/encoder")
sys.path.insert(0, "tools/analysis")
import buscost as B
from dlxp import DLXP, SECTOR
ap = argparse.ArgumentParser()
ap.add_argument("container", nargs="?", default="tmp/packed_singe.dlxp")
ap.add_argument("--audio", default="tmp/au_singe.raw",
help="raw s16le mono at the chip rate, from extract_audio.py")
ap.add_argument("--codec", default="tmp/rc_fr_singe_scsi_span.dlx",
help="the codec container, for the same arithmetic on the other branch")
ap.add_argument("--rate", type=float, nargs="*",
default=[453.6, 500.0, 582.0, 600.0, 650.0, 700.0],
help="explicit sustained delivery rates, KB/s")
a = ap.parse_args()
d = DLXP(a.container)
SLOT_S = 1.0 / d.fps
FRAME_CLK = B.CPU_HZ * SLOT_S if hasattr(B, "CPU_HZ") else 10_000_000 * SLOT_S
RECSEC = d.rec_bytes // SECTOR
print(f"""
=== THE STREAM =========================================================
The chip is an MSM6258V on an 8 MHz clock and it has three rates and no
others. Every budget in this tree is written against the first one.""")
RATES = {512: 15625.0, 768: 8_000_000/768, 1024: 7812.5}
print(f"\n {'divisor':>8} {'samples/s':>11} {'bytes/s':>10} {'B per 1/%d s slot' % d.fps:>19} exact?")
for div, hz in RATES.items():
bps = hz / 2
per = bps / d.fps
print(f" 8MHz/{div:<4} {hz:11,.1f} {bps:10,.1f} {per:19,.4f} "
f"{'yes' if per == int(per) else 'NO -- a remainder, like the frame clock (54)'}")
HZ = 15625.0
AU_BPS = HZ / 2 # 4 bits a sample, two samples to a byte
AU_FRAME = AU_BPS / d.fps # 651.0416... B, and the point is the dots
print(f"""
The shipping rate's per-slot figure is {AU_FRAME:,.4f} B and it is NOT an
integer -- 8 MHz / 512 / 2 / {d.fps} has a 12 in the denominator that 2**k
cannot clear. That is the same shape as FINDINGS 54's frame clock: what a
player carries is a remainder, not a count, and a container that rounds it
either drifts or underruns.""")
if os.path.exists(a.audio):
n16 = os.path.getsize(a.audio) // 2
secs = n16 / HZ
print(f"""
MEASURED, on the window this project gates everything on (00223 @539.4s,
{secs:.3f} s, tools/encoder/extract_audio.py):
{n16:,} samples -> {n16//2:,} B of ADPCM = {n16/2/secs:,.1f} B/s
which is {AU_BPS:,.1f} to the byte, so the rate is the rate.""")
print(f"""
=== THE INTERLEAVE, AND WHY THE OBVIOUS CADENCE IS THE WRONG ONE =======
A packed record is {d.rec_bytes:,} B = {RECSEC} sectors EXACTLY and its address is
arithmetic. Audio rides between records at a fixed cadence -- every F frames,
A whole sectors -- so that LBA(i) stays arithmetic. A must satisfy
A * {SECTOR} >= F * {AU_FRAME:,.4f} i.e. A/F >= {Fraction(int(AU_BPS*2), int(2*SECTOR*d.fps))} = {AU_FRAME/SECTOR:.9f}
and everything above that ratio is PADDING that the wire pays for and nothing
plays. Here is the whole small-F space, best A for each F:""")
target = Fraction(int(round(AU_BPS * 2)), 2 * SECTOR * d.fps) # sectors per frame, exact
rows, floor = [], None
for F in range(1, 241):
A = -(-(target.numerator * F) // target.denominator) # ceil(F * target)
have, need = A * SECTOR, F * AU_FRAME
waste = (have - need) / need
add = have / F * d.fps / 1024 # what the cadence puts on the wire, KB/s
rows.append((waste, F, A, have, need, add))
print(f"\n {'F':>4} {'A':>4} {'A*512 B':>10} {'needs':>12} {'padding':>9} {'waste':>7}"
f" {'wire adds':>10} {'player RAM':>11}")
seen = None
for waste, F, A, have, need, add in rows:
show = F <= 4 or seen is None or waste < seen - 1e-12
if seen is None or waste < seen: seen = waste
if show:
print(f" {F:4d} {A:4d} {have:10,} {need:12,.1f} {have-need:9,.1f} "
f"{100*waste:6.2f}% {add:9.2f} KB/s {have:9,} B")
best = sorted(rows)
w, F, A, have, need, add = best[0]
f1 = next(x for x in rows if x[1] == 1)
print(f""" THE FLOOR OF THAT SWEEP is F={F}, A={A}: {100*w:.3f}% padding, {add:.2f} KB/s of
wire for {AU_BPS/1024:.2f} KB/s of audio.
THE OBVIOUS CADENCE IS THE WORST ONE. F=1 -- one audio lump per record, which
is what "interleave the audio into the frame" means if nobody does the
arithmetic -- needs A={f1[2]} and costs {100*f1[0]:.1f}% padding: {AU_FRAME:,.1f} B rounded up to
{f1[3]:,}, so {f1[3]-AU_FRAME:,.1f} B of every record is nothing at all, and the wire pays
{f1[5]:.2f} KB/s for {AU_BPS/1024:.2f} KB/s of audio. That is {f1[5]-add:.2f} KB/s thrown away for
no reason but the cadence.
=== WHAT IT DOES TO THE WIRE ===========================================""")
vid_kbs = d.rec_bytes * d.fps / 1024
for label, cad in (("F=1 (one lump a record)", f1), (f"F={F} (the floor)", best[0])):
tot = vid_kbs + cad[5]
print(f" {label:26s} video {vid_kbs:7.1f} + audio {cad[5]:5.2f} = {tot:7.1f} KB/s "
f"({100*(tot/vid_kbs-1):+.2f}%)")
print(f"""
And this is what B1's acceptance test becomes. The packed container's
sustained requirement was {vid_kbs:.1f} KB/s SILENT (FINDINGS 61.5, 63) and it is
{vid_kbs + add:.1f} KB/s with sound. A literal frame's bitrate is geometry and cannot
be talked down; the audio on top of it is {add:.2f} KB/s and can only be talked down
by choosing a worse chip rate.""")
f11 = next(x for x in rows if x[1] == 11)
print(f"""
AND THE CADENCE HAS A SECOND PRICE, WHICH IS RAM. A cadence of F frames means
the player is holding F frames of audio, and holding it TWICE -- the channel
fills lump n+1 while the chip drains lump n, the same reason K4 needs two
record buffers (64.2). So the floor of the sweep is not the answer:
F={f1[1]:<3} {f1[3]:>7,} B a lump, {2*f1[3]:>7,} B held {100*f1[0]:6.2f}% padding {f1[5]:5.2f} KB/s
F={f11[1]:<3} {f11[3]:>7,} B a lump, {2*f11[3]:>7,} B held {100*f11[0]:6.2f}% padding {f11[5]:5.2f} KB/s <- the pick
F={F:<3} {have:>7,} B a lump, {2*have:>7,} B held {100*w:6.2f}% padding {add:5.2f} KB/s
F={f11[1]} buys {100*(f1[0]-f11[0]):.1f} points of padding for {2*f11[3]-2*f1[3]:,} B of RAM, and F={F} buys the
last {100*(f11[0]-w):.2f} of a point for {2*have-2*f11[3]:,} B more. On a machine where K4 already
wants 99,328 B for two record buffers, the second trade is not one.
=== THE ASYMMETRY: THE CODEC CONTAINER PAYS NONE OF THIS ===============""")
if os.path.exists(a.codec):
sys.path.insert(0, "tools/encoder")
from dlx import DLX
c = DLX(a.codec)
lens = c.record_lengths() if callable(getattr(c, "record_lengths", None)) else c.record_lengths
cwire = sum(lens) / len(lens) * c.fps / 1024
print(f""" {os.path.basename(a.codec)}: {c.nframes} records, index {'PRESENT' if c.has_index else 'absent'},
records already VARIABLE ({min(lens):,}..{max(lens):,} B, mean {sum(lens)/len(lens):,.0f}) and
sector-aligned since DLX5 (60.1). A container that already carries an index
and already has variable records can put EXACTLY {AU_FRAME:,.1f} B of audio in record i
and pad only to the sector it was going to pad to anyway -- so its audio
padding is not 57.3% and not 1.11%, it is ZERO, and its wire goes
{cwire:.1f} -> {cwire + AU_BPS/1024:.1f} KB/s ({100*(AU_BPS/1024)/cwire:+.2f}%).
THAT IS THE FIRST COST THIS PROJECT HAS FOUND FOR THE PACKED BRANCH'S OWN
SIMPLIFICATION. "A record's length is geometry, so there is no index and none
can be needed" (63, 64.1) is what makes the packed player a page of arithmetic
instead of a parser -- and it is exactly the property that makes a second
stream at an unrelated rate cost padding, a cadence, and a buffer. It is a
small cost ({f11[5]-AU_BPS/1024:.2f} KB/s at the pick, {2*f11[3]:,} B of RAM) and it is not zero, and
nothing in FINDINGS 61-64 predicted it.""")
else:
print(f" SKIPPED: no codec container at {a.codec}")
print(f"""
=== WHAT IT DOES TO SLACK (51.3) =======================================
Slack is ACCUMULATED out of pipe - wire, so a second consumer does not cost a
fixed amount -- it costs the accumulation rate, and what a branch point costs is
set by that (51.3, 55.4). Silent vs sounded, at explicit rates:
{'pipe':>8} {'silent':>14} {'sounded':>14} what a second of play banks""")
for kbps in a.rate:
s_sl, a_sl = kbps - vid_kbs, kbps - (vid_kbs + add)
def fmt(x): return f"{x:+8.1f} KB/s" if x >= 0 else f"{x:+8.1f} KB/s"
print(f" {kbps:8.1f} {fmt(s_sl):>14} {fmt(a_sl):>14} "
+ ("both starve" if a_sl < 0 and s_sl < 0
else "SOUND IS WHAT BREAKS IT" if s_sl >= 0 > a_sl
else f"{a_sl/s_sl*100:.0f}% of the silent rate" if s_sl > 0 else ""))
AUCLK_LO = AU_FRAME * B.ADPCM_CLK_BYTE_BEST
AUCLK_HI = AU_FRAME * B.ADPCM_CLK_BYTE_WORST
print(f"""
=== AND WHAT IT DOES TO THE FRAME (the half session 20 already closed) ==
{AU_FRAME:,.1f} B a slot at {B.ADPCM_CLK_BYTE_BEST}..{B.ADPCM_CLK_BYTE_WORST} clocks a byte (the IPL ROM's OWN channel-3
configuration, read out of the ROM by 21_iplrom_dmac.py, not chosen here) is
{AUCLK_LO:,.0f}..{AUCLK_HI:,.0f} clocks = {100*AUCLK_LO/FRAME_CLK:.2f}%..{100*AUCLK_HI/FRAME_CLK:.2f}% of a {SLOT_S*1000:.2f} ms slot.
That reproduces FINDINGS 52 exactly, which is the point of printing it.
THE INTERACTION 52 COULD NOT HAVE HAD is with 64.2's write window. A
DMAC-direct packed player holds the GVRAM window open for the whole data
phase, and an audio channel stealing the bus during that phase makes the phase
LONGER -- so audio does not merely cost clocks, it costs DARKNESS:
extra dark per slot = {100*AUCLK_LO/FRAME_CLK:.2f}%..{100*AUCLK_HI/FRAME_CLK:.2f}% of the slot, on top of
record/(burst x slot), which is already 1.0 at the wire
It is small against a dark fraction that is already 1.0, and it is not small
against K4's {100*227553/FRAME_CLK:.1f}% paint. For the CPU-painted player the audio steals
from the paint and not from the picture, which is the third time this session
the two players have ranked differently on a column that is not clocks.
""")