3 Commits
Author SHA1 Message Date
prosolis e565dfbbab Take the disc mount out of the source, so someone else's copy of the media works
Three files hardcoded /media/reala-misaki/BDROM -- extract.py, 07_motion_survey.py
and check.sh -- which made the pipeline unrunnable for anyone whose disc mounts
anywhere else. DLX_BDROM now overrides it everywhere, defaulting to
/media/$USER/BDROM, so this box is unchanged and another one works. Verified by
running extract.py against a symlinked mount at a different path.

check.sh's failure message names the path it looked at and the variable to set,
instead of assuming udisks put it where this machine puts it.

README gains a "Reproducing this" section: no media ships here and none of it is
redistributable, so it says what you have to bring (the disc) and what is
already packaged (vasm is vendored as a binary with its source tarball; the
k-means is hand-rolled, so numpy and Pillow are the whole Python dependency).
It also names the two gates that SKIP rather than fail -- the px68k second-core
pass and the IPL ROM DMAC gate -- because both live outside this repo and a
silent skip is worth reading as a skip.

One trap called out rather than left to bite: scene selection is a hard-coded
stream number, not a search. A different pressing that numbers its .m2ts files
differently will extract the wrong footage and the green light will PASS on it.

check.sh ALL GREEN.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-24 18:19:54 -07:00
prosolis e00264a058 Find the sustained action sequence: it breaks both profiles
The open risk since session 2 was "a sustained action sequence could still
break the bitrate", with every clip measured so far being 1.2-1.7 s. Closed by
measurement rather than by sampling clips by hand.

07_motion_survey.py scans a whole stream at 96x72 for the hottest sliding
window of inter-frame difference. On 00223 the spread between the quietest and
hottest sustained 10 s windows is 10.6x, which is the argument for not eyeballing
it. Hottest is t=539.4s, the Singe endgame.

There, with the fixed lam the CLI uses, sasi overshoots 110 -> 129.6 KB/s (+18%)
and scsi 280 -> 373.8 KB/s (+34%). Rate control moves from "insurance, not a
fix" to required, and is promoted above the full-disc survey. The bus is not
broken -- 381.6 KB/s still fits the 488 KB/s figure -- so FINDINGS 21 survives,
at 78% of the pipe instead of a comfortable margin.

Three further corrections fall out:

- The two largest streams on the disc are bonus material. 00216 is the feature
  with a burned-in commentary PiP; 00215 is the commentary. 00223 is the clean
  9.4 min. A size-ranked survey would have encoded live action.
- On hard content the 256-colour scene palette (31.33 dB) binds well before the
  X68000 display (40.81 dB); scsi is already within 0.51 dB of it.
- FINDINGS 24.5's architecture question resolves to "both paths, chosen per
  frame": 30-53% of frames sit above the 70% crossover. Picking per frame costs
  a median 37.0% of the frame budget and caps at 53.6%. Reporting for this is
  wired into encode.py, which previously only printed a mean over all frames --
  the one statistic that cannot answer a per-frame question.

extract.py takes optional start/dur; 08_mode_map.py renders source | decoded |
block-mode map to .webm.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 14:00:12 -07:00
prosolis e4062ed294 Session 2: hybrid VQ codec, two quality profiles, three corrections
Answers session 1's critical-path question. Flat 4x4 VQ at k=256 was prototyped
and REJECTED by eye: Dirk's face disintegrates and ink outlines break into
4-pixel stair-steps. The 256-colour palettised frame is excellent, so the
palette was never the problem -- block VQ was.

Replaced it with a Cinepak-style hybrid: each 4x4 block is SKIP, one 4x4
codeword, four 2x2 codewords, or RAW literal pixels, chosen per block by
rate-distortion. The RAW escape makes lam=0 pixel-exact (measured 0.00 dB loss),
so the quality knob spans lossless to heavily-compressed in one bitstream.

Per the user's decision, ships TWO quality profiles from that one codec, one
decoder and one bitstream -- only the rate knob differs:
  sasi  45 KB/s  lam=300  34.8 dB   stock 10MHz ACE/EXPERT
  scsi  75 KB/s  lam=100  35.9 dB   Super/XVI or CZ-6BS1

Three corrections to earlier numbers:

1. Session 1's "183 KB/s at 12fps" was a bad extrapolation. Halving the
   framerate does not halve the bitrate -- decimation roughly doubles the
   per-frame delta. Re-measured directly: 340 KB/s for session 1's own RLE,
   247 KB/s for changed-spans+deflate. The lossless floor is 319 MB.

2. A FOURTH false-good result, same family as the three in FINDINGS 4:
   k=1024 codebooks appeared to buy +2.4 dB free, because the rate model
   charged 1 byte for a 10-bit index. Charging the true cost reverses the
   verdict -- k=256 wins at every matched bitrate, and by 5 dB at the low end
   where the SASI profile lives. k=256 ships.

3. Stream inventory: the ~3-5MB clips are 1.2-1.7s, not ~60s, and some 60s
   streams are menus, not content. Any survey must classify before averaging.

Also cleared both candidate sources for the game-logic layer: the SNES project
is MIT and DirkSimple is zlib, so the arcade scene graph can be imported and
the two transcriptions diffed against each other.

Encoder is working end-to-end: extract.py -> vq/vq_hybrid/ratectl -> encode.py,
emitting a big-endian DLX1 container the 68000 can parse with plain moves.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 11:56:08 -07:00