Commit Graph
3 Commits
Author SHA1 Message Date
prosolis 22c67f1cb8 Record the two shell traps that wedged session 2's background jobs
Eleven watcher shells and one MAME instance were left running for over an
hour. Both had the same shape: a wait that can never be satisfied.

- `until ! pgrep -f foo.py` matches the watching shell's own command line,
  so the loop never terminates. Wait on a PID or a sentinel file instead.
- `timeout N mame` sends a SIGTERM that MAME ignores when its autoboot
  script is blocked; without `-k` the process spins at 100% CPU forever.

Also gitignore vasm's default `a.out` output.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 12:49:32 -07:00
prosolis e4062ed294 Session 2: hybrid VQ codec, two quality profiles, three corrections
Answers session 1's critical-path question. Flat 4x4 VQ at k=256 was prototyped
and REJECTED by eye: Dirk's face disintegrates and ink outlines break into
4-pixel stair-steps. The 256-colour palettised frame is excellent, so the
palette was never the problem -- block VQ was.

Replaced it with a Cinepak-style hybrid: each 4x4 block is SKIP, one 4x4
codeword, four 2x2 codewords, or RAW literal pixels, chosen per block by
rate-distortion. The RAW escape makes lam=0 pixel-exact (measured 0.00 dB loss),
so the quality knob spans lossless to heavily-compressed in one bitstream.

Per the user's decision, ships TWO quality profiles from that one codec, one
decoder and one bitstream -- only the rate knob differs:
  sasi  45 KB/s  lam=300  34.8 dB   stock 10MHz ACE/EXPERT
  scsi  75 KB/s  lam=100  35.9 dB   Super/XVI or CZ-6BS1

Three corrections to earlier numbers:

1. Session 1's "183 KB/s at 12fps" was a bad extrapolation. Halving the
   framerate does not halve the bitrate -- decimation roughly doubles the
   per-frame delta. Re-measured directly: 340 KB/s for session 1's own RLE,
   247 KB/s for changed-spans+deflate. The lossless floor is 319 MB.

2. A FOURTH false-good result, same family as the three in FINDINGS 4:
   k=1024 codebooks appeared to buy +2.4 dB free, because the rate model
   charged 1 byte for a 10-bit index. Charging the true cost reverses the
   verdict -- k=256 wins at every matched bitrate, and by 5 dB at the low end
   where the SASI profile lives. k=256 ships.

3. Stream inventory: the ~3-5MB clips are 1.2-1.7s, not ~60s, and some 60s
   streams are menus, not content. Any survey must classify before averaging.

Also cleared both candidate sources for the game-logic layer: the SNES project
is MIT and DirkSimple is zlib, so the arcade scene graph can be imported and
the two transcriptions diffed against each other.

Encoder is working end-to-end: extract.py -> vq/vq_hybrid/ratectl -> encode.py,
emitting a big-endian DLX1 container the 68000 can parse with plain moves.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 11:56:08 -07:00
reala-misaki 65112b9305 Session 1: hardware research, content measurement, codec decision, MAME harness
Verified GVRAM is one word-access per pixel in ALL color modes; chose 256-color
256x192 with movem.l bursts (page 1 sacrificed as double-buffer).

Measured 8 scenes from the Blu-ray source: blit costs under 8% of the 12fps
cycle budget, so I/O is the bottleneck, not CPU. Naive delta+RLE reaches only
3.2:1 (365 KB/s, 470MB) -> decision to use 4x4 vector quantization (~30 KB/s).

"Shot on twos" assumption failed: the transfer has zero duplicate frames, so
12fps requires explicit decimation.

Documents three false measurement results and their root causes (per-frame
Floyd-Steinberg dithering, temporal denoise, exact-match dedupe on noisy source).

MAME Lua injection harness works and is reusable for cycle-cost measurement;
the IOCS _B_READ disk benchmark is blocked returning -1.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 11:23:49 -07:00