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Commits
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2f9f5cc995 |
Pace the ring, then read the DMAC config out of the IPL ROM: audio is cheap and the disk is not
Two sessions that were never separated in the working tree, so they land as one commit. check.sh ALL GREEN before and after both. SESSION 19 -- the ring rig gets a frame clock (FINDINGS 51). src/player/stream.s had no frame clock: it asked for record i the instant it finished i-1, outran any finite pipe, and never let the ring back up. The 49.1 sweep passing at 48 KB was therefore a wrap-correctness result and nothing else. PACE/PACEON ($18034/$18038) hold the decoder to 12 fps, so FR_HEAD-FR_TAIL finally means what it reads as: whole frames the decoder could still draw with delivery stopped dead. PACEON=0 free-runs and is what the wrap gate still uses, so every figure in 49 is unmoved. Paced, on the gate container: 64 KB holds 2 frames, 256 KB holds 7-8, 512 KB holds 14-15, all pixel-exact. Tolerance is ceiling-1, measured by cutting the pipe: 256 KB buys 500 ms of dead pipe, not 583. SLACK IS ACCUMULATED, NOT OWNED. It is built out of pipe-wire and a seek spends all of it. At 488 KB/s a 256 KB ring needs 4.83 s of play to reach its ceiling from empty; 512 KB needs 8.42 s to reach 14. A bigger ring raises the ceiling AND lengthens the climb, so a branch point does not ask "is the buffer big enough" but "has there been enough play since the last one" -- and Dragon's Lair's decision points are seconds apart. The rig now also says WHICH resource is binding: at 460 KB/s every ring from 192 KB to 512 KB is rate-bound at ceiling 4 and never fills, so larger rings are dead RAM in that scene. 20_seek_slack.py is the same model rewritten in Python from record sizes, sharing no code with the Lua producer: 35/35 ceilings inside its bracket. SESSION 20 -- the DMAC configuration was in the IPL ROM the whole time (FINDINGS 52). ROADMAP's "do this first" was to put the ADPCM stream on the bus. That needs a clocks-per-byte figure for the audio channel, and 11_cpu_budget.py was charging audio the DISK's rate -- 5 clk/B, its own help text calling it "single-address, bus held". Audio was being charged the favourable end of B3, a 242 KB/s open question. It never had to be a guess. The IPL ROM programs all four HD63450 channels itself and MAME boots the rig with it, so 21_iplrom_dmac.py reads the configuration out of the image and decodes the MC68450 fields. Eight (address, expected bytes, meaning) sites; a mismatch or an unknown revision exits non-zero. In check.sh, no emulator, milliseconds. ch3 DCR=$80, OCR=$32: dual address, 8-bit port, cycle steal WITHOUT hold, REQG=10 external request. The DMAC arbitrates once per byte with no burst to amortise the 5..8 + 2 over, so an audio byte is 16..19 clocks, not 5 -- the old debit was 3.2x..3.8x small. And on the bus it is still nothing: 651 B/frame is 1.25%..1.48% of a frame, about 4% of what the decoder leaves. P6's bus risk does not materialise. The unit worry was worth checking and nearly right: 15.6 kHz is 8 MHz/512 = 15,625 samples/s, two 4-bit samples to a byte = 7,812.5 B/s exactly, and AUDIO_KBPS=7.8 is that in decimal kB while the tool multiplied by 1024. THE DISK CHANNEL IS PROGRAMMED IDENTICALLY. ch1 (SASI) is DCR=$80 too, and so is ch0. That is 16..19 clocks per delivered byte, where 42.4 brackets W at 5..12 and 42.5 has W=8 already missing 47/120 frames. The only worked example of a disk DMA configuration on this machine sits above the entire bracket, and at that price nothing fits at any container size. It is not scsiexrom.bin so B3 stays open -- what changed is that a cheap configuration is now the thing that has to be SHOWN. W <= 12 is a requirement on the player's DMAC programming, not a range the hardware hands us, and it is now the largest open number in the project, ahead of the rate. An unforced cross-check fell out: 15_bus_occupancy.py's new W sweep puts W=8 at 105.7% of the frame, agreeing with 42.5's 47/120, from mode histograms and bus clocks respectively, two models sharing no code. Also: ADPCM outranks the disk at the arbiter (CPR 1 against 2), so an audio byte never waits and a video byte does -- relevant to 51's smooth-rate delivery model. README MEDIA. stream.lua gains DLX_SNAP_EVERY=1 (needs DLX_PACE, off by default, on no path check.sh takes) and tools/media/make_readme_media.py turns the PNGs into docs/img/. The stills and both clips are MAME's own screen pixels. Building it turned up something worth recording. 116 of 119 captured frames are pixel-exact against dlx.py; three are TORN -- frame n on top, frame n-1 below the tear line -- because MAME captured the screen while the block loop was partway down it. decode.s writes straight to the displayed page (one display path, 28.1), so a real player tears the same way, and this is the first time that consequence has been visible rather than argued. The script ASSERTS the tear and refuses to build otherwise, rather than trimming three frames and reporting "every frame I kept is exact". Second correction the capture forced: the snapshot fires before frame n is decoded, so the obvious reading is that it holds frame n-1 -- it does not, because MAME renders the screen at the end of the machine frame, by which time the 68000 has finished frame n. 11_cpu_budget.py's "validated to within 1 pt" line is also corrected: the model reads 2..10 pt HIGH and by more as the frame gets harder, which was already true before either session. src/player/decode.s is unchanged; decode.bin is still 1,296 B at the same MD5. Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6 |
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b49bbdc939 |
Build v7 into the player, and find the cost model 18% wrong on the block it made commonest
src/player/decode.s now paints v7 literal spans, pixel-exact under MAME and px68k's C68K core over a container where every frame carries 128-216 spans covering up to 38% of the picture. The span pass is blit.s v7 verbatim: the 66.0/9.143/9.978 fit was measured on that instruction sequence. The container is DLX3 -- a span section between the mode header and the block payload, since that is the only place the 68000 can reach without first parsing something of variable length. 16_span_roundtrip.py gates it in check.sh, and asserts it emitted enough spans to have tested anything. Two synthetic all-SPAN anchors price v7 inside decode.s at 151.2 and 225.6 clocks per 4x4 block, against FINDINGS 40's table of 151 and 226 -- 0.2% on both emulators. The measured mode costs what it was said to cost. Two things that were not on the list: TWO BYTE BUDGETS. FINDINGS 40's 18/120 was scored against the 488 KB/s PIPE, not the 280 KB/s profile, and at the profile rate the lam search has already spent the allowance -- spans fired on 5 frames of 120 and looked like a regression. The profile is a chosen quality rate point; the pipe is hardware. --kbps and --span-kbps are now separate and spans run before mu, because a span pays in bytes and mu pays in picture. Delivered: 86/120 over budget without spans, 77/120 at the profile budget, 34/120 on the pipe for +0.36 dB. C_SKIP_MIXED WAS NEVER MEASURED, and it was 18% low -- 45.0, now 55.0. It is the one constant in the table that came from a derivation, because the synthetic frame that would measure it cannot exist: a byte needs a coded block for its SKIP to be mixed. Four bracketing anchors measure it on both emulators with the header byte rotated through all four positions, and the partner mode solves back to its own anchored value to 0.2%. With it corrected the model predicts a real spanned decode to -0.06% mean / 0.09% worst, against -2.99% / 4.30%. It matters because a span marks its run SKIP, so mixed SKIPs dominate exactly the frames spans are judged on. Also: the rig had been writing its synthetic timing frames 26 KB past the top of a 2 MB machine, and got away with it because the modes it overran are data-independent. A span's jump displacements come out of the stream, so it is not. And frames-over-budget is no longer a safe headline -- the controller aims at the deadline, so 55 of 120 frames sit within 5% of it and a 1% cost shift moves 22 frames. FINDINGS 41. check.sh ALL GREEN, now gating on a span-heavy DLX3 container. Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6 |
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c5ca56330e |
A second emulator agrees, the bus was never counted, and the DMAC loses by one clock
Three things, and the last one reversed itself when the datasheet arrived.
A SECOND EMULATOR. tools/bench/c68k/ links px68k's C68K core into a headless
harness -- no SDL, no ROMs, no emulated machine, because the decoder touches
nothing but RAM, the control block and GVRAM. decode.s is now pixel-exact under
two independent CPU cores, and cycle-table error against MAME is bounded at
3.3%, running against us. MAME 0.277's M68000 turns out to be the MICROCODE
core, not Musashi (m68000.lst + m68000gen.py), so this is two structurally
different timing models agreeing rather than two tables. FINDINGS 28.8's "V4
costs more than RAW" reproduces independently. FINDINGS 37.
THE BUS. Nothing since FINDINGS 24 had counted the 68000's local memory bus --
one 4-clock cycle at a time, carrying instruction prefetch as well as data. The
decoder occupies 86.7% of it and PREFETCH IS 62% OF THAT TRAFFIC, so a data-only
count understates occupancy by 2x. Two sources check each other: c68k_bench
counts every bus callback exactly, and a static walk of decode.lst supplies the
prefetch no emulator here can report. The walk reproduces the measured data half
to 0.04%, which is what licenses its prefetch half, and 15_bus_occupancy.py is a
gate rather than a report because every bus figure depends on that check.
FINDINGS 38.
THE DMAC CHAIN LOSES. FINDINGS 29.6 named it the one uncosted lever. Costed from
bus arithmetic -- a read cycle plus a write cycle, 8 clocks a pixel -- it scored
1/120 frames over budget against the v6 span's 10/120 and looked decisive. Then
the MC68450 manual (Motorola Jul 1989, now at ~/src/mc68450.pdf): Fig 4-25 sheet
4 puts a dual-address word between two 16-bit ports at 9 CLOCKS, because note 2
gives the DMAC 4-clock reads and 5-clock WRITES. The 68000 writes in 4.
DMAC 9.000 clocks/pixel datasheet
v6 9.152 clocks/pixel measured, FINDINGS 30
1.7%. Scored additively, 86% of what remains of the DMAC's advantage is v6's
24-pixel padding quantum -- a property of its unrolled movem chain, fixable in
software with a finer tail chain, worth 55/120 -> 18/120 against the DMAC's
12/120. Recommendation: fix the quantum, drop the DMAC. Six frames does not buy
a reserved channel, a two-region container layout and a timing dependency
neither emulator here can verify. The container is identical either way -- v6's
record and an HD63450 chaining entry are both 6 bytes, so the chain array IS the
span table -- so nothing is foreclosed. FINDINGS 39.
TWO CORRECTIONS TO MY OWN WORK IN THE SAME SESSION:
- I argued FINDINGS 35's flat CPU debit for the disk was too pessimistic and
rescored the window at 53/120 with max(CPU, bus). Wrong. A 68000 has no cache
and a two-word prefetch queue, so it stalls the moment another master takes
the bus, and the MC68450 hands the bus over in SLABS under limited-rate
auto-request rather than interleaving per operand. DMA is additive. 84/120
stands and 14_dmac_chain.py reproduces it exactly. What 86.7% occupancy really
says is that there is almost no room to overlap anything. FINDINGS 38.3.
- The first DMAC costing was derived where a primary source existed. Both wrong
answers were confident and both were caught by reading the manual.
Also landed:
- FINDINGS 5's 8 clocks/word for the SCSI DMA, STATUS's own "most load-bearing
unmeasured number", is now bracketed by the datasheet: 5 clk/word with the bus
held, ~12 if the DMAC arbitrates per word. 8 is a supported midpoint, and
which end applies is a player design decision worth 7 clocks a word on a
480 KB/s stream. FINDINGS 39.7.
- check.sh gains two gates: the C68K pixel-exact decode (seconds, no MAME) and
the bus-model self-check. Both skip cleanly without a px68k checkout.
- spanned blocks are now charged their mode-map dispatch, which FINDINGS 30.7
flagged as uncounted in 12_span_tradeoff.py.
- MAME timed runs must be budgeted by WALL CLOCK, not -seconds_to_run: this box
runs x68000 at ~0.033x realtime and two runs were killed by their own timeout.
That is why the all-RAW cell in 37.3 is empty. The C68K harness does the same
work in seconds because it emulates a CPU and not a machine.
Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
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