Commit Graph
4 Commits
Author SHA1 Message Date
prosolis 2f9f5cc995 Pace the ring, then read the DMAC config out of the IPL ROM: audio is cheap and the disk is not
Two sessions that were never separated in the working tree, so they land as one
commit. check.sh ALL GREEN before and after both.

SESSION 19 -- the ring rig gets a frame clock (FINDINGS 51).

src/player/stream.s had no frame clock: it asked for record i the instant it
finished i-1, outran any finite pipe, and never let the ring back up. The 49.1
sweep passing at 48 KB was therefore a wrap-correctness result and nothing else.
PACE/PACEON ($18034/$18038) hold the decoder to 12 fps, so FR_HEAD-FR_TAIL
finally means what it reads as: whole frames the decoder could still draw with
delivery stopped dead. PACEON=0 free-runs and is what the wrap gate still uses,
so every figure in 49 is unmoved.

Paced, on the gate container: 64 KB holds 2 frames, 256 KB holds 7-8, 512 KB
holds 14-15, all pixel-exact. Tolerance is ceiling-1, measured by cutting the
pipe: 256 KB buys 500 ms of dead pipe, not 583.

SLACK IS ACCUMULATED, NOT OWNED. It is built out of pipe-wire and a seek spends
all of it. At 488 KB/s a 256 KB ring needs 4.83 s of play to reach its ceiling
from empty; 512 KB needs 8.42 s to reach 14. A bigger ring raises the ceiling
AND lengthens the climb, so a branch point does not ask "is the buffer big
enough" but "has there been enough play since the last one" -- and Dragon's
Lair's decision points are seconds apart. The rig now also says WHICH resource
is binding: at 460 KB/s every ring from 192 KB to 512 KB is rate-bound at
ceiling 4 and never fills, so larger rings are dead RAM in that scene.
20_seek_slack.py is the same model rewritten in Python from record sizes,
sharing no code with the Lua producer: 35/35 ceilings inside its bracket.

SESSION 20 -- the DMAC configuration was in the IPL ROM the whole time
(FINDINGS 52).

ROADMAP's "do this first" was to put the ADPCM stream on the bus. That needs a
clocks-per-byte figure for the audio channel, and 11_cpu_budget.py was charging
audio the DISK's rate -- 5 clk/B, its own help text calling it "single-address,
bus held". Audio was being charged the favourable end of B3, a 242 KB/s open
question.

It never had to be a guess. The IPL ROM programs all four HD63450 channels
itself and MAME boots the rig with it, so 21_iplrom_dmac.py reads the
configuration out of the image and decodes the MC68450 fields. Eight
(address, expected bytes, meaning) sites; a mismatch or an unknown revision
exits non-zero. In check.sh, no emulator, milliseconds.

ch3 DCR=$80, OCR=$32: dual address, 8-bit port, cycle steal WITHOUT hold,
REQG=10 external request. The DMAC arbitrates once per byte with no burst to
amortise the 5..8 + 2 over, so an audio byte is 16..19 clocks, not 5 -- the old
debit was 3.2x..3.8x small. And on the bus it is still nothing: 651 B/frame is
1.25%..1.48% of a frame, about 4% of what the decoder leaves. P6's bus risk
does not materialise. The unit worry was worth checking and nearly right: 15.6
kHz is 8 MHz/512 = 15,625 samples/s, two 4-bit samples to a byte = 7,812.5 B/s
exactly, and AUDIO_KBPS=7.8 is that in decimal kB while the tool multiplied by
1024.

THE DISK CHANNEL IS PROGRAMMED IDENTICALLY. ch1 (SASI) is DCR=$80 too, and so
is ch0. That is 16..19 clocks per delivered byte, where 42.4 brackets W at 5..12
and 42.5 has W=8 already missing 47/120 frames. The only worked example of a
disk DMA configuration on this machine sits above the entire bracket, and at
that price nothing fits at any container size. It is not scsiexrom.bin so B3
stays open -- what changed is that a cheap configuration is now the thing that
has to be SHOWN. W <= 12 is a requirement on the player's DMAC programming, not
a range the hardware hands us, and it is now the largest open number in the
project, ahead of the rate.

An unforced cross-check fell out: 15_bus_occupancy.py's new W sweep puts W=8 at
105.7% of the frame, agreeing with 42.5's 47/120, from mode histograms and bus
clocks respectively, two models sharing no code.

Also: ADPCM outranks the disk at the arbiter (CPR 1 against 2), so an audio byte
never waits and a video byte does -- relevant to 51's smooth-rate delivery model.

README MEDIA.

stream.lua gains DLX_SNAP_EVERY=1 (needs DLX_PACE, off by default, on no path
check.sh takes) and tools/media/make_readme_media.py turns the PNGs into
docs/img/. The stills and both clips are MAME's own screen pixels.

Building it turned up something worth recording. 116 of 119 captured frames are
pixel-exact against dlx.py; three are TORN -- frame n on top, frame n-1 below
the tear line -- because MAME captured the screen while the block loop was
partway down it. decode.s writes straight to the displayed page (one display
path, 28.1), so a real player tears the same way, and this is the first time
that consequence has been visible rather than argued. The script ASSERTS the
tear and refuses to build otherwise, rather than trimming three frames and
reporting "every frame I kept is exact". Second correction the capture forced:
the snapshot fires before frame n is decoded, so the obvious reading is that it
holds frame n-1 -- it does not, because MAME renders the screen at the end of
the machine frame, by which time the 68000 has finished frame n.

11_cpu_budget.py's "validated to within 1 pt" line is also corrected: the model
reads 2..10 pt HIGH and by more as the frame gets harder, which was already true
before either session.

src/player/decode.s is unchanged; decode.bin is still 1,296 B at the same MD5.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-24 18:14:01 -07:00
prosolis b49bbdc939 Build v7 into the player, and find the cost model 18% wrong on the block it made commonest
src/player/decode.s now paints v7 literal spans, pixel-exact under MAME and
px68k's C68K core over a container where every frame carries 128-216 spans
covering up to 38% of the picture. The span pass is blit.s v7 verbatim: the
66.0/9.143/9.978 fit was measured on that instruction sequence.

The container is DLX3 -- a span section between the mode header and the block
payload, since that is the only place the 68000 can reach without first parsing
something of variable length. 16_span_roundtrip.py gates it in check.sh, and
asserts it emitted enough spans to have tested anything.

Two synthetic all-SPAN anchors price v7 inside decode.s at 151.2 and 225.6
clocks per 4x4 block, against FINDINGS 40's table of 151 and 226 -- 0.2% on
both emulators. The measured mode costs what it was said to cost.

Two things that were not on the list:

TWO BYTE BUDGETS. FINDINGS 40's 18/120 was scored against the 488 KB/s PIPE,
not the 280 KB/s profile, and at the profile rate the lam search has already
spent the allowance -- spans fired on 5 frames of 120 and looked like a
regression. The profile is a chosen quality rate point; the pipe is hardware.
--kbps and --span-kbps are now separate and spans run before mu, because a span
pays in bytes and mu pays in picture. Delivered: 86/120 over budget without
spans, 77/120 at the profile budget, 34/120 on the pipe for +0.36 dB.

C_SKIP_MIXED WAS NEVER MEASURED, and it was 18% low -- 45.0, now 55.0. It is
the one constant in the table that came from a derivation, because the
synthetic frame that would measure it cannot exist: a byte needs a coded block
for its SKIP to be mixed. Four bracketing anchors measure it on both emulators
with the header byte rotated through all four positions, and the partner mode
solves back to its own anchored value to 0.2%. With it corrected the model
predicts a real spanned decode to -0.06% mean / 0.09% worst, against -2.99% /
4.30%. It matters because a span marks its run SKIP, so mixed SKIPs dominate
exactly the frames spans are judged on.

Also: the rig had been writing its synthetic timing frames 26 KB past the top
of a 2 MB machine, and got away with it because the modes it overran are
data-independent. A span's jump displacements come out of the stream, so it is
not. And frames-over-budget is no longer a safe headline -- the controller aims
at the deadline, so 55 of 120 frames sit within 5% of it and a 1% cost shift
moves 22 frames.

FINDINGS 41. check.sh ALL GREEN, now gating on a span-heavy DLX3 container.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 20:02:03 -07:00
prosolis 7d365b3ff5 Drop SASI on capacity, then find the budget never had the disk in it
USER DECISION: drop the `sasi` profile. Not on bandwidth -- on capacity. A SASI
volume is 40 MB, and the 22.8 min of unique scene footage on the source Blu-ray
(streams 00000-00201, measured, not recalled) is 146 MiB at the LOWEST rate this
codec makes -- more than the machine's whole 4-unit SASI space. `scsi` is the
only profile now. FINDINGS 32.

Then the user asked whether we were drawing the wrong conclusions about PIO vs
DMA, and we were, more broadly than the question implied. Every CPU figure in
FINDINGS 24-34 is scored against the full 833,333 cycles/frame with nothing
subtracted for moving the bitstream off disk. Debiting the HD63450 cycle-steal
at the long-standing 8 clk/word ESTIMATE, "1 frame of 120 misses" becomes 84 of
120, median 112.4%. PIO at the span rate is 99.8% of the machine. Spans buy
cycles by spending bandwidth and the bandwidth returns as steal, so 31.6's "fits
completely" becomes a worst frame of 114.3%. 10 fps absorbs it: median 93.7%,
1/120. FINDINGS 35. `11_cpu_budget.py` takes --io dma|pio|none, defaults to dma,
and warns if asked for none.

Also landed:
- item 1 done: the cost model checked against the 68000 on a cost-aware
  container, -3.07% to +0.01%, whole-window mean -1.22%. FINDINGS 34.
- item 4 done: the container carries its own 4-byte record alignment (DLX2).
  94/120 record starts were on odd addresses -- an address error, not a slow
  read -- now 0/120 for 16 B/s. Re-encoding reproduces 31.1 exactly. FINDINGS 33.
- a `scsi` window does not fit the 2 MB machine the rig emulates (2.84 MB of
  stream past a 0x200000 ceiling). The gate now verifies 80 of 120 frames and
  SAYS so, and fails loudly when the pass does not complete, instead of
  reporting a phantom 49,005-pixel diff. FINDINGS 36.

Three near-misses this session had one shape: an unobservable run nearly
produced a false finding. stdbuf -oL on any MAME job that prints progress -- a
file is block-buffered too, and a run that is merely finishing looks exactly
like one that is wedged.

check.sh ALL GREEN.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 17:09:47 -07:00
prosolis e1aa26bb57 The 68000 decoder draws pixel-exact frames, and does not fit
src/player/decode.s parses DLX1 and decodes straight into GVRAM. Verified
pixel-exact over a 120-frame sequential run of the worst sustained window on
the disc -- all four block modes, full temporal recursion, so the last frame
is only right if all 120 were. In check.sh.

It costs a mean of 81.7% of a 12fps frame budget, and 31% of frames exceed
100% (42% at scsi). CPU is now the binding constraint. FINDINGS 28.

Three things that were believed and are not true:

- The dual-display-path plan of FINDINGS 24.5/25.6 is incoherent. The compose
  path needs a RAM copy of the previous reconstruction; the direct path's
  selling point is that it keeps none. Mixing them shows stale pixels on 70 of
  120 frames, worst frame 18.8% of the screen. Every coherent repair is dearer
  than not mixing, and 24.5's two figures were both copies with no decode in
  either, so there was never a crossover to find. One path ships, and the 96KB
  reference frame is gone. tools/analysis/10_pathmix_drift.py keeps the
  counterexample runnable; check.sh asserts it still reproduces.

- The four block modes do not cost the same. V1 300, V4 448, RAW 400 cycles
  against the old model's flat 207.8. V4 is 25% of blocks and 50% of the
  cycles, and the mode decision charges it bytes it does not charge cycles for.
  tools/analysis/11_cpu_budget.py reproduces all four frames timed on the
  68000 to within 1 point. Hand-derived timings agree to 0.5% on V1.

- The container is big-endian but not aligned. Variable-length records laid end
  to end put frame 1's length field at an odd address, and move.l (a0)+ there
  is an address error: frame 0 decoded perfectly and then vectored into the
  IPL for 59 emulated seconds looking like a hang. Found by dumping PC, not by
  reading the source.

Also: an all-V1 frame, the cheapest possible full redraw, is 110.5% of budget.
No mode assignment fits a scene cut at 12fps. That one needs a decision, not a
measurement.

Next: charge cycles in the mode decision and bisect against 833,333 per frame,
the way session 6 bisects lam against bytes -- but with no bucket, because a
late frame cannot be banked.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-23 15:04:38 -07:00