FINDINGS 29 priced a literal-span mode at 4*(50 + 4L*9.08) cycles and labelled
the whole section DERIVED. Session 8 step 0 was to measure it before optimising
over the mode set it implies. Two variants in blit.s, one stream per span length
from prep_spans.py, timed by span.lua, driven by span.sh in ~25 s:
v5, handed (x, npix) and left to work the copy out: 97.9/span + 10.459/px
v6, handed an address and a jump displacement: 43.7/span + 9.152/px
29 assumed 50.0/span + 9.080/px
So 29's arithmetic was right about a format nobody had written. The difference
is not tuning: v5 spends ~122 cycles a span computing a destination, dividing
npix into bursts and handling a 0..15 remainder, all of which the encoder knows
at build time. v6's record is {u32 absolute GVRAM address, u16 jump
displacement} into an unrolled chain of 24-pixel copy units -- no loop, no
remainder, no arithmetic -- and it fits 11 span lengths to 0.3%.
Three things that measurement showed and derivation could not:
- The per-pixel cost is a function of REGISTER PRESSURE. FINDINGS 24's 9.08
was a fixed blit with 12 registers free; v5 can spare 8 and pays 10.46; v6
gets 12 back only because the encoder holds the state.
- Short spans die in the remainder path -- a 12-pixel span costs MORE than a
16-pixel one -- and the fix is padding, not avoidance.
- Odd-x alignment is free (259.0 vs 261.8 cycles/span), as a 16-bit bus
implies but nobody had checked.
Re-priced against the unchanged mode maps, sasi: median 74.4% -> 52.0% (29 said
43.0), misses 37 -> 10/120 (29 said 8), 448.0 KB/s. Break-even moved from runs
of 2 blocks to runs of 4. 29.4 survives: a scene cut needs x >= 0.196 of the
frame as spans and the bus allows x <= 0.373, so it fits at 12fps.
All 23 timing configs are also checked pixel-exact, so none of this was timed
against a decoder that quietly skipped work.
FINDINGS 30. Next: lever B, the cost-aware mode decision.
Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
Session 3 left the harness on the IPL's 768x512 text timing because no CRTC
values had been derived and guessing them was the failure mode to avoid. This
derives them from MAME 0.277's divisor ladder instead, and the derivation is
self-checking: the 256-wide mode runs at div 6 against the 768 mode's div 2, so
htotal is exactly 1104/3 = 368 dots and every horizontal register divides by
three with no remainder. Only the blanking split rounds. Verified by snapshot:
native 256x512, active area pixel-exact, x=512 wrap gone.
Two things fell out that change numbers elsewhere:
- The palette's shared LSB I must be chosen per entry, not hardcoded to 1.
Doing so lifts the display ceiling from 38.85 to 40.81 dB and is the only way
to reach true black at all, since pal6bit(1) = 4. 102 of 256 entries want
I = 0, so this is not a corner case. Supersedes FINDINGS 22.4; scsi has ~2 dB
more headroom than that section claimed. The encoder does not do this yet.
- Letterboxing costs a palette entry: GVRAM cleared to zero shows entry 0, and
a free mediancut palette puts a real image colour there. 255 colours plus a
reserved black, via prep_frame.py --reserve-black.
MAME's graphics double-scan is phase-shifted one raster line (it halves the
absolute scanline and vbegin is odd), which produced a false failure before it
was understood; the regression test now asserts the shifted pairing explicitly.
Still Lua-side. No 68000 instruction has drawn a pixel; the 38% blit estimate
remains unvalidated. What this buys is a defined geometry for the decoder to
write into: 256 words per row, 1024-byte stride, rows 32..223.
Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6