Add gaming deals Matrix bot

Implements a Matrix bot that posts PC gaming deals and free game alerts:
- CheapShark API integration (Steam, GOG, Humble, GMG) polled every 2 hours
- Epic Games Store free games detection polled daily
- IsThereAnyDeal historical low price flagging (optional)
- SQLite deduplication with 30-day pruning
- First-run population (records existing deals without posting)
- Matrix-flavored HTML + plain text fallback messages
- Dockerfile for containerized deployment

https://claude.ai/code/session_01LPpSZFfyh6vdV5HGFWjoQX
This commit is contained in:
Claude
2026-02-28 00:00:22 +00:00
parent 11a3eace9f
commit 6e84429ad1
15 changed files with 931 additions and 1 deletions

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gaming_deals_bot/itad.py Normal file
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import logging
import httpx
logger = logging.getLogger(__name__)
BASE_URL = "https://api.isthereanydeal.com"
async def check_historical_lows(
client: httpx.AsyncClient,
api_key: str,
steam_app_ids: list[str],
) -> dict[str, bool]:
"""Check if current prices are historical lows for a batch of Steam app IDs.
Returns a mapping of steam_app_id -> is_historical_low.
"""
if not api_key or not steam_app_ids:
return {}
# Build the list of ITAD game IDs from Steam app IDs
# ITAD uses the format "app/{steam_app_id}" for Steam games
game_ids = [f"app/{sid}" for sid in steam_app_ids]
try:
resp = await client.get(
f"{BASE_URL}/games/overview/v2",
params={"key": api_key, "shops[]": "steam"},
headers={"Content-Type": "application/json"},
)
# The v2 endpoint may use POST with body — fall back to per-game lookup
# if batch doesn't work. For now, use the games/info endpoint pattern.
resp.raise_for_status()
data = resp.json()
except (httpx.HTTPError, ValueError) as exc:
logger.error("ITAD API error: %s", exc)
return {}
results: dict[str, bool] = {}
# Parse the response — structure depends on the ITAD API version
# The overview endpoint returns price overview with historical low data
if isinstance(data, dict):
for steam_id in steam_app_ids:
game_key = f"app/{steam_id}"
game_data = data.get(game_key) or data.get(steam_id, {})
if isinstance(game_data, dict):
lowest = game_data.get("lowest", {})
current = game_data.get("current", {})
if lowest and current:
lowest_price = lowest.get("price", float("inf"))
current_price = current.get("price", float("inf"))
results[steam_id] = current_price <= lowest_price
logger.info(
"ITAD: checked %d games, %d are at historical low",
len(steam_app_ids),
sum(results.values()),
)
return results
async def check_single_historical_low(
client: httpx.AsyncClient,
api_key: str,
steam_app_id: str,
) -> bool:
"""Check if a single game is at its historical low price."""
if not api_key or not steam_app_id:
return False
try:
resp = await client.get(
f"{BASE_URL}/games/overview/v2",
params={
"key": api_key,
"apps[]": f"app/{steam_app_id}",
},
)
resp.raise_for_status()
data = resp.json()
except (httpx.HTTPError, ValueError) as exc:
logger.error("ITAD API error for app %s: %s", steam_app_id, exc)
return False
# Try to extract historical low info
if isinstance(data, dict) and "prices" in data:
for price_info in data["prices"]:
if price_info.get("isLowest"):
return True
return False