adventurer
{{.Mark.Name}}
Level {{.Mark.Level}} {{.Mark.ClassRace}}
{{if .Mark.OnRun}}{{.Mark.Where}}{{else}}In town{{if .Mark.Idle}} · {{.Mark.Idle}}{{end}}{{end}}
Vitals
Down there together
-
{{range .Detail.Party}}
- {{.Kind}} {{if .Anonymous}} an adventurer who keeps out of the news {{else if .Token}} {{.Name}} {{else}} {{.Name}} {{end}} {{if .Level}}lv {{.Level}}{{end}} {{end}}
Gear
{{if .Detail.Gear}}-
{{range .Detail.Gear}}
- {{.Slot}} {{.Name}}{{if .Masterwork}} ★{{end}} T{{.Tier}}{{if .Condition}} · {{.Condition}}%{{end}} {{end}}
Traveling light — nothing equipped.
{{end}}The map
{{if .Detail.Room}}Room {{.Detail.Room}}{{end}}No detailed sheet on file for this adventurer yet — check back after the next snapshot.
Your call
Asked for here, done on the game box. It picks these up within a few seconds.
{{/* data-offer marks what stops being true once the extraction lands: there is no run left to pull out of. Hidden by the script on an applied verdict, restored on a refusal, which is the one case where the reader still needs the retry. W9: withheld from a party MEMBER, and only from them. W5a's rule is that an idle-looking mark still gets this button, because the board is two minutes stale and refusing a live extraction is worse than a no-op — but a member is not a staleness question. Pete knows from the same seat it just read that gogobee will answer rejected_not_leader, and offering a certain refusal directly above "Turn back alone", which is the thing that does work, is the page contradicting itself. CanLeave is only ever true for a seat that says "member". */}} {{if not .CanLeave}}Go back in
{{.Self.Resume.Display}}, day {{.Self.Resume.Day}} — waiting where you left it. {{with untilUnix .Self.Resume.ExpiresAt}}{{.}}.{{end}} You re-stock before you go, so pick a pack.
Set out
Pick where, then pick how much to carry. The pack is what you pay for.
{{/* One group per zone, all rendered, one shown. The costs differ by tier, so a single shared row of buttons would have to be repriced in the browser — and Pete does no arithmetic on the game's money. */}} {{range .Self.Zones}} {{$z := .}} {{end}}The sitter
{{if .Self.Babysit.Active}} {{/* Engaged: say so, and offer only the way back out. Buying a second one is refused by the game anyway, and a buy button under "already engaged" reads as a page that has not noticed. */}}Somebody is looking after the camp{{with untilUnix .Self.Babysit.ExpiresAt}} — {{.}}{{end}}. Your pet is being tended daily and standard camps rest like fortified ones.
{{if .CanCancelSitter}}Pet tended daily, standard camps rest like fortified ones, rival duels declined for you.
The record
★ {{if .Trophies.BossFirsts}}{{.Trophies.BossFirsts}} realm-first boss{{if ne .Trophies.BossFirsts 1}}es{{end}}{{end}}{{if and .Trophies.BossFirsts (or .Trophies.ZoneFirsts .Trophies.TreasureFirsts)}}, {{end}}{{if .Trophies.ZoneFirsts}}{{.Trophies.ZoneFirsts}} first clear{{if ne .Trophies.ZoneFirsts 1}}s{{end}}{{end}}{{if and .Trophies.ZoneFirsts .Trophies.TreasureFirsts}}, {{end}}{{if .Trophies.TreasureFirsts}}{{.Trophies.TreasureFirsts}} first hoard{{if ne .Trophies.TreasureFirsts 1}}s{{end}}{{end}}. Nobody had done it before.
{{end}}Bosses fought
-
{{range .Trophies.Bosses}}
- {{.Boss}}{{if .First}} ★{{end}} ×{{.Kills}} {{end}}
Ground covered
-
{{range .Trophies.Zones}}
- {{.Zone}}{{if .First}} ★{{end}}{{if .Region}} {{.Region}}{{end}} ×{{.Clears}} {{end}}
Treasures found
-
{{range .Trophies.Treasures}}
- 💎 {{.Item}}{{if .First}} ★{{end}} {{if .Zone}}{{.Zone}}{{end}} {{end}}
Milestones
The trail
-
{{range .Timeline}}
-
{{.Label}} {{.When}}{{if .Line}}
{{.Line}}
{{end}}
{{end}}
Showing the most recent {{len .Timeline}}. The counts above cover everything.
{{end}}Equipment
Balance €{{printf "%.2f" .Self.Balance}}-
{{range .Self.Slots}}
-
{{.Slot}} T{{.Tier}}{{if .Condition}} · {{.Condition}}%{{end}}{{.Name}} {{if .Masterwork}}★{{end}} {{if .ArenaTier}}arena T{{.ArenaTier}}{{end}}{{if or .CanTakeOff .NextTier .RepairCost}}{{if .CanTakeOff}}{{end}} {{if .NextTier}}{{end}} {{if .RepairCost}}{{end}}{{end}}
{{end}}
Home
Pets
{{if .PetRows}}-
{{range .PetRows}}
-
{{if .Name}}{{.Name}}{{else}}your {{.Type}}{{end}} {{.Type}} lv {{.Level}}{{if .ArmorTier}} · barding T{{.ArmorTier}}{{end}}
{{if .Capped}}fully grown{{else}}{{.Progress}} to level {{.NextLevel}}{{end}}
{{end}}
No pets right now.
{{end}}Worn
{{.BondsUsed}} of 3 bonds in use
-
{{range .Worn}}{{template "itemrow" .}}{{end}}
Backpack
{{else}}Backpack
{{end}} {{if .Backpack}}-
{{range .Backpack}}{{template "itemrow" .}}{{end}}
Backpack's empty.
{{end}} {{if .VaultRows}}Vault
-
{{range .VaultRows}}{{template "itemrow" .}}{{end}}