!explain via ❓ reaction: thread-reply with a 3-bullet TL;DR
When a user reacts ❓ on one of Pete's posts, fetch the article body,
ask Ollama for a 3-bullet summary, and post it as a threaded reply
rooted at the original story event. Per-process cooldown of 5min per
story keeps repeated reactions from re-summarizing.
- ingestion.FetchArticleBody: visible <p> text capped at 8000 chars
- classifier.OllamaClient.GenerateText: non-JSON variant
- storage.GetStoryByGUID: full row lookup
- matrix.PostThreadedReply: m.thread + m.in_reply_to fallback
- poster.SetReactionCallback: optional hook fired after recording
- New package: internal/explainer
This commit is contained in:
@@ -2,6 +2,7 @@ package poster
|
||||
|
||||
import (
|
||||
"log/slog"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"pete/internal/storage"
|
||||
@@ -9,6 +10,24 @@ import (
|
||||
"maunium.net/go/mautrix/id"
|
||||
)
|
||||
|
||||
// ReactionCallback is an optional hook fired after a reaction is recorded.
|
||||
// Used to wire reaction-driven features (e.g. ❓ → summary) without coupling
|
||||
// poster to those packages.
|
||||
type ReactionCallback func(roomID id.RoomID, targetEventID id.EventID, guid, channel, emoji string)
|
||||
|
||||
var (
|
||||
reactionCallbackMu sync.RWMutex
|
||||
reactionCallback ReactionCallback
|
||||
)
|
||||
|
||||
// SetReactionCallback installs a hook called after every recorded reaction.
|
||||
// Pass nil to clear. Safe to call before or after the matrix client starts.
|
||||
func SetReactionCallback(fn ReactionCallback) {
|
||||
reactionCallbackMu.Lock()
|
||||
reactionCallback = fn
|
||||
reactionCallbackMu.Unlock()
|
||||
}
|
||||
|
||||
// HandleReaction processes a reaction event by mapping it back to the story GUID.
|
||||
func HandleReaction(roomID id.RoomID, eventID id.EventID, targetEventID id.EventID, emoji string, userID id.UserID) {
|
||||
guid, channel, found := storage.LookupPostGUID(string(targetEventID))
|
||||
@@ -24,4 +43,11 @@ func HandleReaction(roomID id.RoomID, eventID id.EventID, targetEventID id.Event
|
||||
"emoji", emoji,
|
||||
"user", userID,
|
||||
)
|
||||
|
||||
reactionCallbackMu.RLock()
|
||||
cb := reactionCallback
|
||||
reactionCallbackMu.RUnlock()
|
||||
if cb != nil {
|
||||
go cb(roomID, targetEventID, guid, channel, emoji)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user