games: burial send-offs, money rain on wins, and honest stack targeting
Three front-end changes to the casino games:
- uno: a draw-card stack now names the seat it's actually pointed at
("+N on Beep") instead of always reading "+N on you". The bill reads
v.turn, which the engine advances to the target when a draw card lands.
- uno: the No Mercy rule buries a seat with some ceremony now. bury()
rolls one of four send-offs over the seat (or your hand, if it's you) —
a rockslide that piles up, a tombstone, a coffin, or the Mega Man death
burst — each with its own synth sound, and a static headstone under
reduced motion. The "Buried on N" badge still rides alongside.
- all games: winning makes it rain. FX.moneyRain drops a curtain of bills
and coins with a jackpot coin-cascade sound, gated by significance so it
reads as a win and not as noise: hold'em keeps its light per-pot confetti
and only rains on a real haul (>= 20bb), while the confetti stays the
rare cherry (natural 21, full board clear, phrase solved outright).
This commit is contained in:
@@ -370,7 +370,12 @@
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return pot.sweep(s.plate, e.amount, { gap: 55 }).then(function () {
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potTotal.textContent = money(pot.amount);
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moveStack(e.seat, e.amount);
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if (e.seat === me && e.amount > 0) FX.burst(s.plate, { count: 18 });
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if (e.seat === me && e.amount > 0) {
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FX.burst(s.plate, { count: 18 });
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// A real haul makes it rain; a blind-steal doesn't, or poker would be
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// raining money every thirty seconds. Twenty big blinds is a pot.
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if (view && view.tier && e.amount >= 20 * view.tier.bb) FX.moneyRain({ count: 24 });
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}
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return wait(260);
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});
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