games: drop chipLay3, it clashed with the other two chip takes
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@@ -136,7 +136,7 @@
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// The riffle.
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shuffle: { files: ["cardShuffle"], gain: 0.6 },
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// A clay chip set down on a stack.
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chip: { files: ["chipLay1", "chipLay2", "chipLay3"], gain: 0.6, vary: 0.05 },
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chip: { files: ["chipLay1", "chipLay2"], gain: 0.6, vary: 0.05 },
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// Chips gathered and slid away.
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sweep: { files: ["chipsHandle2", "chipsHandle4", "chipsHandle6"], gain: 0.5, vary: 0.03 },
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};
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