news: the adventure page gets something that's actually happening
Every dispatch Pete publishes is an accomplishment — a death, a clear, a milestone — and an accomplishment is a newspaper clipping the moment it lands. No refresh interval fixes that. So the page never felt alive, and it never was going to. The board is the other kind of thing: state that is currently true. gogobee pushes the whole roster, we replace ours with it, and it renders above the clippings. An open tab re-polls so it keeps telling the truth. Replace, never merge: anyone gogobee omits (opted out, no character) drops off the public page. That omission IS the opt-out — a standing row showing class, level and zone names the player anyway, so "an adventurer" would have been a fig leaf. The snapshot time lives in its own row, because an empty board is ambiguous: nobody playing, or gogobee stopped talking to us. The page has to tell those apart — one is a quiet realm, the other is a board that lies confidently, which is worse than one that admits it lost the wire. Also teaches Pete "departure", so a bored adventurer letting itself out is news.
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@@ -21,6 +21,37 @@ CREATE TABLE IF NOT EXISTS stories (
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published_at INTEGER
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);
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-- adventure_roster is a *snapshot*, not a log: gogobee POSTs the whole live
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-- board and it replaces this table wholesale. Rows are state that is currently
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-- true ("Josie is in holymachina"), which is the one thing the story feed can
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-- never be — every dispatch there is an accomplishment, and an accomplishment is
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-- a clipping the moment it lands.
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--
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-- token is gogobee's per-player roster token, not a Matrix handle and not a
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-- story GUID. Players who ran "!news optout" are omitted from the snapshot
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-- upstream and so never appear here at all.
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CREATE TABLE IF NOT EXISTS adventure_roster (
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token TEXT PRIMARY KEY,
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name TEXT NOT NULL,
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level INTEGER NOT NULL DEFAULT 0,
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class_race TEXT,
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status TEXT NOT NULL, -- "expedition" | "idle"
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zone TEXT,
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region TEXT,
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day INTEGER NOT NULL DEFAULT 0, -- expedition day, 0 if idle
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idle_hours INTEGER NOT NULL DEFAULT 0, -- hours since last player action
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snapshot_at INTEGER NOT NULL -- when gogobee took the snapshot
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);
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-- The snapshot time lives outside the rows because an *empty* board is
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-- ambiguous: either nobody is playing, or gogobee has stopped talking to us. A
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-- MAX(snapshot_at) over zero rows can't tell those apart, and the page must —
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-- one is "quiet realm", the other is "the wire is down, trust nothing here".
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CREATE TABLE IF NOT EXISTS adventure_roster_meta (
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id INTEGER PRIMARY KEY CHECK (id = 1),
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snapshot_at INTEGER NOT NULL DEFAULT 0
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);
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CREATE TABLE IF NOT EXISTS post_log (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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guid TEXT NOT NULL,
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