games: the doors open on games.parodia.dev
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@@ -126,12 +126,30 @@ A multi-session build. This section is the handover; read it before anything els
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a white-on-white verdict pill, a rack that collided with the dealer, and Hit still
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a white-on-white verdict pill, a rack that collided with the dealer, and Hit still
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being offered over a table that was being paid out, none of which a Go test can see.
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being offered over a table that was being paid out, none of which a Go test can see.
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- **Deployed, 2026-07-14.** https://games.parodia.dev is live. What that took, since
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the shape of it was not quite what this plan guessed:
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- The edge is **Traefik**, not Caddy (`/mash/traefik/config/provider.yml`, root-owned,
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file provider so it hot-reloads). The casino needed no router of its own — the
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existing `pete` router's rule grew a second host:
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``Host(`news.parodia.dev`) || Host(`games.parodia.dev`)``, and ACME issued the cert
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on its own. DNS for the games host already pointed at the box.
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- Authentik lives at **auth.parodia.dev**, and the app's OAuth2 provider is "Pete News"
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(pk 12). It now holds both callbacks, strict: news and games. The provider's
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`redirect_uris` is a list of objects, not strings.
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- Server config gained `[web.games]` (enabled, host, `matrix_server = "parodia.dev"`)
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and `web.auth.cookie_domain = ".parodia.dev"`, which is what makes a news sign-in a
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games sign-in. Old host-only session cookies don't carry over — a signed-in user
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signs in once more, and after that the session spans both.
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- **gogobee is not on that box.** It runs on the LAN at `reala@192.168.1.212`, in a
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screen session, out of `~/gogobee`, and it has no key for its own GitHub remote —
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deploy it with `ssh -A` so the pull rides your agent. Its escrow loop needs no new
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config: it is gated on the `FEATURE_PETE_NEWS` / `PETE_INGEST_*` env in `~/.env`
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that adventure news already set. Restarted, it logs
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`pete games: escrow loop started interval=3s`.
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### Next, in order
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### Next, in order
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1. **Deploy.** Add the `games.parodia.dev` redirect URI to the `pete` app in Authentik,
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1. Phase 2 (trivia, hangman), 3 (UNO), 4 (hold'em) as below.
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point Caddy at the same port, set `[web.games]` + `web.auth.cookie_domain` on the
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server. Nothing else is host-specific.
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2. Then Phase 2 (trivia, hangman), 3 (UNO), 4 (hold'em) as below.
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Still open on the table itself, none of it blocking: **split** isn't implemented (the
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Still open on the table itself, none of it blocking: **split** isn't implemented (the
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engine has no move for it), the felt is roomy at desktop widths with only one seat on
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engine has no move for it), the felt is roomy at desktop widths with only one seat on
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