2 Commits
Author SHA1 Message Date
prosolis b4a276da36 adventure: give a finished run a report worth sharing
The liveblog answers "what is happening" — it is capped, it scrolls, and six
hours after a run ends it is gone, because the adventurer page is about now.
Nothing answered the question asked afterwards, usually by somebody who wasn't
watching: what WAS that run. So a dispatch announcing a clear or a death was a
paragraph about an outcome with no way back to what produced it.

The report is that way back. The whole log uncapped, the numbers rolled up, and
the single worst hit the party took pulled out of the middle where it otherwise
reads as one line among forty. It is stable for a fortnight, which is what makes
it a thing worth linking from a dispatch and worth sending to somebody.

It is assembled from the same beats through the same renderer as the liveblog.
A report that told a different story from the log it was built out of would be
the more convincing of the two and the less true.

The summary is the exception and the only prose on the channel: gogobee's model
reads the finished run back and says what it was about, which is a judgement no
template makes. It rides a summary beat rather than its own endpoint, so it
inherits the whole channel — idempotent, retried, impossible to attach to a run
that doesn't exist — and it passes the same class of guard a dispatch lede does
before it reaches a public page.

Visibility is the adventurer page's rule exactly, and that matters more here
than anywhere: the report outlives the log by a fortnight and is linked from a
public dispatch, so it is the surface most likely to still be reachable after
somebody opts out. Coming off the board closes it, including through links
minted days earlier.

Claude-Session: https://claude.ai/code/session_012bxpQQJDjC1mTtLN3VVtBQ
2026-07-24 17:11:04 -07:00
prosolis 8c3f2b0d07 adventure: tell the story of a run, not just how it ended
Pete only ever heard that an expedition happened once it was over — a zone
cleared, a retreat, a death. The run itself was narrated into one Matrix DM
and thrown away. The map on the adventurer page has always shown where
somebody is; this shows what happened there.

Beats arrive on their own channel, append-only and idempotent on
(run_id, seq). They are the one thing gogobee pushes that is history rather
than state, so they accumulate instead of replacing — and they stay off the
dispatch queue so a chatty run can never spend the retry budget a death
dispatch depends on.

The run header is derived from the beats rather than pushed: a run whose
start beat never arrived still gets a readable, unattributed log instead of
being dropped for want of a name.

An unknown beat kind renders as its own noun rather than 400ing. That is the
same lesson the dispatch ingest learned the hard way, and the regression test
covers the class, not the case.

Claude-Session: https://claude.ai/code/session_012bxpQQJDjC1mTtLN3VVtBQ
2026-07-24 16:33:48 -07:00