Commit Graph

26 Commits

Author SHA1 Message Date
prosolis
6961f90634 games: the money moves
The table dealt cards but settled money by editing a number. So the felt got
the two things it was missing: a bet spot in front of you, and the house's rack
beside the shoe. Every chip is now always travelling between one of those and
the other.

You build a bet by throwing chips onto the spot — the chip you clicked is the
chip that flies. The stake sits there through the hand. The house pays out of
its rack into the spot, and the pile is then swept back to your stack. A loss
goes to the rack and does not come back.

Two rules hold it together. The number under the pile is a readout of the pile,
never the other way round: the bet starts at nothing rather than at a default
nobody put down, and a settled hand leaves your stake back up on the spot,
because otherwise the panel prints "your bet: 300" over an empty circle. And
the chip bar does not move until the chips that justify it have landed — a
counter that pays you before the dealer turns over is a counter that has told
you the ending.

casino-fx.js is the engine underneath: chips fly on an arc, out of a fixed
overlay so no container clips one crossing from a button to the felt. It knows
nothing about blackjack.

Also: cards land with weight and a degree or two of tilt, so a hand looks dealt
rather than typeset; the dealer takes a beat before drawing out; and a natural
gets confetti, which is the only thing in the room that does.

Driven in a real browser, which is the only way to review an animation — and
which is what caught the verdict pill rendering white on white in a dark room,
a chip rack sitting on top of the dealer, and Hit being offered over a table
that was still being paid out. devcasino_test.go is that harness, kept.
2026-07-14 00:33:49 -07:00
prosolis
b00da21a47 games: draw the card, don't type it
The last attempt built a card face out of text: a "♠" in a span for every
pip. At the size a card actually is, a suit character renders as a speck —
the shape is whatever font answered, it doesn't scale, and it can't be put
on the half-row a real pip layout needs. The result read worse than the
plain rank it replaced.

So each face is one SVG on a 100×140 field, suits as vector shapes, pips at
the coordinates a printed deck puts them. Courts get a framed panel with the
suit above the letter and again below it upside down — mirroring a letter,
which is what the first pass did, just stacks two of them into a blob; a real
court mirrors a figure.

Also restores .pete-card-back, which went out with the text rules it was
sitting among: without it a face-down card had no back at all, so the
dealer's hole card was invisible on the felt. Caught by driving a hand.
2026-07-13 23:49:17 -07:00
prosolis
8ec13eab5b games: the casino moves out, and gets a clock of its own
The tables were living in the news app's shell: Pete's face in the header
and the footer, the channel nav, search, the reader, the weather canvas,
the PWA. A casino is not a news page with a felt on it.

So it gets its own layout. What carries over is the design language — the
four palette vars, Fredoka/Nunito, the fat rounded cards, the dropped
shadow. What doesn't is every control it has no use for. gamesPage stops
embedding the news pageData, which is what keeps the furniture from
drifting back one convenient field at a time.

It keeps a clock, but tells a different joke with it: Casinopolis by day,
Casino Night Zone from six, palette and felt and the sign over the door all
changing together. The rule lives in roomAt() for the first paint and again
in the browser, so a player abroad gets their own evening.

And the cards are cards now — corner indices in both corners, the bottom
one upside down as printed, pips on the three-by-seven grid every real deck
has used for four hundred years, courts as a letter with the suit over each
shoulder. Driven in a real browser, both rooms, dealt through to a payout.
2026-07-13 23:40:33 -07:00
prosolis
c69fbb63db games: a blackjack table you can actually sit down at
The engine, the escrow and the wire were all in place; nothing had a browser on
the end of it. This is that end: a lobby, a table, and the five endpoints between
them.

The browser holds no game. It sends intents and gets back a view — the cards it
is entitled to see, and the script of how they arrived, one event per card off
the shoe. The dealer's hole card is not in the payload at all until the reveal,
because a field the client is told to ignore is a field somebody reads in
devtools. The shoe lives in game_live_hands, which also means a redeploy
mid-hand no longer costs a player their stake: the hand is still there when they
come back.

The money is ordered so nothing can be spent twice. The stake leaves the stack in
the same statement that checks it exists, before a card is dealt. Every new hand
is seated with a plain INSERT, so a double-clicked Deal is decided by the primary
key rather than by a read that raced — it loses, gets its chips back, and the
hand in progress is untouched. A double takes its raise up front and hands it
straight back if the engine refuses the move.

Cards are dealt rather than swapped in — they fly out of the shoe and turn over,
which was a requirement and not a flourish. The faces and the chips are still
plain; that's next.
2026-07-13 23:20:42 -07:00
prosolis
6ccd18452c css: rebuild — the stale-roster dimmer had no rule behind it
99574db added the live roster card to the adventure page but shipped the CSS
bundle it was built against, which is generated and checked in. Three utility
classes the new markup uses were never compiled: mb-3, divide-y, and opacity-60.

The last one isn't cosmetic. channel.html toggles opacity-60 from JS to dim the
card when the roster data has gone stale — that dimming IS the staleness signal,
and with no rule behind it a stale roster rendered identically to a live one.
Same failure as the ticker: the thing that's supposed to look wrong looks fine.

Pure `npm run build:css` output, byte-reproducible from the committed templates.
2026-07-13 20:05:16 -07:00
prosolis
4c671fb410 Adventure section: ingest, permalink, digest, emblems, noindex
Pete's side of the Adventure news feed. Receives structured game-event
facts from gogobee, templates them in Pete's warm-reporter voice, and
publishes to a new /adventure section + live Matrix posts.

- adventure.go: bearer ingest + fact-guard + 13 event templates;
  /adventure/{guid} permalink (story.html); per-event SVG emblems at
  /adventure/art/{type}.svg (card image + og:image); NoPush suppresses
  the live Matrix post (cold-start backfill).
- adventure_digest.go: daily BULLETIN roundup at DigestHour (UTC);
  unposted-in-48h = bulletins; marks them digested; per-day ?digest= URL
  avoids canonical dedup.
- config AdventureConfig (enabled/ingest_token/channel/digest_hour);
  web.New takes the seam + a priority poster; started in main.
- adventure theme colors; thumbURL passes through local emblem paths;
  adventure pages are noindex (player-named; gap #5).

Claude-Session: https://claude.ai/code/session_017mEwUmmS7aQTP2NQXj6rUa
2026-07-11 00:53:59 -07:00
prosolis
e91b423b1a Focus reader scroll region on open so keys scroll the story
The reader overlay opened without moving focus, so Arrow-Up/Down and
PageUp/Down scrolled the page behind it until the user clicked into the
text. Make the scroll container focusable (tabindex=-1) and focus it on
open, and drop its focus outline.
2026-07-07 23:14:05 -07:00
prosolis
dbcb459908 Add server-side Piper read-aloud with voice picker
Reader read-aloud now streams neural WAV audio from a new POST /api/tts
endpoint that shells out to Piper, instead of the browser's Web Speech
voice. Each paragraph is synthesized on demand with the next one
prefetched during playback, keeping the existing highlight/scroll sync.

Voices are configured under [web.tts] (piper binary + voices_dir + a
labelled voice list) and exposed to the client as window.PETE_TTS; the
reader gets a Voice selector in the Aa menu, persisted per-device. Still
a signed-in-only perk and gated on auth.
2026-07-07 23:00:27 -07:00
prosolis
fceeb12ad5 Fix reader prefs popover ignoring the hidden attribute
The .pete-reader-typemenu class sets display:flex, which outranks the
UA [hidden]{display:none} rule, so toggling typeMenu.hidden never hid
the popover. Add an explicit [hidden] guard.
2026-07-07 22:48:06 -07:00
prosolis
616055a704 Add per-story views, trending, and reader reading-experience upgrades
Surface read counts and sharpen the reader:
- story_views table + RecordStoryView on /api/article (background,
  filter-guarded); "Popular this week" home rail via TrendingStories;
  read-count badge and reading-time chip decorated onto every listing
- reader: signed-in-only read-aloud (TTS), native share/copy, and an
  Aa typography popover (size/serif/sepia) persisted per device
- real alt text on card/reader/related/search images; time-of-day Pete
  greeting on the home hero
- harden exec() to skip (not panic) on a nil DB so background writes
  can't crash on a closed handle

Tests: story_views_test.go, trending_test.go. Suite green, CSS rebuilt.
2026-07-07 22:17:23 -07:00
prosolis
ff3a0e87be Tidy mobile header into a two-tier layout
The account/logout button was a loose justify-between flex child alongside
all the utility icons, so on mobile it wrapped onto a row by itself. Split
the header into a brand bar (logo + account) and a controls bar (utilities +
search + nav) so the account is pinned top-right and never orphaned.
2026-07-07 18:35:38 -07:00
prosolis
71f7050f41 Add personalization, outbound feeds, and PWA/push to the web UI
A multi-session build turning Pete's read-only web UI into something people
return to. Five phases, signed-in features keyed off the OIDC subject; anonymous
visitors keep the reverse-chron feed and localStorage-only state.

Phase 1 — per-user read + bookmark state: user_story_state table +
storage/userstate.go; auth-gated /api/read, /api/bookmark, /api/state and a
/bookmarks page; reader.js syncs state server-side for signed-in users. Also
hides the Matrix-posting UI when posting.enabled=false (web-only mode).

Phase 2 — outbound feeds: storage.ListForFeed + web/feed.go hand-build RSS 2.0
(content:encoded) and JSON Feed 1.1 (no new dep); /feed.xml, /feed.json and
per-channel variants; <link rel=alternate> discovery tags.

Phase 3 — "For you" + related: storage/rank.go scores recent unread candidates
by channel/source affinity + recency decay; RelatedStories via FTS5. ForYou rail
+ /for-you page; public /api/related feeds the reader's "You might also like".

Phase 4 — source-health dashboard: source_health table + storage/sourcehealth.go
(RecordPollResult, ListSourceHealth, SourceContentStats), written by the poller;
admin-gated /status page behind web.admin_subs.

Phase 5 — PWA + offline reader + Web Push: root-scoped manifest.webmanifest and
sw.js (app-shell precache, /api/article runtime cache for offline reading,
offline fallback, push/notificationclick handlers); PNG icons from pete.avif;
pwa.js registers the SW and drives a notifications toggle. Web Push adds
webpush-go, a [web.push] config block (pete -genvapid mints VAPID keys), a
push_subscriptions table, auth-gated subscribe/unsubscribe endpoints, and a
digest sender that pings each subscriber "N new stories" past their watermark,
honoring disabled-sources and pruning gone endpoints.

Tests added beside each new storage/web file; go test ./... and go vet clean.
2026-07-07 00:07:19 -07:00
prosolis
55aa167151 Add feed/reader mode with full-article capture at ingest
Reader mode presents the stories on a page one at a time in a focused
overlay, marking each read as it's shown. Left/right arrows (or the header
book button / `f`) page through them; read stories dim on the grid. Read
state is device-local in localStorage.

Backing this required actually capturing article bodies, which Pete wasn't
doing — it kept only the RSS <description> lede and discarded content:encoded:

- stories.content column (idempotent migration; old rows fall back to lede)
- parser keeps content:encoded as paragraph-preserving text
- article fetch already done for paywall detection now also returns its body,
  so ingest stores the richer of feed-content vs scraped body with no extra
  request (prefers the archive snapshot body for paywalled stories)
- GET /api/article?id= serves the stored text; card queries now select id and
  expose it as data-id for the reader

Tests cover content extraction, the storage round-trip, and the article
endpoint + card rendering end to end.
2026-07-06 22:46:14 -07:00
prosolis
cbbedd9894 Add optional Authentik (OIDC) sign-in with server-side preference sync
Signed-in users get their preferences (hidden feeds, weather location,
weather toggle) stored server-side keyed by their OIDC subject and synced
across devices. Anonymous visitors keep using browser localStorage, so the
site stays public. First sign-in migrates existing localStorage prefs up.

- config: [web.auth] section (issuer, client_id/secret, redirect, session_secret)
- storage: user_preferences table + Get/PutUserPrefs
- web/auth: OIDC code flow, HMAC-signed session cookie, CSRF state + nonce
- web/prefs_api: GET/PUT /api/preferences (auth-gated, 64KB cap)
- frontend: prefs.js sync layer seeds localStorage from server, pushes on write
- header: sign-in / account control

OIDC discovery is non-fatal at boot: if Authentik is down, Pete serves
anonymously rather than refusing to start.
2026-06-21 15:44:53 -07:00
prosolis
1a43616248 Add local weather forecast with live-weather backgrounds
Visitors can save a postal code (international, via Zippopotam) to get the
local forecast from Open-Meteo — a header chip + a 5-day home-page card —
and the canvas background switches from the seasonal effect to live
conditions. Entirely client-side: no keys, no server logic. Geocode cached
permanently, forecast cached 2h. Celsius by default, Fahrenheit opt-in.

New canvas effects: clear (sun by day, shaded moon + stars at night),
clouds (blurred drifting sprites), snow, fog, and storm (rain + lightning).
Seasonal effects remain the no-location fallback.
2026-06-21 00:24:39 -07:00
prosolis
95f6e71933 Add LEGO channel and stock-recommendation feeds to Finance
LEGO channel (🧱, red theme) posts to Matrix with Brickset + The Brick Fan
feeds. Finance gains MarketBeat (analyst ratings/upgrades) and Seeking Alpha
(tier 2; expect paywall stamps).
2026-06-20 23:51:12 -07:00
prosolis
0b94ce7fe5 Add Finance channel (web-only) with markets/macro feeds
New web-only category mirroring the EU channel: shows in the web UI but
does not post to Matrix. Adds the channel entry, emerald (money green)
theme utilities, and two macro/finance feeds (Naked Capitalism, Wolf
Street) to the example config.
2026-06-01 17:05:16 -07:00
prosolis
8aceb259ca Add kids news channel; document per-source language filter
- New kids channel (/kids) with theme color, surfaced in the web UI
  and routed to by BBC Newsround, DOGO News, Science News Explores,
  and NASA for Students in the example config.
- README and config.example.toml now mention the optional
  per-source `language` filter added in the previous commit.
2026-05-26 23:06:17 -07:00
prosolis
b3002c8e12 Fix mobile horizontal scroll from overflowing channel nav
Channel pill row outgrew the viewport once more channels were added,
pushing the whole page sideways. Let the header wrap, scroll the nav
inside its own pill, and clip body overflow as a safety net.
2026-05-25 15:39:11 -07:00
prosolis
71dc6d77ab Add anime and foss channel themes
Two new web-only channels alongside EU: anime (🌸 sakura pink #ec5e8a)
and foss (🐧 amber #d97706). Both get the full bg/text/decoration/
border/glow theme classes.
2026-05-25 11:48:33 -07:00
prosolis
ec1f130ed5 Add full-text search, EU channel theme, and web-only sources
Search: new FTS5-backed SearchStories query, /search JSON endpoint,
client-side overlay (search.js) wired into the layout header. EU
channel gets its own theme color (#003399) across bg/text/border/glow
classes. Sources can now route to non-Matrix channels without
validation error (web-only mode); a warning still flags typos.
2026-05-25 11:23:52 -07:00
prosolis
509a0fc7a7 Harden paywall detection + render paywalled stamp on cards
Bypass-UA retry (Googlebot + Google referer) for soft paywalls, JSON-LD
gating scoped to Article-typed nodes, HTTP 402 treated as explicit
paywall, Wayback freshness filter (30d cap), archive.today as secondary
archive fallback, and transport failures no longer trigger snapshot
swaps. When gating is detected and no archive workaround succeeds, the
story is stored with paywalled=1 and the web card renders a diagonal
red rubber-stamp overlay so readers know the link is gated.
2026-05-25 11:23:22 -07:00
prosolis
24103394ae Canvas-based seasonal weather effects + demo page
Server picks variant from Lisbon-local date (rain/petals/jacaranda/motes/leaves)
and renders behind content via a canvas particle layer. Each variant has a
hand-drawn silhouette so shapes are recognizable. /weather demo route exposes
variant + intensity + phase pickers, locking the time-of-day phase override.
2026-05-25 09:20:35 -07:00
prosolis
bddd15f7d1 Web UI: music channel, posted-to-Matrix glow, redesigned index, AVIF thumbnails
- Add music as a fourth channel (nav + theme color)
- Glowing themed border on cards that have been posted to Matrix
- Replace per-channel index sections with: "Pete just posted" strip,
  channel dashboard (last post, 24h count, totals), unified latest feed
- /img proxy: SSRF-guarded thumbnail re-encoder that resizes to 800px
  and runs avifenc -q 45, cached under data/img-cache
2026-05-24 23:07:17 -07:00
prosolis
0111a1b06d Local mode, Makefile, image fixes, Pete avatar
- Add -local flag: web/RSS-only mode that skips Matrix login and posting,
  so the web UI can be exercised against live feeds without credentials
- Add Makefile (build/local/seed/test/clean) that handles Tailwind +
  go build in one shot
- Fix Guardian thumbnails: NormalizeImageURL was rewriting width=1200
  onto signed i.guim.co.uk URLs, invalidating the s= signature and
  returning 401. Leave signed URLs alone and pick the widest
  media:content variant up front instead
- Use pete.avif as the header logo, favicon, and footer mark; drop the
  unused leaf.svg
2026-05-24 22:43:03 -07:00
prosolis
fbd4b84eaf Add read-only web UI
Serves Pete's classified-story archive over HTTP alongside the Matrix
bot. Three sections (gaming/tech/politics), Animal-Crossing-vibe Tailwind
templates, day/night palette driven by the visitor's browser clock.
Web port configurable via web.listen_addr and ${PETE_WEB_PORT} in
docker-compose. Tailwind built in a node stage in the Dockerfile so
deployments don't need node at runtime.
2026-05-24 21:51:49 -07:00