Commit Graph

4 Commits

Author SHA1 Message Date
prosolis
6219224ea9 adventure: count the treasures an adventurer has actually found
A treasure_found fact turns loot into a trophy: a story-grade find lands on the
who page as a stat tile, a named row in a Treasures found showcase, and a trail
entry linking back to the dispatch. A realm-first hoard rides the priority tier
the way zone_first does, and gets the same star and callout.

The item name travels in the fact's stakes field, which the events log now keeps
(a new nullable column, backfilled to NULL for older rows). Counting is only ever
from the fact, never the vault snapshot, so a bought sword is never a trophy and a
history that predates the fact is a clean zero.

This is a new event_type, so Pete's ingest must be deployed before gogobee emits
one, or the first finds park forever on the retry ladder.
2026-07-17 09:02:19 -07:00
prosolis
e85ebe56f7 news: Pete learns to report a contract killing
gogobee's Mischief Makers ships four new event types — a hit going out, the
target walking away from it, the target not walking away, and the monster
turning up to an empty dungeon. Pete 400s an unknown event_type, gogobee retries
and then parks the bulletin forever, so this deploys first.

The anonymity is the story, not an implementation detail. A contract is
anonymous unless the buyer paid extra to sign it, so the lede reports the money
and pointedly not the name Pete doesn't have. A survival unseals the buyer
whether or not they signed — that exposure is the only brake on casual griefing,
and it's the one beat worth leading with. Being maimed buys you nothing: an
anonymous buyer stays anonymous when the contract lands.
2026-07-13 20:03:28 -07:00
prosolis
9bf56cbb4e Adventure news: add zone_clear event type
gogobee now splits the realm's first-ever clear (zone_first, priority)
from a later repeat (zone_clear, bulletin) so a repeat is never filed as
a first-ever. Handle both:

- renderAdventure: zone_first keeps the "cleared for the very first
  time" headline; zone_clear gets the personal "{subject} clears {zone}"
  headline, sharing the lede. A tier fallback still handles a legacy
  zone_first that predates the split.
- advEventMeta: zone_clear -> "Zone cleared" (distinct from zone_first's
  "First clear"), so a repeat's permalink page and emblem aren't stamped
  "First clear".

The GUID contract is otherwise unchanged: prefix == event_type, so the
permalink label derives correctly. Test: TestRenderZoneTaxonomy.

Deploy this before the matching gogobee change — a zone_clear fact hits
an un-updated Pete as an unknown event_type (400).
2026-07-11 07:44:15 -07:00
prosolis
4c671fb410 Adventure section: ingest, permalink, digest, emblems, noindex
Pete's side of the Adventure news feed. Receives structured game-event
facts from gogobee, templates them in Pete's warm-reporter voice, and
publishes to a new /adventure section + live Matrix posts.

- adventure.go: bearer ingest + fact-guard + 13 event templates;
  /adventure/{guid} permalink (story.html); per-event SVG emblems at
  /adventure/art/{type}.svg (card image + og:image); NoPush suppresses
  the live Matrix post (cold-start backfill).
- adventure_digest.go: daily BULLETIN roundup at DigestHour (UTC);
  unposted-in-48h = bulletins; marks them digested; per-day ?digest= URL
  avoids canonical dedup.
- config AdventureConfig (enabled/ingest_token/channel/digest_hour);
  web.New takes the seam + a priority poster; started in main.
- adventure theme colors; thumbURL passes through local emblem paths;
  adventure pages are noindex (player-named; gap #5).

Claude-Session: https://claude.ai/code/session_017mEwUmmS7aQTP2NQXj6rUa
2026-07-11 00:53:59 -07:00