Phase 4. Hold'em, and it's the only table in the casino that is a session
rather than a game: you buy in, play as many hands as you like, and leave with
what's in front of you. So the live row spans hands and chips cross the border
exactly twice. Everything in between is inside the engine.
The bots move inside ApplyMove, as UNO's do, which is what keeps poker off a
socket: shove all-in and the flop, turn, river, showdown and payout all come
back in one response, as a script the felt plays back.
The CFR policy the plan called "the single highest-value asset in either repo"
was never read. Not once, in the whole life of the game: the trainer wrote its
info-set keys under IP/OOP and the runtime looked them up under BTN/SB/BB, so
every lookup missed and fell silently through to a pot-odds heuristic. Nothing
looked broken, because a policy miss is not an error. And it was the wrong
policy anyway — ten big blinds deep, trained on a tree where a call always ends
the street, which is not poker. So the trainer is rewritten to play the real
engine through the real reducer, at every stack depth the table deals, and the
trainer and the table now build the key with the same function so they cannot
drift apart again. A test fails if the bots stop finding themselves in it.
Three money bugs, and the tests earned their keep. Chip conservation across a
hundred sessions caught an uncalled bet that minted chips. A var-init ordering
trap meant every card was identical, every showdown tied and every bot believed
it held exactly 50% equity. And the browser caught the rake being silently
zero — the tier said 5 meaning percent, the casino handed it 0.05 meaning a
fraction, and integer division took the house's cut down to nothing.
Claude-Session: https://claude.ai/code/session_013M5nD7PgUboJXoDcYHzpuJ
A multi-session build turning Pete's read-only web UI into something people
return to. Five phases, signed-in features keyed off the OIDC subject; anonymous
visitors keep the reverse-chron feed and localStorage-only state.
Phase 1 — per-user read + bookmark state: user_story_state table +
storage/userstate.go; auth-gated /api/read, /api/bookmark, /api/state and a
/bookmarks page; reader.js syncs state server-side for signed-in users. Also
hides the Matrix-posting UI when posting.enabled=false (web-only mode).
Phase 2 — outbound feeds: storage.ListForFeed + web/feed.go hand-build RSS 2.0
(content:encoded) and JSON Feed 1.1 (no new dep); /feed.xml, /feed.json and
per-channel variants; <link rel=alternate> discovery tags.
Phase 3 — "For you" + related: storage/rank.go scores recent unread candidates
by channel/source affinity + recency decay; RelatedStories via FTS5. ForYou rail
+ /for-you page; public /api/related feeds the reader's "You might also like".
Phase 4 — source-health dashboard: source_health table + storage/sourcehealth.go
(RecordPollResult, ListSourceHealth, SourceContentStats), written by the poller;
admin-gated /status page behind web.admin_subs.
Phase 5 — PWA + offline reader + Web Push: root-scoped manifest.webmanifest and
sw.js (app-shell precache, /api/article runtime cache for offline reading,
offline fallback, push/notificationclick handlers); PNG icons from pete.avif;
pwa.js registers the SW and drives a notifications toggle. Web Push adds
webpush-go, a [web.push] config block (pete -genvapid mints VAPID keys), a
push_subscriptions table, auth-gated subscribe/unsubscribe endpoints, and a
digest sender that pings each subscriber "N new stories" past their watermark,
honoring disabled-sources and pruning gone endpoints.
Tests added beside each new storage/web file; go test ./... and go vet clean.
Signed-in users get their preferences (hidden feeds, weather location,
weather toggle) stored server-side keyed by their OIDC subject and synced
across devices. Anonymous visitors keep using browser localStorage, so the
site stays public. First sign-in migrates existing localStorage prefs up.
- config: [web.auth] section (issuer, client_id/secret, redirect, session_secret)
- storage: user_preferences table + Get/PutUserPrefs
- web/auth: OIDC code flow, HMAC-signed session cookie, CSRF state + nonce
- web/prefs_api: GET/PUT /api/preferences (auth-gated, 64KB cap)
- frontend: prefs.js sync layer seeds localStorage from server, pushes on write
- header: sign-in / account control
OIDC discovery is non-fatal at boot: if Authentik is down, Pete serves
anonymously rather than refusing to start.
- Add music as a fourth channel (nav + theme color)
- Glowing themed border on cards that have been posted to Matrix
- Replace per-channel index sections with: "Pete just posted" strip,
channel dashboard (last post, 24h count, totals), unified latest feed
- /img proxy: SSRF-guarded thumbnail re-encoder that resizes to 800px
and runs avifenc -q 45, cached under data/img-cache
Fetch each new article once and measure visible <p> text. If body is below
500 chars (or fetch fails), resolve a Wayback snapshot via the
archive.org/wayback/available API and use that URL for both the og:image
fallback and the posted link. Dedup keys stay derived from the original
URL so paywalled/non-paywalled hits collide as before.
- New: internal/ingestion/article.go (FetchArticleMeta via goquery)
- New: internal/ingestion/wayback.go (ResolveWayback)
- Removed: internal/ingestion/og.go (folded into article.go)
- poller.go: dedup first, then one article fetch, then snapshot fallback