Commit Graph
4 Commits
Author SHA1 Message Date
prosolis a15d67e210 web: the muted text that was never muted, and the stylesheet fetched every time
Every text-[color:var(--ink)]/50, border-[color:var(--ink)]/10 and
bg-[color:var(--ink)]/5 in the templates compiled to nothing. Tailwind v3
cannot put an opacity on an arbitrary var() colour, so all 538 of them were
dropped from output.css without a word. Meta text rendered at full ink, card
borders fell back to Tailwind's default grey (bright white rings at night),
and the washes, backdrops and hover pills simply weren't there, on the news
site, the casino and the adventure pages alike.

The palette is now written once per phase and casino room as bare rgb
channels (--ink-rgb and friends), the plain vars are built from them, and
tailwind.config.js exposes ink, muted, accent, warn and card as real colours.
The classes are text-ink/80, border-ink/10, bg-accent/20 now, and they compile.

Restoring the intended opacities as-is would have traded flat for illegible:
ink at 50% measures 2.7 to 2.9:1 on the lit phases. So secondary text gets
its own colour, --muted, per phase and per casino room, taken as faint as it
can go while still clearing 4.5:1 on both the card and the page. Everything
that was ink at 35 to 70% is text-muted. The 20-30% ones are separators and
empty-cell dashes and stay faint.

The bg-theme-* chips carry white text everywhere they appear, and eight of
them measured 2.5 to 3.2:1. Same hues, taken just dark enough to pass (4.6 to
4.7:1). eu, lego and adventure already passed and are unchanged, and the
underline and border colours keep the old pastels since they carry no text.

Static files came out of the embedded FS with no Last-Modified, no ETag and
no Cache-Control, so every page view downloaded the stylesheet and every
script in full, and the service worker's "cheap 304" never happened. Each
file is hashed once now. Templates link through {{asset}}, which appends
?v=<hash>; a request naming the current hash is served immutable for a year,
and everything else gets the hash as its ETag and revalidates to a 304. The
service worker serves versioned URLs cache-first, drops older versions of the
same file as new ones land, and moves to cache v6.
2026-09-22 22:54:50 -07:00
prosolis b07abc1d13 adventure: let a player back out from the web, not only in Matrix
Three verbs to match gogobee's: call off an expedition, turn back out of
somebody else's party, send the pet sitter home. Which one this page
offers is derived here rather than pushed — leadership is already legible
in the party seats and the sitter's standing is already in the babysit
offer, so nothing new crosses the wire.

Two things running it turned up that no test would have. An applied
abandon left "Pull out of the run" sitting under a verdict saying the
expedition was over, so an applied verb now also hides the other verbs it
just made untrue. And a party member was being offered that same button
in the first place, beside the one that actually works — Pete knows from
the seat it just read that gogobee would refuse it, so it is withheld.

Also: heal the Matrix handle onto push rows stored before the column
existed, on its own endpoint rather than through the subscribe upsert,
which resets both watermarks and would have silenced the digest for
anybody who reads the site regularly. And stack the board row below sm —
four flex columns that wrapped to six lines on a phone, pre-existing.
2026-07-24 21:42:59 -07:00
prosolis 868a29e992 adventure: let a player leave town from the web, not only read about it
W5a gave the web two verbs that cost nothing. These are the three that take
arguments and spend coins: set out for a zone with a supply loadout, walk back
into the run you extracted from, hire the pet sitter for a week or a month.
Between them they cover the most common thing anybody does in the game, which
until now could only be typed into Matrix.

Arguments are the new surface, so they are the thing to be careful with. Nothing
in a request is trusted: every zone, loadout and duration is looked up in the
offer list gogobee pushed onto that owner's own private row, and the order stores
what was found there rather than what was sent. A forged zone resolves to nothing
and never becomes an order. gogobee then re-resolves all of it anyway, because an
offer is a quote and a quote is not a permission.

The money confirm is the equip panel's, lifted: cost, balance, and the balance it
leaves. When it does not cover, it says so instead of printing a negative.

Verified in a browser rather than only in tests, which is where both real defects
came from: the confirm box was appending to the whole panel and so appeared at
the bottom of the section instead of under the button that raised it, and button
prices printed as EUR45000 above a dialog reading EUR45,000.

Claude-Session: https://claude.ai/code/session_012bxpQQJDjC1mTtLN3VVtBQ
2026-07-24 19:47:26 -07:00
prosolis 6b0aae9f4a adventure: let a player act from the web, not just read about it
The equip queue proved the reverse pipe works. This gives it verbs that
play the game: pull out of a run from the adventurer page, take today's
bout from the war room.

Its own table and its own poll, not more actions on equip_orders. Every
column of that table is equip vocabulary (item, slot, tier) and these
verbs act on the character rather than on something it is carrying.

Nothing in a request names an adventurer. The session maps to one
localpart and a localpart to one adventurer, so Pete resolves the
character itself and there is no id on the wire to forge.

The panel's copy is kept honest by the verdict: an applied action hides
the offer it has just spent, a refusal puts the button back. Watching it
run is what put that there, along with the strip's layout — gogobee
answers a bout with a whole sentence of damage, which the equip strip's
two-column row squeezed into a column and wrapped the verb.

Claude-Session: https://claude.ai/code/session_012bxpQQJDjC1mTtLN3VVtBQ
2026-07-24 18:55:42 -07:00