Files
Pete/internal/web
prosolis fcd4368631 games: the sit button that never looked twice, and the phrase that ran off the phone
UNO synced its sit panel once, at boot, before the chip bar had said what you
have. Land on the table with nothing, buy chips right there on the page, and Sit
down stayed greyed out until you reloaded — the money came in and nothing looked
at the button again. Getting up had the same shape: the panel came back last
synced while the leave request was still in flight, so it came back dead.

Every fresh view of the money now re-syncs the panel while you're off a table,
and controls() re-syncs it whenever a request finishes — which is the moment
getting up hands your stack back.

Hangman's phrase was laid out at a fixed tile width and never broke inside a
word, so a twelve-letter one was 475px of tiles in a 306px felt and took the
whole page sideways with it. Tiles scale with the screen now, and a word breaks
inside itself when it has to, with the gap between words kept several times the
gap inside one so a break still reads as a break in the word. The keyboard was
over the edge too — P, M and 9 were off the right of a phone and unclickable —
so a key lays out at a width the narrowest screen can afford and grows into
whatever room there is.

Desktop is unchanged: same tile, same key, same felt.

Claude-Session: https://claude.ai/code/session_01R7MuRkXEEGS564aFo5Rtjs
2026-08-25 23:06:13 -07:00
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