Greenfield bare-metal firmware for a Pi Zero that lights a WS2812B strip above an 88-key keybed. The Pi is a USB MIDI gadget; the PC is the host and owns the piano connection and everything else. No network stack, no filesystem, no shell. Circle is a submodule pinned to Step51. Builds kernel.img (RASPPI=1, Zero / Zero W) and kernel7.img (RASPPI=2, Zero 2 / Zero 2 W); both coexist on one card, so either model runs from the same SD. Resolves two open assumptions from the plan against the Circle sources rather than by guessing: - CWS28XXStripe clocks the waveform out over SPI at a fixed 6.4MHz, one SPI byte per LED bit. On device 0 that puts data on MOSI = GPIO10 = physical pin 19. The implied 5.28ms frame time matches the plan's arithmetic. - The USB gadget lifecycle follows sample/29-miniorgan, which already carries a USB_GADGET_MODE path. Three details the hardware forces: - The gadget destroys and recreates its CUSBMIDIDevice across a USB suspend, so the kernel re-fetches it and clears notes held at that moment. Otherwise a chord would stay lit forever when the PC sleeps. - Rendering blocks for ~5.3ms of SPI traffic, so the MIDI packet handler only records state and the main loop draws. - MAX_LIT_KEYS complements the global brightness ceiling. 176 LEDs at full white would draw ~10.5A against a 6A supply; together the two clamps make that unreachable rather than merely unlikely. Every Phase 0 product decision has a named slot in firmware/config.h, all overridable at build time via EXTRADEFINE. tests/run.sh compiles the real pianoleds.cpp against stubbed Circle headers and checks the mapping, note-off paths, range clamping and both power clamps across nine configuration variants. It verifies arithmetic, not wiring, and does not replace bench-testing on real hardware. Claude-Session: https://claude.ai/code/session_01TVCB25LBsmeteWvaSMz4Ne
184 lines
5.8 KiB
C++
184 lines
5.8 KiB
C++
//
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// Host-side tests for the note-to-LED mapping and the power clamps.
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// Compiles the real firmware/pianoleds.cpp against stubbed Circle headers.
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//
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#define private public // inspect the captured strip state
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#include "pianoleds.h"
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#undef private
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#include <cstdio>
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#include <cstring>
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static int g_nFail = 0;
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static void Check (const char *pName, bool bCond)
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{
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printf ("%-58s %s\n", pName, bCond ? "ok" : "FAIL");
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if (!bCond) g_nFail++;
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}
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static unsigned CountLit (CPianoLEDs &L)
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{
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unsigned n = 0;
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for (auto &p : L.m_Stripe.m_Pixels)
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if (p[0] || p[1] || p[2]) n++;
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return n;
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}
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static bool Dark (CPianoLEDs &L, unsigned i)
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{
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auto &p = L.m_Stripe.m_Pixels.at (i);
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return !p[0] && !p[1] && !p[2];
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}
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// every pixel of one key's span is lit
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static bool Span (CPianoLEDs &L, unsigned nBase)
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{
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for (unsigned i = 0; i < LEDS_PER_KEY; i++)
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if (Dark (L, nBase + i)) return false;
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return true;
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}
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static unsigned LedFor (u8 ucNote)
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{
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unsigned nKey = ucNote - MIDI_NOTE_MIN;
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#if STRIP_REVERSED
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return (KEY_COUNT - 1 - nKey) * LEDS_PER_KEY;
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#else
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return nKey * LEDS_PER_KEY;
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#endif
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}
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int main (void)
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{
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printf ("STRIP_REVERSED=%d LED_COUNT=%d MAX_LIT_KEYS=%d GLOBAL_BRIGHTNESS=%d\n\n",
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STRIP_REVERSED, LED_COUNT, MAX_LIT_KEYS, GLOBAL_BRIGHTNESS);
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CUSBMIDIDevice MIDI;
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CPianoLEDs LEDs;
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LEDs.Initialize ();
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LEDs.AttachMIDIDevice (&MIDI);
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// --- lowest key, A0 = note 21 -------------------------------------
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MIDI.Inject (0x90, 21, 127);
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LEDs.Update ();
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#if STRIP_REVERSED
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unsigned nLow = (KEY_COUNT - 1) * LEDS_PER_KEY; // 174
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#else
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unsigned nLow = 0;
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#endif
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Check ("note 21 lights its whole key span", Span (LEDs, nLow));
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Check ("note 21 lights exactly LEDS_PER_KEY LEDs", CountLit (LEDs) == LEDS_PER_KEY);
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// --- highest key, C8 = note 108 -----------------------------------
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MIDI.Inject (0x80, 21, 0);
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MIDI.Inject (0x90, 108, 127);
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LEDs.Update ();
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#if STRIP_REVERSED
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unsigned nHigh = 0;
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#else
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unsigned nHigh = (KEY_COUNT - 1) * LEDS_PER_KEY; // 174
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#endif
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Check ("note 108 lights its whole key span", Span (LEDs, nHigh));
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Check ("note 108 lights exactly LEDS_PER_KEY LEDs", CountLit (LEDs) == LEDS_PER_KEY);
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Check ("the two extremes are at opposite ends", nLow != nHigh);
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// --- note off ------------------------------------------------------
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MIDI.Inject (0x80, 108, 0);
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LEDs.Update ();
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Check ("note off extinguishes the key", CountLit (LEDs) == 0);
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// --- note on with velocity 0 is a note off -------------------------
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MIDI.Inject (0x90, 60, 100);
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LEDs.Update ();
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Check ("note on lights middle C", CountLit (LEDs) == LEDS_PER_KEY);
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MIDI.Inject (0x90, 60, 0);
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LEDs.Update ();
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Check ("note on velocity 0 acts as note off", CountLit (LEDs) == 0);
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// --- out-of-range notes are dropped, not clamped into the strip ----
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MIDI.Inject (0x90, 20, 127);
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MIDI.Inject (0x90, 109, 127);
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MIDI.Inject (0x90, 0, 127);
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MIDI.Inject (0x90, 127, 127);
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LEDs.Update ();
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Check ("notes outside 21-108 are ignored", CountLit (LEDs) == 0);
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// --- brightness ceiling --------------------------------------------
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for (u8 n = MIDI_NOTE_MIN; n <= MIDI_NOTE_MAX; n++)
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MIDI.Inject (0x90, n, 127);
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LEDs.Update ();
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bool bWithinCeiling = true;
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#if GLOBAL_BRIGHTNESS < 255 // at 255 a u8 channel cannot exceed the ceiling by construction
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for (auto &p : LEDs.m_Stripe.m_Pixels)
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for (int c = 0; c < 3; c++)
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if (p[c] > GLOBAL_BRIGHTNESS) bWithinCeiling = false;
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#endif
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Check ("no channel ever exceeds GLOBAL_BRIGHTNESS", bWithinCeiling);
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// --- simultaneous-key cap ------------------------------------------
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Check ("all 88 keys held stays within MAX_LIT_KEYS",
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CountLit (LEDs) <= MAX_LIT_KEYS * LEDS_PER_KEY);
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// --- all notes off --------------------------------------------------
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MIDI.Inject (0xB0, 123, 0);
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LEDs.Update ();
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Check ("CC 123 (all notes off) clears the strip", CountLit (LEDs) == 0);
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for (u8 n = MIDI_NOTE_MIN; n <= MIDI_NOTE_MAX; n++)
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MIDI.Inject (0x90, n, 127);
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MIDI.Inject (0xB0, 120, 0);
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LEDs.Update ();
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Check ("CC 120 (all sound off) clears the strip", CountLit (LEDs) == 0);
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// --- velocity sensitivity -------------------------------------------
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MIDI.Inject (0x90, 60, 127);
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LEDs.Update ();
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auto Loud = LEDs.m_Stripe.m_Pixels.at (LedFor (60));
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MIDI.Inject (0x90, 60, 1);
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LEDs.Update ();
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auto Soft = LEDs.m_Stripe.m_Pixels.at (LedFor (60));
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#if VELOCITY_SENSITIVE
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Check ("a soft note is dimmer than a loud one", Soft[2] < Loud[2]);
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Check ("a soft note is still visible", Soft[2] > 0);
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#else
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Check ("velocity does not change brightness", Soft[2] == Loud[2]);
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#endif
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MIDI.Inject (0x80, 60, 0);
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// --- hint channel ----------------------------------------------------
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#if HINT_MIDI_CHANNEL != MIDI_CHANNEL_NONE
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MIDI.Inject (0x90 | HINT_MIDI_CHANNEL, 64, 127);
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LEDs.Update ();
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auto Hint = LEDs.m_Stripe.m_Pixels.at (LedFor (64));
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Check ("a hint note lights in the hint colour", Hint != Loud && (Hint[0] || Hint[1] || Hint[2]));
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// a key actually played wins over a hint on the same key
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MIDI.Inject (0x90, 64, 127);
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LEDs.Update ();
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auto Both = LEDs.m_Stripe.m_Pixels.at (LedFor (64));
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Check ("a played note overrides a hint on the same key", Both == Loud);
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// releasing the played note falls back to the still-pending hint
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MIDI.Inject (0x80, 64, 0);
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LEDs.Update ();
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auto Back = LEDs.m_Stripe.m_Pixels.at (LedFor (64));
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Check ("releasing a played note reveals the hint again", Back == Hint);
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#endif
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// --- reconnect clears held notes -------------------------------------
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MIDI.Inject (0x90, 60, 127);
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LEDs.AttachMIDIDevice (&MIDI);
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LEDs.Update ();
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Check ("re-enumeration clears notes held at suspend", CountLit (LEDs) == 0);
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// --- short packets are not parsed as notes ----------------------------
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u8 Short[1] = {0xF8}; // clock, 1 byte
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MIDI.m_pHandler (0, Short, 1, 1, MIDI.m_pParam);
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LEDs.Update ();
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Check ("a 1-byte realtime message lights nothing", CountLit (LEDs) == 0);
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printf ("\n%s\n", g_nFail ? "FAILURES" : "all tests passed");
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return g_nFail != 0;
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}
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