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H5: partial spell-slot refresh on short rest
Short rest now restores all L1 slots plus floor(level/4) additional slots at the next-available tier ≥L2, lowest-first. Long rest still does a full wipe; martials and full-pool casters see no DM change.
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@@ -146,6 +146,139 @@ func TestShortRest_AlreadyFullHP(t *testing.T) {
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}
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}
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// makeRestTestMage builds a wounded mage (so short rest doesn't bail on
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// full-HP) and provisions the class slot pool. The caller is responsible
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// for burning slots before testing the refresh.
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func makeRestTestMage(t *testing.T, uid id.UserID, level int) *DnDCharacter {
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t.Helper()
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c := &DnDCharacter{
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UserID: uid, Race: RaceHuman, Class: ClassMage, Level: level,
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STR: 8, DEX: 13, CON: 12, INT: 16, WIS: 10, CHA: 12,
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}
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conMod := abilityModifier(c.CON)
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c.HPMax = computeMaxHP(c.Class, conMod, level)
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c.HPCurrent = 1
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c.ArmorClass = computeAC(c.Class, abilityModifier(c.DEX))
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c.ShortRestCharges = level
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if err := SaveDnDCharacter(c); err != nil {
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t.Fatal(err)
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}
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if err := createAdvCharacter(uid, "mage_rest_test"); err != nil {
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t.Fatal(err)
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}
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if err := setSpellSlotsForLevel(uid, ClassMage, level); err != nil {
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t.Fatal(err)
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}
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return c
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}
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func TestPartialRefreshSpellSlots_L5MageToPsAtL2(t *testing.T) {
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setupRestTestDB(t)
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uid := id.UserID("@partial_l5:example")
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makeRestTestMage(t, uid, 5) // L5 mage → 4 L1, 3 L2, 2 L3
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// Burn everything so the refresh has work to do.
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pool := slotsForClassLevel(ClassMage, 5)
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for lvl, total := range pool {
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for i := 0; i < total; i++ {
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if _, err := consumeSpellSlot(uid, lvl); err != nil {
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t.Fatal(err)
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}
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}
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}
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restored, err := partialRefreshSpellSlots(uid, 5)
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if err != nil {
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t.Fatal(err)
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}
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if got := restored[1]; got != pool[1] {
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t.Errorf("L1 restored = %d, want %d (all)", got, pool[1])
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}
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if got := restored[2]; got != 1 {
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t.Errorf("L2 restored = %d, want 1 (floor(5/4))", got)
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}
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if _, ok := restored[3]; ok {
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t.Errorf("L3 should not have been restored: %v", restored)
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}
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slots, _ := getSpellSlots(uid)
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if used := slots[1][1]; used != 0 {
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t.Errorf("L1 used after refresh = %d, want 0", used)
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}
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if used := slots[2][1]; used != pool[2]-1 {
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t.Errorf("L2 used after refresh = %d, want %d", used, pool[2]-1)
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}
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if used := slots[3][1]; used != pool[3] {
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t.Errorf("L3 used after refresh = %d, want %d (untouched)", used, pool[3])
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}
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}
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func TestPartialRefreshSpellSlots_NonCasterNoop(t *testing.T) {
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setupRestTestDB(t)
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uid := id.UserID("@partial_fighter:example")
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makeRestTestChar(t, uid, 5) // fighter — no slots
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restored, err := partialRefreshSpellSlots(uid, 5)
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if err != nil {
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t.Fatal(err)
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}
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if restored != nil {
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t.Errorf("fighter got slots restored: %v", restored)
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}
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}
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func TestPartialRefreshSpellSlots_FullCasterReturnsEmpty(t *testing.T) {
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setupRestTestDB(t)
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uid := id.UserID("@partial_full:example")
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makeRestTestMage(t, uid, 5) // slots already at used=0 from setup
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restored, err := partialRefreshSpellSlots(uid, 5)
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if err != nil {
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t.Fatal(err)
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}
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if restored != nil {
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t.Errorf("full mage got slots restored: %v", restored)
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}
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}
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func TestShortRest_RefreshesPartialSlotsForMage(t *testing.T) {
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setupRestTestDB(t)
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uid := id.UserID("@short_mage:example")
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makeRestTestMage(t, uid, 5)
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pool := slotsForClassLevel(ClassMage, 5)
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for lvl, total := range pool {
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for i := 0; i < total; i++ {
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consumeSpellSlot(uid, lvl)
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}
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}
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p := &AdventurePlugin{}
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if err := p.handleDnDShortRest(MessageContext{Sender: uid}); err != nil {
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t.Fatal(err)
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}
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slots, _ := getSpellSlots(uid)
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if used := slots[1][1]; used != 0 {
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t.Errorf("L1 used after short rest = %d, want 0", used)
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}
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if used := slots[2][1]; used != pool[2]-1 {
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t.Errorf("L2 used after short rest = %d, want %d", used, pool[2]-1)
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}
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}
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func TestDndShortRestSlotLine(t *testing.T) {
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if got := dndShortRestSlotLine(nil); got != "" {
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t.Errorf("nil → %q, want empty", got)
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}
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if got := dndShortRestSlotLine(map[int]int{}); got != "" {
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t.Errorf("empty → %q, want empty", got)
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}
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got := dndShortRestSlotLine(map[int]int{1: 4, 2: 1})
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want := "Spell slots restored: 4 (L1), 1 (L2)."
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if got != want {
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t.Errorf("got %q, want %q", got, want)
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}
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}
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func TestLongRest_RequiresHousingOrInn(t *testing.T) {
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setupRestTestDB(t)
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uid := id.UserID("@long_no_house:example")
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