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gofmt: bring internal/ and cmd/ back to gofmt -l clean
Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is semantics-preserving, and build/vet/test are green either side. Split out from the code-review fixes that follow so those stay reviewable instead of hiding inside a wall of realignment.
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@@ -88,18 +88,18 @@ func must(err error) {
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// open5eSpell is the subset of the Open5e v1 spell schema we consume. Unknown
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// fields are ignored; the vendored JSON keeps the full payload.
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type open5eSpell struct {
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Slug string `json:"slug"`
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Name string `json:"name"`
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Desc string `json:"desc"`
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HigherLevel string `json:"higher_level"`
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Range string `json:"range"`
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Material string `json:"material"`
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CanBeCastAsRitual bool `json:"can_be_cast_as_ritual"`
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Duration string `json:"duration"`
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RequiresConcentration bool `json:"requires_concentration"`
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CastingTime string `json:"casting_time"`
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LevelInt int `json:"level_int"`
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School string `json:"school"`
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Slug string `json:"slug"`
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Name string `json:"name"`
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Desc string `json:"desc"`
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HigherLevel string `json:"higher_level"`
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Range string `json:"range"`
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Material string `json:"material"`
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CanBeCastAsRitual bool `json:"can_be_cast_as_ritual"`
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Duration string `json:"duration"`
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RequiresConcentration bool `json:"requires_concentration"`
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CastingTime string `json:"casting_time"`
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LevelInt int `json:"level_int"`
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School string `json:"school"`
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// SpellLists is the structured class list, but the SRD dump leaves it
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// incomplete (no paladin entries at all). DndClass is the free-text
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// "Druid, Wizard" field and is the more complete source — mapClasses
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