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gofmt: bring internal/ and cmd/ back to gofmt -l clean
Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is semantics-preserving, and build/vet/test are green either side. Split out from the code-review fixes that follow so those stay reviewable instead of hiding inside a wall of realignment.
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@@ -17,26 +17,26 @@ import (
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type ConsumableEffect string
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const (
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EffectHeal ConsumableEffect = "heal"
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EffectDefBoost ConsumableEffect = "def_boost"
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EffectAtkBoost ConsumableEffect = "atk_boost"
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EffectWard ConsumableEffect = "ward"
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EffectHeal ConsumableEffect = "heal"
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EffectDefBoost ConsumableEffect = "def_boost"
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EffectAtkBoost ConsumableEffect = "atk_boost"
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EffectWard ConsumableEffect = "ward"
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EffectSpeedBoost ConsumableEffect = "speed_boost"
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EffectCritBoost ConsumableEffect = "crit_boost"
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EffectFlatDmg ConsumableEffect = "flat_dmg"
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EffectSpore ConsumableEffect = "spore"
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EffectReflect ConsumableEffect = "reflect"
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EffectAutoCrit ConsumableEffect = "auto_crit"
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EffectCritBoost ConsumableEffect = "crit_boost"
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EffectFlatDmg ConsumableEffect = "flat_dmg"
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EffectSpore ConsumableEffect = "spore"
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EffectReflect ConsumableEffect = "reflect"
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EffectAutoCrit ConsumableEffect = "auto_crit"
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)
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type ConsumableDef struct {
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Name string
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Effect ConsumableEffect
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Value float64 // meaning depends on effect
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Tier int
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Buyable bool
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Price int64
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Slot string // "offensive" or "defensive"
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Name string
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Effect ConsumableEffect
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Value float64 // meaning depends on effect
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Tier int
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Buyable bool
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Price int64
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Slot string // "offensive" or "defensive"
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}
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// ConsumableItem is an AdvItem that has consumable properties.
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