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gofmt: bring internal/ and cmd/ back to gofmt -l clean
Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is semantics-preserving, and build/vet/test are green either side. Split out from the code-review fixes that follow so those stay reviewable instead of hiding inside a wall of realignment.
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@@ -729,12 +729,12 @@ type AdvPlayerDaySummary struct {
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ForagingSkill int
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FishingSkill int
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Activity string
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Location string
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Outcome string
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LootValue int64
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IsDead bool
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DeadUntil string
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Activity string
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Location string
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Outcome string
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LootValue int64
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IsDead bool
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DeadUntil string
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// DeadUntilHours is the integer hours-from-now until revival, used by
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// the standout-death template's {hours} placeholder. Computed when
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// the summary row is built; 0 if not dead or already past revival.
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@@ -744,11 +744,11 @@ type AdvPlayerDaySummary struct {
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// {duration} placeholder for templates that want precision over the
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// rounded {hours} count.
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DeadUntilDuration string
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IsResting bool
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SummaryLine string
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HolidayActions int // 0 = not holiday or no action; 1 = took one; 2 = took both
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DeathSource string
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DeathLocation string
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IsResting bool
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SummaryLine string
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HolidayActions int // 0 = not holiday or no action; 1 = took one; 2 = took both
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DeathSource string
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DeathLocation string
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}
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// advPlayerHeadline renders the per-player headline for the daily report.
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@@ -920,7 +920,6 @@ func renderAdvDailySummary(date string, tb *TwinBeeResult, tbRewards TwinBeeRewa
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sb.WriteString("\n")
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}
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// Standout
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if bestPlayer != nil && bestPlayer.LootValue > 0 {
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pool := SummaryStandoutGood
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@@ -984,8 +983,8 @@ func renderAdvLeaderboard(chars []AdvLeaderboardEntry) string {
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// Sort by score
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type entry struct {
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Name string
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Score int
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Name string
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Score int
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Levels string
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Streak int
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}
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