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gofmt: bring internal/ and cmd/ back to gofmt -l clean
Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is semantics-preserving, and build/vet/test are green either side. Split out from the code-review fixes that follow so those stay reviewable instead of hiding inside a wall of realignment.
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@@ -61,7 +61,7 @@ var regionsByZone = map[ZoneID][]ExpeditionRegion{
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{
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ID: "underdark_deep_throne", ZoneID: ZoneUnderdark, Order: 4,
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Name: "The Deep Throne", BaseCampSite: false,
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RegionBoss: "Ilvaras Xunyl (Zone Boss)", IsZoneBoss: true,
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RegionBoss: "Ilvaras Xunyl (Zone Boss)", IsZoneBoss: true,
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EnemySubset: []string{"drow", "drow_elite_warrior", "drow_mage"},
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},
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},
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@@ -87,7 +87,7 @@ var regionsByZone = map[ZoneID][]ExpeditionRegion{
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{
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ID: "dragons_lair_infernax_chamber", ZoneID: ZoneDragonsLair, Order: 4,
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Name: "Infernax's Chamber", BaseCampSite: false,
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RegionBoss: "Infernax (Zone Boss)", IsZoneBoss: true,
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RegionBoss: "Infernax (Zone Boss)", IsZoneBoss: true,
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EnemySubset: []string{"young_red_dragon"},
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},
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},
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@@ -113,7 +113,7 @@ var regionsByZone = map[ZoneID][]ExpeditionRegion{
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{
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ID: "abyss_the_tear", ZoneID: ZoneAbyssPortal, Order: 4,
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Name: "The Tear", BaseCampSite: false,
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RegionBoss: "Belaxath (Zone Boss)", IsZoneBoss: true,
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RegionBoss: "Belaxath (Zone Boss)", IsZoneBoss: true,
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EnemySubset: []string{"marilith"},
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},
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},
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