gofmt: bring internal/ and cmd/ back to gofmt -l clean

Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that
had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is
semantics-preserving, and build/vet/test are green either side.

Split out from the code-review fixes that follow so those stay reviewable
instead of hiding inside a wall of realignment.
This commit is contained in:
prosolis
2026-07-10 07:18:07 -07:00
parent 08d3053368
commit 3369d7d8fe
108 changed files with 1248 additions and 1260 deletions

View File

@@ -11,25 +11,25 @@ import (
// flavor files that would silently produce empty narrative.
func TestDnDFlavorPoolsNonEmpty(t *testing.T) {
pools := map[string][]string{
"CombatStart": flavor.CombatStart,
"CombatVictory": flavor.CombatVictory,
"BossDeath": flavor.BossDeath,
"PlayerDeath": flavor.PlayerDeath,
"ZoneComplete": flavor.ZoneComplete,
"Nat20": flavor.Nat20,
"Nat1": flavor.Nat1,
"LevelUp": flavor.LevelUp,
"ItemFound": flavor.ItemFound,
"RestShort": flavor.RestShort,
"RestLong": flavor.RestLong,
"HomeLongRest": flavor.HomeLongRest,
"MistyGreeting": flavor.MistyGreeting,
"CombatStart": flavor.CombatStart,
"CombatVictory": flavor.CombatVictory,
"BossDeath": flavor.BossDeath,
"PlayerDeath": flavor.PlayerDeath,
"ZoneComplete": flavor.ZoneComplete,
"Nat20": flavor.Nat20,
"Nat1": flavor.Nat1,
"LevelUp": flavor.LevelUp,
"ItemFound": flavor.ItemFound,
"RestShort": flavor.RestShort,
"RestLong": flavor.RestLong,
"HomeLongRest": flavor.HomeLongRest,
"MistyGreeting": flavor.MistyGreeting,
"MistyInsightSuccess": flavor.MistyInsightSuccess,
"MistySkillFail": flavor.MistySkillFail,
"ArinaGreeting": flavor.ArinaGreeting,
"ArinaArcanaSuccess": flavor.ArinaArcanaSuccess,
"ArinaSkillFail": flavor.ArinaSkillFail,
"ExpeditionStart": flavor.ExpeditionStart,
"MistySkillFail": flavor.MistySkillFail,
"ArinaGreeting": flavor.ArinaGreeting,
"ArinaArcanaSuccess": flavor.ArinaArcanaSuccess,
"ArinaSkillFail": flavor.ArinaSkillFail,
"ExpeditionStart": flavor.ExpeditionStart,
}
for name, pool := range pools {
if len(pool) == 0 {
@@ -47,18 +47,18 @@ func TestDnDFlavorPoolsNonEmpty(t *testing.T) {
// string when its underlying pool has entries.
func TestDnDFlavorHelpersReturnNonEmpty(t *testing.T) {
cases := map[string]func() string{
"dndCombatOpeningLine": dndCombatOpeningLine,
"dndZoneCompleteLine": dndZoneCompleteLine,
"dndNat20Line": dndNat20Line,
"dndNat1Line": dndNat1Line,
"dndLevelUpFlavorLine": dndLevelUpFlavorLine,
"dndItemFoundLine": dndItemFoundLine,
"dndRestShortFlavorLine": dndRestShortFlavorLine,
"dndCombatClosingLine_Win": func() string { return dndCombatClosingLine(true, false) },
"dndCombatClosingLine_Boss": func() string { return dndCombatClosingLine(true, true) },
"dndCombatOpeningLine": dndCombatOpeningLine,
"dndZoneCompleteLine": dndZoneCompleteLine,
"dndNat20Line": dndNat20Line,
"dndNat1Line": dndNat1Line,
"dndLevelUpFlavorLine": dndLevelUpFlavorLine,
"dndItemFoundLine": dndItemFoundLine,
"dndRestShortFlavorLine": dndRestShortFlavorLine,
"dndCombatClosingLine_Win": func() string { return dndCombatClosingLine(true, false) },
"dndCombatClosingLine_Boss": func() string { return dndCombatClosingLine(true, true) },
"dndCombatClosingLine_Death": func() string { return dndCombatClosingLine(false, false) },
"dndRestLongFlavorLine_Home": func() string { return dndRestLongFlavorLine(true) },
"dndRestLongFlavorLine_Inn": func() string { return dndRestLongFlavorLine(false) },
"dndRestLongFlavorLine_Home": func() string { return dndRestLongFlavorLine(true) },
"dndRestLongFlavorLine_Inn": func() string { return dndRestLongFlavorLine(false) },
}
for name, fn := range cases {
// Run several times — flavor pulls a random pool member, so a single