gofmt: bring internal/ and cmd/ back to gofmt -l clean

Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that
had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is
semantics-preserving, and build/vet/test are green either side.

Split out from the code-review fixes that follow so those stay reviewable
instead of hiding inside a wall of realignment.
This commit is contained in:
prosolis
2026-07-10 07:18:07 -07:00
parent 08d3053368
commit 3369d7d8fe
108 changed files with 1248 additions and 1260 deletions

View File

@@ -102,9 +102,10 @@ func applyRacePassives(stats *CombatStats, mods *CombatModifiers, c *DnDCharacte
// BEFORE consumable application (so consumables can stack on top).
//
// Some passives ride on existing CombatModifiers fields:
// Rogue's Sneak Attack reuses AutoCritFirst (the consumable Crystal Berry
// field) — the engine already implements first-hit-auto-crit semantics.
// Cleric's Divine Favor reuses HealItem, the under-50%-HP heal trigger.
//
// Rogue's Sneak Attack reuses AutoCritFirst (the consumable Crystal Berry
// field) — the engine already implements first-hit-auto-crit semantics.
// Cleric's Divine Favor reuses HealItem, the under-50%-HP heal trigger.
//
// This means:
// - A Rogue carrying a Crystal Berry doesn't get *two* auto-crits;