gofmt: bring internal/ and cmd/ back to gofmt -l clean

Mechanical `gofmt -w ./internal ./cmd`. Mostly struct-field realignment that
had drifted, plus a few trailing-newline fixes. No behaviour change — gofmt is
semantics-preserving, and build/vet/test are green either side.

Split out from the code-review fixes that follow so those stay reviewable
instead of hiding inside a wall of realignment.
This commit is contained in:
prosolis
2026-07-10 07:18:07 -07:00
parent 08d3053368
commit 3369d7d8fe
108 changed files with 1248 additions and 1260 deletions

View File

@@ -37,18 +37,18 @@ const (
// (count, sides) form; AlertsEnemies flags traps that have no damage
// but raise the alarm. Weight biases the room-level random pick.
type zoneTrapDef struct {
Kind ZoneTrapKind
Display string
Trigger string // short flavor descriptor for the trip narration
DetectSkill DnDSkill
DetectDC int
DamageDiceN int // 0 if no direct damage
DamageDiceD int // sides
Kind ZoneTrapKind
Display string
Trigger string // short flavor descriptor for the trip narration
DetectSkill DnDSkill
DetectDC int
DamageDiceN int // 0 if no direct damage
DamageDiceD int // sides
DamageType string // "bludgeoning", "piercing", "poison", ...
AlertsEnemies bool // tripwire-class: 0 damage, raises alarm
SuppressesMagic bool // antimagic-class: 0 damage, narrative suppression
Tier ZoneTier
Weight int // 1..10, default 5
Weight int // 1..10, default 5
}
// tier1TrapCatalog — design doc §6 Tier 1 table.