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Adv 2.0 D&D Phase 10 SUB2-AT: Arcane Trickster spellcasting
Slots into the Phase 9 spell pipeline so an L5+ Rogue who picks Arcane
Trickster becomes a third-caster on the Mage list, INT-based.
- isSpellcaster(c) gate: full casters by class plus AT Rogue at L5+.
!cast / !spells now consult this; the cast class-gate also accepts
Mage-tagged spells when the player is an AT Rogue.
- subclassSpellSlots() / slotsForCharacter() / setSpellSlotsForCharacter()
layer subclass slots on top of the class baseline. AT pool: 3 L1 at
L5–6, 4 L1 + 2 L2 at L7+, +2 L3 at L13+ (third-caster table).
- spellcastingMod returns INT for AT Rogue.
- L7 Magical Ambush proxy: spellSaveDC bumps +2 once Rogue+AT hits L7,
standing in for "targets have disadvantage when casting from hidden"
since the one-shot combat layer doesn't model hidden state.
- ensureSpellsForCharacter bootstraps a Mage-list starter spellbook
(minor_illusion, shocking_grasp, magic_missile, shield, sleep at L5;
mirror_image + misty_step at L7+; hypnotic_pattern at L13+) and
refreshes the slot pool on level/subclass change.
- applySubclassChoice runs ensureSpellsForCharacter for AT so the
spellbook is provisioned at selection time (idempotent).
- !cast clamps upcasts to highestAvailableSlotForChar when AT, since
third-caster's slot ceiling lags behind the spell list.
Tests added: AT spellcaster gate (L5 cutoff, non-AT Rogue rejected), INT
mod, subclass slot pool by tier, L7 ambush DC bump, ensureSpells default
list (all on Mage list, slots correct), end-to-end !cast queues
magic_missile for AT Rogue, !cast rejects plain Thief Rogue.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -124,6 +124,12 @@ func (p *AdventurePlugin) applySubclassChoice(
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// the player still gets the subclass; resources can be re-initialized
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// next long rest.
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_ = initSubclassResources(ctx.Sender, chosen)
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// Phase 10 SUB2-AT — Arcane Trickster bootstraps a Mage-list spellbook
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// + third-caster slot pool on selection. Idempotent and non-fatal: the
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// next `!cast`/`!spells` call also runs ensureSpellsForCharacter.
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if chosen == SubclassArcaneTrickster {
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_ = ensureSpellsForCharacter(c)
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}
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if charged {
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// Debit last; race vs. balance change is rare and strictly safer
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// to favor the player than risk taking euros without applying the
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