WIP: in-flight combat/expedition/flavor changes

Bundle of uncommitted working-tree edits across combat engine, expedition
cycle, flavor pools, and TwinBee/zone narration. Includes new files:
combat_debug.go, dnd_boss_consumables.go, dnd_dex_floor.go, plus
CHANGES_24H.md and REBALANCE_NOTES.md scratch notes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-12 21:59:19 -07:00
parent 2b86f3df16
commit 4e412219f3
49 changed files with 1381 additions and 444 deletions

View File

@@ -51,8 +51,8 @@ func TestBestiaryToCombatStats(t *testing.T) {
if stats.AC != 22 {
t.Errorf("dragon AC = %d, want 22", stats.AC)
}
if stats.AttackBonus != 14 {
t.Errorf("dragon AttackBonus = %d, want 14", stats.AttackBonus)
if stats.AttackBonus != 11 {
t.Errorf("dragon AttackBonus = %d, want 11 (capped at 11 by 2026-05-10 rebalance)", stats.AttackBonus)
}
if mods.DamageReduct != 1.0 {
t.Errorf("DamageReduct = %v, want 1.0", mods.DamageReduct)