WIP: in-flight combat/expedition/flavor changes

Bundle of uncommitted working-tree edits across combat engine, expedition
cycle, flavor pools, and TwinBee/zone narration. Includes new files:
combat_debug.go, dnd_boss_consumables.go, dnd_dex_floor.go, plus
CHANGES_24H.md and REBALANCE_NOTES.md scratch notes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-12 21:59:19 -07:00
parent 2b86f3df16
commit 4e412219f3
49 changed files with 1381 additions and 444 deletions

View File

@@ -271,6 +271,7 @@ func (p *AdventurePlugin) dndSetupConfirm(ctx MessageContext) error {
c.HPCurrent = c.HPMax
c.TempHP = 0
c.ArmorClass = computeAC(c.Class, dexMod)
c.ShortRestCharges = c.Level
c.PendingSetup = false
c.AutoMigrated = false // manually confirmed — no longer an auto-migration
c.UpdatedAt = time.Now().UTC()