Adv 2.0 D&D Phase 12 E2c: Siege Mode effects + threat-70 warning

§8.3 siege economics:
- applyDailyBurn now takes an explicit siege flag and enforces a 2× floor
  on supply burn even when HarshMod is below 2 (tier-1 zones still get
  starved out per spec).
- currentBurn mirrors the same precedence so status/briefing readouts
  stay consistent.
- Briefing rollover passes e.SiegeMode through, decoupling siege from
  the harsh-conditions composite.

§8.3 threat-70 warning: applyDailyThreatDrift emits a one-time
appendApproachingSiegeLog when the level crosses 70 (prevLevel<70 and
new level≥70). Pulls from a new flavor.ThreatClockApproachingSiege pool
seeded with the spec's verbatim warning beat plus two voice-matched
alternates.

Other siege effects (boss +20 HP / Legendary Resistance, cleared-room
respawn, no-short-rest enforcement) stay deferred to the combat-link
phase — ThreatBandInfo already exposes the flags that engine will read.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-08 15:39:31 -07:00
parent 9b48dda79e
commit 5b8ef740f8
7 changed files with 116 additions and 12 deletions

View File

@@ -257,8 +257,17 @@ func (p *AdventurePlugin) expeditionCmdStatus(ctx MessageContext) error {
func currentBurn(exp *Expedition) float32 {
burn := exp.Supplies.DailyBurn
if exp.ThreatLevel > 60 || exp.SiegeMode {
// Harsh conditions: §4.1 / §8.3.
if exp.SiegeMode {
// §8.3: siege doubles supply burn outright, overriding HarshMod
// (which can be < 2 at low tiers).
mult := exp.Supplies.HarshMod
if mult < 2 {
mult = 2
}
return burn * mult
}
if exp.ThreatLevel > 60 {
// Harsh conditions: §4.1.
mult := exp.Supplies.HarshMod
if mult <= 0 {
mult = 1

View File

@@ -151,8 +151,8 @@ func scanExpeditionRows(rows *sql.Rows) ([]*Expedition, error) {
// morning briefing DM, appends a log entry, and stamps last_briefing_at.
func (p *AdventurePlugin) deliverBriefing(e *Expedition, now time.Time) error {
// Advance day + supply burn happen together at the morning rollover.
harsh := e.ThreatLevel > 60 || e.SiegeMode || e.TemporalStack > 0
newSupplies, burn := applyDailyBurn(e.Supplies, harsh)
harsh := e.ThreatLevel > 60 || e.TemporalStack > 0
newSupplies, burn := applyDailyBurn(e.Supplies, harsh, e.SiegeMode)
if err := updateSupplies(e.ID, newSupplies); err != nil {
return err
}

View File

@@ -158,13 +158,26 @@ func makeSupplies(tier ZoneTier, p SupplyPurchase) ExpeditionSupplies {
// applyDailyBurn deducts one day's supplies from the snapshot (caller
// persists). Returns the new snapshot and the SU consumed.
func applyDailyBurn(s ExpeditionSupplies, harshActive bool) (ExpeditionSupplies, float32) {
//
// Multiplier precedence (§4.1, §8.3):
// - siege overrides everything with a hard 2× floor (even for tier 1
// where HarshMod is 1×) — the dungeon is actively starving you out.
// - otherwise, harshActive applies HarshMod (zone-tier scaled).
func applyDailyBurn(s ExpeditionSupplies, harshActive, siege bool) (ExpeditionSupplies, float32) {
burn := s.DailyBurn
if harshActive {
burn *= s.HarshMod
if burn == s.DailyBurn { // HarshMod was 0 / unset
burn = s.DailyBurn
switch {
case siege:
mult := s.HarshMod
if mult < 2 {
mult = 2
}
burn *= mult
case harshActive:
mult := s.HarshMod
if mult <= 0 {
mult = 1
}
burn *= mult
}
s.Current -= burn
if s.Current < 0 {

View File

@@ -135,7 +135,7 @@ func TestMakeSupplies_FillsFromTier(t *testing.T) {
func TestApplyDailyBurn_DrainsAndClamps(t *testing.T) {
s := ExpeditionSupplies{Current: 5, Max: 10, DailyBurn: 2, HarshMod: 1.5, ForagedToday: true}
s, burn := applyDailyBurn(s, false)
s, burn := applyDailyBurn(s, false, false)
if burn != 2 {
t.Errorf("burn = %v, want 2", burn)
}
@@ -146,13 +146,25 @@ func TestApplyDailyBurn_DrainsAndClamps(t *testing.T) {
t.Error("forage flag should reset on day rollover")
}
// Harsh active doubles via mult.
s, burn = applyDailyBurn(s, true)
s, burn = applyDailyBurn(s, true, false)
if burn != 3 { // 2 × 1.5
t.Errorf("harsh burn = %v, want 3", burn)
}
// Siege forces a 2× floor even when HarshMod is below 2 (tier 1).
t1 := ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}
_, sb := applyDailyBurn(t1, false, true)
if sb != 2 {
t.Errorf("siege tier1 burn = %v, want 2 (forced floor)", sb)
}
// Siege at higher tier still uses HarshMod when it exceeds 2.
t5 := ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 3}
_, sb5 := applyDailyBurn(t5, false, true)
if sb5 != 3 {
t.Errorf("siege tier5 burn = %v, want 3 (HarshMod)", sb5)
}
// Drain to floor.
for i := 0; i < 5; i++ {
s, _ = applyDailyBurn(s, false)
s, _ = applyDailyBurn(s, false, false)
}
if s.Current != 0 {
t.Errorf("expected current clamped to 0, got %v", s.Current)

View File

@@ -113,6 +113,7 @@ func applyDailyThreatDrift(e *Expedition) (int, string, error) {
if delta == 0 {
return 0, reason, nil
}
prevLevel := e.ThreatLevel
prevBand := threatBandFor(e.ThreatLevel, e.SiegeMode)
if err := applyThreatDelta(e.ID, delta, reason); err != nil {
return 0, reason, err
@@ -132,9 +133,22 @@ func applyDailyThreatDrift(e *Expedition) (int, string, error) {
if newBand != prevBand && newBand > prevBand {
_ = appendThreatTransitionLog(e, newBand)
}
// E2c: §8.3 — one-time warning when crossing 70.
if prevLevel < 70 && e.ThreatLevel >= 70 {
_ = appendApproachingSiegeLog(e)
}
return delta, reason, nil
}
// appendApproachingSiegeLog records the §8.3 "begin warning at 70" beat
// once per expedition. Caller is responsible for only firing it on the
// crossing edge (see applyDailyThreatDrift).
func appendApproachingSiegeLog(e *Expedition) error {
line := flavor.Pick(flavor.ThreatClockApproachingSiege)
return appendExpeditionLog(e.ID, e.CurrentDay, "threat",
"threat clock past 70 — siege approaches", line)
}
// appendThreatTransitionLog records a band-crossing in the expedition log
// with the prewritten TwinBee narration for that band.
func appendThreatTransitionLog(e *Expedition, band ThreatBand) error {

View File

@@ -155,6 +155,52 @@ func TestDeliverBriefing_AppliesThreatDrift(t *testing.T) {
}
}
func TestApplyDailyThreatDrift_LogsApproachingSiegeOnceAt70(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-threat-70warn:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneGoblinWarrens, "",
ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1})
if err != nil {
t.Fatal(err)
}
// Seed to 68 — a +3 drift crosses 70.
if err := applyThreatDelta(exp.ID, 68, "seed"); err != nil {
t.Fatal(err)
}
exp, _ = getExpedition(exp.ID)
if _, _, err := applyDailyThreatDrift(exp); err != nil {
t.Fatal(err)
}
entries, _ := recentExpeditionLog(exp.ID, 20)
count := 0
for _, e := range entries {
if e.Type == "threat" && strings.Contains(e.Summary, "past 70") {
count++
}
}
if count != 1 {
t.Errorf("expected exactly one approaching-siege log, got %d", count)
}
// A subsequent drift past 70 should not re-emit the warning.
exp, _ = getExpedition(exp.ID)
if _, _, err := applyDailyThreatDrift(exp); err != nil {
t.Fatal(err)
}
entries, _ = recentExpeditionLog(exp.ID, 20)
count = 0
for _, e := range entries {
if e.Type == "threat" && strings.Contains(e.Summary, "past 70") {
count++
}
}
if count != 1 {
t.Errorf("expected approaching-siege log still 1 after second drift, got %d", count)
}
}
func TestApplyBossDefeatThreat_DropsLevel(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-boss-threat:example")