Adv 2.0 post-L5 audit cleanup: drop redundant dual-writes + refresh stale comments

Audit confirmed saveAdvCharacter's fan-out (upsertAllPlayerMetaFromAdvChar)
covers all 13 migrated subsystems, so the per-call-site upsertPlayerMetaXxx
calls retained "as defense" through the L4-L5 migration are redundant
post-L5h. Removed 16 such call sites across arena (2), scheduler (4),
hospital (1), consumables (2), rival (1), housing (11), and reordered
masterwork to drop a now-pointless explicit upsert before the load+save.

Refreshed nine stale doc comments referencing the legacy
adventure_characters table or "soak window / fallback" language that no
longer applies after the L5 close-out (commit 596b2b7). No behavior
change; go vet + go test ./... pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-09 13:01:00 -07:00
parent c0f03a41b5
commit 5d98e5684a
11 changed files with 27 additions and 95 deletions

View File

@@ -483,7 +483,6 @@ func autoCraftConsumables(userID id.UserID, items []AdvItem, foragingLevel int)
char.CraftsSucceeded++
checkAdvLevelUp(char, "foraging")
_ = saveAdvCharacter(char)
_ = upsertPlayerMetaSkillState(userID, skillStateFromAdvChar(char))
}
} else {
// Failure: all ingredients destroyed
@@ -497,7 +496,6 @@ func autoCraftConsumables(userID id.UserID, items []AdvItem, foragingLevel int)
char.ForagingXP += craftXPFailure[bestRecipe.Tier]
checkAdvLevelUp(char, "foraging")
_ = saveAdvCharacter(char)
_ = upsertPlayerMetaSkillState(userID, skillStateFromAdvChar(char))
}
}
}