From 6141964c58bf326b97bf92bd5bbf45c77348a137 Mon Sep 17 00:00:00 2001 From: prosolis <5590409+prosolis@users.noreply.github.com> Date: Wed, 13 May 2026 23:00:35 -0700 Subject: [PATCH] Combat: characterization test pinning the auto-resolve event stream MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Splits SimulateCombat into a thin wrapper over simulateCombatWithRNG, a deterministic core that accepts an optional *rand.Rand. Production passes nil (package-global rand, behaviorally identical); the new test seeds it per scenario. Adds TestCombatCharacterization: 23 curated scenarios x 5 seeds, with the full event stream + result summary serialized to a stable text form and diffed against a golden file. This locks current auto-resolve behavior before the shared-primitives extraction for the turn-based engine — any perturbation fails loudly and forces a deliberate -update + diff review. Co-Authored-By: Claude Opus 4.7 (1M context) --- internal/plugin/combat_engine.go | 72 +- .../combat_engine_characterization_test.go | 296 +++ .../testdata/combat_characterization.golden | 2047 +++++++++++++++++ 3 files changed, 2384 insertions(+), 31 deletions(-) create mode 100644 internal/plugin/combat_engine_characterization_test.go create mode 100644 internal/plugin/testdata/combat_characterization.golden diff --git a/internal/plugin/combat_engine.go b/internal/plugin/combat_engine.go index 294dc5c..4f0118e 100644 --- a/internal/plugin/combat_engine.go +++ b/internal/plugin/combat_engine.go @@ -5,11 +5,11 @@ import "math/rand/v2" // ── Core Types ─────────────────────────────────────────────────────────────── type CombatStats struct { - MaxHP int + MaxHP int // StartHP is the HP the combatant *enters* this fight at. Zero means // "use MaxHP" (full health). Wounded carry-over uses this so MaxHP // stays stable across fights — display reads "100/123", not "100/100". - StartHP int + StartHP int // HPBonus is the absolute HP players gain from equipment / arena sets / // housing on top of their D&D character sheet HP. DerivePlayerStats // computes this; applyDnDPlayerLayer adds it to c.HPMax to form the @@ -39,29 +39,29 @@ type CombatStats struct { } type CombatModifiers struct { - DamageBonus float64 // additive: 0 = neutral, 0.25 = +25% damage. Applied as (1 + DamageBonus). - DamageReduct float64 // multiplicative damage-taken reduction, 1.0 = neutral - DeathSave bool // Sovereign reprieve — survive one lethal hit - PetAttackProc float64 - PetAttackDmg int - PetDeflectProc float64 - PetWhiffProc float64 // pet distracts enemy → guaranteed miss - SniperKillProc float64 // Arina instant-kill - MistyHealProc float64 - MistyHealAmt int + DamageBonus float64 // additive: 0 = neutral, 0.25 = +25% damage. Applied as (1 + DamageBonus). + DamageReduct float64 // multiplicative damage-taken reduction, 1.0 = neutral + DeathSave bool // Sovereign reprieve — survive one lethal hit + PetAttackProc float64 + PetAttackDmg int + PetDeflectProc float64 + PetWhiffProc float64 // pet distracts enemy → guaranteed miss + SniperKillProc float64 // Arina instant-kill + MistyHealProc float64 + MistyHealAmt int CrowdRevengeProc float64 // Misty debuff: chance per round of crowd damage - CrowdRevengeDmg int // Misty debuff: damage per proc - HealItem int // consumable: HP restored per heal trigger + CrowdRevengeDmg int // Misty debuff: damage per proc + HealItem int // consumable: HP restored per heal trigger // HealItemCharges is the number of times the heal-at-<50%-HP trigger // can fire. 1 = legacy one-shot. Boss fights set this from inventory // healing-item count so a stocked-up player can sustain through long // fights instead of the heal becoming a single weak trigger. - HealItemCharges int + HealItemCharges int // InitiativeBias adds to the player's initiative roll each round. // Used by the DM mood system to tilt who-goes-first: positive favors // the player (Effusive mood), negative favors the enemy (Hostile). - InitiativeBias float64 - WardCharges int // consumable: hits fully absorbed + InitiativeBias float64 + WardCharges int // consumable: hits fully absorbed SporeCloud int // consumable: rounds of 15% enemy miss chance ReflectNext float64 // consumable: fraction of next hit reflected AutoCritFirst bool // consumable: first player hit is auto-crit @@ -164,7 +164,7 @@ type CombatEvent struct { } type CombatResult struct { - PlayerWon bool + PlayerWon bool // TimedOut is true when the fight ran out the phase clock without a // kill on either side and was decided by the HP-percentage tiebreak. // Callers should treat a timeout loss as a retreat / escape — the @@ -195,9 +195,9 @@ type CombatResult struct { type MonsterAbility struct { Name string - Phase string // "opening", "clash", "decisive", "any" + Phase string // "opening", "clash", "decisive", "any" ProcChance float64 - Effect string // "poison", "enrage", "armor_break", "stun", "lifesteal", "cleave" + Effect string // "poison", "enrage", "armor_break", "stun", "lifesteal", "cleave" } // ── Default Phase Definitions ──────────────────────────────────────────────── @@ -242,17 +242,17 @@ type combatState struct { // Consumable one-shots healChargesLeft int // remaining heal-at-<50% triggers - wardCharges int - sporeRounds int - reflectFrac float64 - autoCrit bool + wardCharges int + sporeRounds int + reflectFrac float64 + autoCrit bool // Monster ability effects - poisonTicks int - poisonDmg int - stunPlayer bool - enraged bool - armorBroken bool + poisonTicks int + poisonDmg int + stunPlayer bool + enraged bool + armorBroken bool armorBreakAmt float64 // Sovereign reprieve @@ -295,6 +295,15 @@ func (st *combatState) roll(n int) int { return rngIntN(st.rng, n) } func (st *combatState) randFloat() float64 { return rngFloat(st.rng) } func SimulateCombat(player, enemy Combatant, phases []CombatPhase) CombatResult { + return simulateCombatWithRNG(player, enemy, phases, nil) +} + +// simulateCombatWithRNG is the deterministic core of the auto-resolve engine. +// SimulateCombat passes nil (package-global rand — production auto-resolve). +// The characterization test and the turn-based engine pass a seeded *rand.Rand +// so a fight is fully reproducible. Passing nil is behaviorally identical to +// the pre-injection code. +func simulateCombatWithRNG(player, enemy Combatant, phases []CombatPhase, rng *rand.Rand) CombatResult { playerStart := player.Stats.MaxHP if player.Stats.StartHP > 0 && player.Stats.StartHP < player.Stats.MaxHP { playerStart = player.Stats.StartHP @@ -304,14 +313,15 @@ func SimulateCombat(player, enemy Combatant, phases []CombatPhase) CombatResult enemyStart = enemy.Stats.StartHP } st := &combatState{ - playerHP: playerStart, - enemyHP: enemyStart, + playerHP: playerStart, + enemyHP: enemyStart, wardCharges: player.Mods.WardCharges, sporeRounds: player.Mods.SporeCloud, reflectFrac: player.Mods.ReflectNext, autoCrit: player.Mods.AutoCritFirst, enemySkipFirst: player.Mods.SpellEnemySkipFirst, arcaneWardHP: player.Mods.ArcaneWardHP, + rng: rng, } // HealItemCharges: explicit count overrides legacy one-shot. Backfill // to 1 charge if the caller set a HealItem amount but no count. diff --git a/internal/plugin/combat_engine_characterization_test.go b/internal/plugin/combat_engine_characterization_test.go new file mode 100644 index 0000000..ef3e55a --- /dev/null +++ b/internal/plugin/combat_engine_characterization_test.go @@ -0,0 +1,296 @@ +package plugin + +// Characterization test for the auto-resolve combat engine. +// +// This pins the *exact* event stream SimulateCombat produces for a curated set +// of scenarios, driven by a seeded RNG so the output is reproducible. It is a +// safety net for the upcoming shared-primitives extraction (turn-based engine +// work): any change that perturbs the auto-resolve event sequence will fail +// here, forcing a deliberate `-update` regeneration + diff review. +// +// It asserts behavior, not correctness — a failing diff means "you changed +// something", not "you broke something". Review the diff, and if the change is +// intended, regenerate with: +// +// go test ./internal/plugin -run TestCombatCharacterization -update + +import ( + "flag" + "fmt" + "math/rand/v2" + "os" + "path/filepath" + "strings" + "testing" +) + +var updateCharacterization = flag.Bool("update", false, "regenerate combat characterization golden file") + +// charScenario is one pinned combat setup. The same player/enemy/phases are +// run across a fixed set of seeds so the snapshot captures multiple RNG +// branches (hit/miss/crit/proc) of the same configuration. +type charScenario struct { + name string + player Combatant + enemy Combatant + phases []CombatPhase +} + +func characterizationScenarios() []charScenario { + // Local builders so the scenarios don't depend on mutation order of the + // shared basePlayer()/baseEnemy() helpers. + weaponPlayer := func() Combatant { + p := basePlayer() + p.Stats.Weapon = weaponByID("wpn_longsword") + return p + } + + return []charScenario{ + {"basic", basePlayer(), baseEnemy(), defaultCombatPhases}, + {"dungeon_phases", basePlayer(), baseEnemy(), dungeonCombatPhases}, + {"boss_phases", func() Combatant { + e := baseEnemy() + e.Stats.MaxHP = 220 + e.Stats.Attack = 22 + return basePlayer() + }(), func() Combatant { + e := baseEnemy() + e.Name = "Boss" + e.Stats.MaxHP = 220 + e.Stats.Attack = 22 + return e + }(), bossCombatPhases}, + {"strong_enemy", func() Combatant { + p := basePlayer() + p.Stats.MaxHP = 50 + p.Stats.Attack = 8 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.MaxHP = 200 + e.Stats.Attack = 30 + e.Stats.Defense = 12 + return e + }(), defaultCombatPhases}, + {"sniper_kill", func() Combatant { + p := basePlayer() + p.Mods.SniperKillProc = 1.0 + return p + }(), baseEnemy(), defaultCombatPhases}, + {"flat_dmg_start", func() Combatant { + p := basePlayer() + p.Mods.FlatDmgStart = 20 + return p + }(), baseEnemy(), defaultCombatPhases}, + {"spell_pre_damage", func() Combatant { + p := basePlayer() + p.Mods.SpellPreDamage = 18 + p.Mods.SpellPreDamageDesc = "Fireball" + return p + }(), baseEnemy(), defaultCombatPhases}, + {"spell_enemy_skip_first", func() Combatant { + p := basePlayer() + p.Mods.SpellPreDamage = 5 + p.Mods.SpellPreDamageDesc = "Hold Person" + p.Mods.SpellEnemySkipFirst = true + return p + }(), baseEnemy(), defaultCombatPhases}, + {"heal_item", func() Combatant { + p := basePlayer() + p.Mods.HealItem = 30 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.Attack = 20 + return e + }(), defaultCombatPhases}, + {"ward_absorb", func() Combatant { + p := basePlayer() + p.Mods.WardCharges = 1 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.Attack = 30 + return e + }(), defaultCombatPhases}, + {"spore_cloud", func() Combatant { + p := basePlayer() + p.Mods.SporeCloud = 10 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.Attack = 15 + return e + }(), defaultCombatPhases}, + {"reflect_next", func() Combatant { + p := basePlayer() + p.Mods.ReflectNext = 0.5 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.Attack = 20 + return e + }(), defaultCombatPhases}, + {"auto_crit_first", func() Combatant { + p := basePlayer() + p.Mods.AutoCritFirst = true + p.Stats.CritRate = 0 + return p + }(), baseEnemy(), defaultCombatPhases}, + {"pet_attack", func() Combatant { + p := basePlayer() + p.Mods.PetAttackProc = 1.0 + p.Mods.PetAttackDmg = 10 + return p + }(), baseEnemy(), defaultCombatPhases}, + {"misty_heal", func() Combatant { + p := basePlayer() + p.Mods.MistyHealProc = 1.0 + p.Mods.MistyHealAmt = 10 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.Attack = 15 + return e + }(), defaultCombatPhases}, + {"death_save", func() Combatant { + p := basePlayer() + p.Stats.MaxHP = 30 + p.Mods.DeathSave = true + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.Attack = 40 + e.Stats.MaxHP = 200 + return e + }(), defaultCombatPhases}, + {"ability_poison", basePlayer(), func() Combatant { + e := baseEnemy() + e.Ability = &MonsterAbility{Name: "Venom Bite", Phase: "any", ProcChance: 1.0, Effect: "poison"} + return e + }(), defaultCombatPhases}, + {"ability_enrage", func() Combatant { + p := basePlayer() + p.Stats.Attack = 12 + return p + }(), func() Combatant { + e := baseEnemy() + e.Stats.MaxHP = 50 + e.Stats.Attack = 6 + e.Ability = &MonsterAbility{Name: "Berserk", Phase: "any", ProcChance: 1.0, Effect: "enrage"} + return e + }(), defaultCombatPhases}, + {"ability_armor_break", basePlayer(), func() Combatant { + e := baseEnemy() + e.Ability = &MonsterAbility{Name: "Rend", Phase: "opening", ProcChance: 1.0, Effect: "armor_break"} + return e + }(), defaultCombatPhases}, + {"ability_stun", basePlayer(), func() Combatant { + e := baseEnemy() + e.Ability = &MonsterAbility{Name: "Bash", Phase: "any", ProcChance: 1.0, Effect: "stun"} + return e + }(), defaultCombatPhases}, + {"ability_lifesteal", basePlayer(), func() Combatant { + e := baseEnemy() + e.Stats.MaxHP = 100 + e.Ability = &MonsterAbility{Name: "Drain", Phase: "any", ProcChance: 1.0, Effect: "lifesteal"} + return e + }(), defaultCombatPhases}, + {"ability_cleave", basePlayer(), func() Combatant { + e := baseEnemy() + e.Ability = &MonsterAbility{Name: "Cleave", Phase: "clash", ProcChance: 1.0, Effect: "cleave"} + return e + }(), defaultCombatPhases}, + {"weapon_profile", weaponPlayer(), baseEnemy(), defaultCombatPhases}, + } +} + +// charSeeds drives each scenario. Multiple seeds widen RNG-branch coverage +// without exploding the golden file. +var charSeeds = []uint64{1, 2, 3, 7, 42} + +func TestCombatCharacterization(t *testing.T) { + var b strings.Builder + for _, sc := range characterizationScenarios() { + for _, seed := range charSeeds { + // PCG with a per-(scenario,seed) stream so scenarios don't share + // a sequence. The literal constant just disambiguates the stream. + rng := rand.New(rand.NewPCG(seed, 0xC0FFEE)) + res := simulateCombatWithRNG(sc.player, sc.enemy, sc.phases, rng) + fmt.Fprintf(&b, "=== %s seed=%d ===\n", sc.name, seed) + b.WriteString(formatResult(res)) + b.WriteString("\n") + } + } + got := b.String() + + goldenPath := filepath.Join("testdata", "combat_characterization.golden") + if *updateCharacterization { + if err := os.WriteFile(goldenPath, []byte(got), 0o644); err != nil { + t.Fatalf("write golden: %v", err) + } + t.Logf("updated %s", goldenPath) + return + } + + want, err := os.ReadFile(goldenPath) + if err != nil { + t.Fatalf("read golden (run with -update to create): %v", err) + } + if got != string(want) { + t.Errorf("combat event stream diverged from golden file.\n"+ + "If this change is intentional, regenerate with:\n"+ + " go test ./internal/plugin -run TestCombatCharacterization -update\n"+ + "then review the diff.\n\n%s", firstDiff(string(want), got)) + } +} + +// formatResult serializes a CombatResult to a stable, line-oriented text form. +// Every event is dumped; summary fields follow. Field order is fixed so a diff +// pinpoints exactly what moved. +func formatResult(r CombatResult) string { + var b strings.Builder + fmt.Fprintf(&b, "result: won=%v timedOut=%v rounds=%d\n", r.PlayerWon, r.TimedOut, r.TotalRounds) + fmt.Fprintf(&b, " hp: playerStart=%d playerEntry=%d playerEnd=%d enemyStart=%d enemyEntry=%d enemyEnd=%d\n", + r.PlayerStartHP, r.PlayerEntryHP, r.PlayerEndHP, r.EnemyStartHP, r.EnemyEntryHP, r.EnemyEndHP) + fmt.Fprintf(&b, " flags: nearDeath=%v pet=%v petDeflect=%v sniper=%v misty=%v closeness=%.4f\n", + r.NearDeath, r.PetAttacked, r.PetDeflected, r.SniperKilled, r.MistyHealed, r.Closeness) + for i, e := range r.Events { + fmt.Fprintf(&b, " [%02d] r%d %-12s %-8s %-16s dmg=%-5d php=%-4d ehp=%-4d roll=%d/%d desc=%q\n", + i, e.Round, e.Phase, e.Actor, e.Action, e.Damage, e.PlayerHP, e.EnemyHP, e.Roll, e.RollAgainst, e.Desc) + } + return b.String() +} + +// firstDiff returns a short window around the first differing line, so test +// output points straight at the divergence instead of dumping the whole file. +func firstDiff(want, got string) string { + wl := strings.Split(want, "\n") + gl := strings.Split(got, "\n") + for i := 0; i < len(wl) || i < len(gl); i++ { + var w, g string + if i < len(wl) { + w = wl[i] + } + if i < len(gl) { + g = gl[i] + } + if w != g { + lo := i - 3 + if lo < 0 { + lo = 0 + } + var b strings.Builder + fmt.Fprintf(&b, "first divergence at line %d:\n", i+1) + for j := lo; j < i; j++ { + if j < len(gl) { + fmt.Fprintf(&b, " ctx: %s\n", gl[j]) + } + } + fmt.Fprintf(&b, " want: %s\n", w) + fmt.Fprintf(&b, " got: %s\n", g) + return b.String() + } + } + return "(files differ but no line-level diff found — trailing whitespace?)" +} diff --git a/internal/plugin/testdata/combat_characterization.golden b/internal/plugin/testdata/combat_characterization.golden new file mode 100644 index 0000000..191e484 --- /dev/null +++ b/internal/plugin/testdata/combat_characterization.golden @@ -0,0 +1,2047 @@ +=== basic seed=1 === +result: won=true timedOut=false rounds=8 + hp: playerStart=100 playerEntry=100 playerEnd=43 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5700 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=5 php=95 ehp=51 roll=9/0 desc="" + [02] r2 Opening player hit dmg=8 php=95 ehp=43 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=91 ehp=43 roll=6/0 desc="" + [04] r3 Opening player hit dmg=7 php=91 ehp=36 roll=6/0 desc="" + [05] r3 Opening enemy hit dmg=5 php=86 ehp=36 roll=12/0 desc="" + [06] r4 Clash player hit dmg=15 php=86 ehp=21 roll=9/0 desc="" + [07] r4 Clash enemy hit dmg=11 php=75 ehp=21 roll=13/0 desc="" + [08] r5 Clash player hit dmg=14 php=75 ehp=7 roll=8/0 desc="" + [09] r5 Clash enemy hit dmg=9 php=66 ehp=7 roll=19/0 desc="" + [10] r6 Clash player miss dmg=0 php=66 ehp=7 roll=1/0 desc="fumble" + [11] r6 Clash enemy hit dmg=9 php=57 ehp=7 roll=9/0 desc="" + [12] r7 Clash player miss dmg=0 php=57 ehp=7 roll=1/0 desc="fumble" + [13] r7 Clash enemy hit dmg=11 php=46 ehp=7 roll=17/0 desc="" + [14] r7 Clash environment environmental dmg=3 php=43 ehp=7 roll=0/0 desc="" + [15] r8 Decisive player crit dmg=30 php=43 ehp=0 roll=20/0 desc="" + +=== basic seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=60 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4000 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=4/0 desc="" + [02] r2 Opening player hit dmg=7 php=96 ehp=45 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=45 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=85 ehp=45 roll=0/0 desc="" + [05] r3 Clash player hit dmg=16 php=85 ehp=29 roll=7/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=75 ehp=29 roll=16/0 desc="" + [07] r4 Clash enemy hit dmg=11 php=64 ehp=29 roll=18/0 desc="" + [08] r4 Clash player hit dmg=14 php=64 ehp=15 roll=2/0 desc="" + [09] r4 Clash environment environmental dmg=4 php=60 ehp=15 roll=0/0 desc="" + [10] r5 Clash player hit dmg=16 php=60 ehp=0 roll=3/0 desc="" + +=== basic seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=74 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2600 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=53 roll=12/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=45 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=45 roll=14/0 desc="" + [04] r3 Clash enemy hit dmg=9 php=83 ehp=45 roll=15/0 desc="" + [05] r3 Clash player hit dmg=17 php=83 ehp=28 roll=2/0 desc="" + [06] r4 Clash enemy hit dmg=9 php=74 ehp=28 roll=2/0 desc="" + [07] r4 Clash player hit dmg=16 php=74 ehp=12 roll=17/0 desc="" + [08] r5 Clash player hit dmg=14 php=74 ehp=0 roll=6/0 desc="" + +=== basic seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=63 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3700 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=15/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=44 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=44 roll=19/0 desc="" + [04] r3 Clash player hit dmg=17 php=92 ehp=27 roll=13/0 desc="" + [05] r3 Clash enemy crit dmg=20 php=72 ehp=27 roll=20/0 desc="" + [06] r4 Clash player hit dmg=17 php=72 ehp=10 roll=8/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=63 ehp=10 roll=8/0 desc="" + [08] r5 Clash player hit dmg=16 php=63 ehp=0 roll=11/0 desc="" + +=== basic seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=77 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2300 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=17/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=44 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=44 roll=6/0 desc="" + [04] r3 Clash player hit dmg=18 php=91 ehp=26 roll=16/0 desc="" + [05] r3 Clash enemy hit dmg=9 php=82 ehp=26 roll=6/0 desc="" + [06] r4 Clash enemy block dmg=5 php=77 ehp=26 roll=9/0 desc="" + [07] r4 Clash player hit dmg=15 php=77 ehp=11 roll=19/0 desc="" + [08] r5 Clash player hit dmg=14 php=77 ehp=0 roll=5/0 desc="" + +=== dungeon_phases seed=1 === +result: won=true timedOut=true rounds=8 + hp: playerStart=100 playerEntry=100 playerEnd=23 enemyStart=60 enemyEntry=60 enemyEnd=1 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9833 + [00] r1 Opening enemy hit dmg=6 php=94 ehp=60 roll=9/0 desc="" + [01] r1 Opening player hit dmg=9 php=94 ehp=51 roll=11/0 desc="" + [02] r2 Clash player hit dmg=13 php=94 ehp=38 roll=8/0 desc="" + [03] r2 Clash enemy hit dmg=7 php=87 ehp=38 roll=6/0 desc="" + [04] r3 Clash player hit dmg=11 php=87 ehp=27 roll=6/0 desc="" + [05] r3 Clash enemy hit dmg=8 php=79 ehp=27 roll=12/0 desc="" + [06] r4 Decisive enemy hit dmg=8 php=71 ehp=27 roll=4/0 desc="" + [07] r4 Decisive player hit dmg=13 php=71 ehp=14 roll=2/0 desc="" + [08] r5 Sudden Death player hit dmg=13 php=71 ehp=1 roll=8/0 desc="" + [09] r5 Sudden Death enemy hit dmg=9 php=62 ehp=1 roll=19/0 desc="" + [10] r6 Sudden Death player miss dmg=0 php=62 ehp=1 roll=1/0 desc="fumble" + [11] r6 Sudden Death enemy hit dmg=9 php=53 ehp=1 roll=9/0 desc="" + [12] r7 Sudden Death player miss dmg=0 php=53 ehp=1 roll=1/0 desc="fumble" + [13] r7 Sudden Death enemy hit dmg=10 php=43 ehp=1 roll=17/0 desc="" + [14] r8 Sudden Death player miss dmg=0 php=43 ehp=1 roll=1/0 desc="fumble" + [15] r8 Sudden Death enemy crit dmg=20 php=23 ehp=1 roll=20/0 desc="" + [16] r8 exhaust system timeout dmg=0 php=23 ehp=1 roll=0/0 desc="" + +=== dungeon_phases seed=2 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=54 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4600 + [00] r1 Opening player hit dmg=10 php=100 ehp=50 roll=16/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=50 roll=16/0 desc="" + [02] r2 Clash player hit dmg=12 php=93 ehp=38 roll=16/0 desc="" + [03] r2 Clash enemy hit dmg=8 php=85 ehp=38 roll=12/0 desc="" + [04] r3 Clash enemy crit dmg=16 php=69 ehp=38 roll=20/0 desc="" + [05] r3 Clash player hit dmg=13 php=69 ehp=25 roll=4/0 desc="" + [06] r4 Clash player hit dmg=15 php=69 ehp=10 roll=15/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=60 ehp=10 roll=6/0 desc="" + [08] r4 Clash environment environmental dmg=2 php=58 ehp=10 roll=0/0 desc="" + [09] r5 Decisive enemy block dmg=4 php=54 ehp=10 roll=14/0 desc="" + [10] r5 Decisive player miss dmg=0 php=54 ehp=10 roll=1/0 desc="fumble" + [11] r6 Sudden Death player hit dmg=14 php=54 ehp=0 roll=12/0 desc="" + +=== dungeon_phases seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=70 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3000 + [00] r1 Opening player block dmg=6 php=100 ehp=54 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=54 roll=8/0 desc="" + [02] r2 Clash player hit dmg=14 php=93 ehp=40 roll=10/0 desc="" + [03] r2 Clash enemy hit dmg=7 php=86 ehp=40 roll=14/0 desc="" + [04] r3 Clash player hit dmg=13 php=86 ehp=27 roll=9/0 desc="" + [05] r3 Clash enemy hit dmg=9 php=77 ehp=27 roll=18/0 desc="" + [06] r4 Decisive player hit dmg=14 php=77 ehp=13 roll=13/0 desc="" + [07] r4 Decisive enemy hit dmg=7 php=70 ehp=13 roll=18/0 desc="" + [08] r5 Sudden Death player hit dmg=13 php=70 ehp=0 roll=6/0 desc="" + +=== dungeon_phases seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=69 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3100 + [00] r1 Opening enemy miss dmg=0 php=100 ehp=60 roll=1/0 desc="fumble" + [01] r1 Opening player hit dmg=11 php=100 ehp=49 roll=11/0 desc="" + [02] r2 Clash player hit dmg=13 php=100 ehp=36 roll=15/0 desc="" + [03] r2 Clash enemy hit dmg=9 php=91 ehp=36 roll=7/0 desc="" + [04] r2 Clash environment environmental dmg=5 php=86 ehp=36 roll=0/0 desc="" + [05] r3 Clash player hit dmg=13 php=86 ehp=23 roll=4/0 desc="" + [06] r3 Clash enemy hit dmg=9 php=77 ehp=23 roll=6/0 desc="" + [07] r4 Clash player hit dmg=12 php=77 ehp=11 roll=6/0 desc="" + [08] r4 Clash enemy hit dmg=8 php=69 ehp=11 roll=18/0 desc="" + [09] r5 Decisive player hit dmg=13 php=69 ehp=0 roll=8/0 desc="" + +=== dungeon_phases seed=42 === +result: won=true timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=45 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5500 + [00] r1 Opening enemy hit dmg=6 php=94 ehp=60 roll=11/0 desc="" + [01] r1 Opening player miss dmg=0 php=94 ehp=60 roll=1/0 desc="fumble" + [02] r1 Opening environment environmental dmg=3 php=91 ehp=60 roll=0/0 desc="" + [03] r2 Clash player hit dmg=12 php=91 ehp=48 roll=15/0 desc="" + [04] r2 Clash enemy hit dmg=8 php=83 ehp=48 roll=9/0 desc="" + [05] r3 Clash player hit dmg=14 php=83 ehp=34 roll=2/0 desc="" + [06] r3 Clash enemy hit dmg=8 php=75 ehp=34 roll=9/0 desc="" + [07] r4 Clash player hit dmg=15 php=75 ehp=19 roll=6/0 desc="" + [08] r4 Clash enemy hit dmg=7 php=68 ehp=19 roll=12/0 desc="" + [09] r5 Decisive player miss dmg=0 php=68 ehp=19 roll=1/0 desc="fumble" + [10] r5 Decisive enemy hit dmg=8 php=60 ehp=19 roll=16/0 desc="" + [11] r6 Sudden Death player hit dmg=14 php=60 ehp=5 roll=15/0 desc="" + [12] r6 Sudden Death enemy hit dmg=10 php=50 ehp=5 roll=14/0 desc="" + [13] r6 Sudden Death environment environmental dmg=5 php=45 ehp=5 roll=0/0 desc="" + [14] r7 Sudden Death player hit dmg=17 php=45 ehp=0 roll=12/0 desc="" + +=== boss_phases seed=1 === +result: won=false timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=220 enemyEntry=220 enemyEnd=134 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3909 + [00] r1 Opening enemy hit dmg=14 php=86 ehp=220 roll=9/0 desc="" + [01] r1 Opening player hit dmg=9 php=86 ehp=211 roll=11/0 desc="" + [02] r2 Clash player hit dmg=13 php=86 ehp=198 roll=8/0 desc="" + [03] r2 Clash enemy hit dmg=16 php=70 ehp=198 roll=6/0 desc="" + [04] r3 Clash player hit dmg=11 php=70 ehp=187 roll=6/0 desc="" + [05] r3 Clash enemy hit dmg=18 php=52 ehp=187 roll=12/0 desc="" + [06] r4 Clash enemy hit dmg=16 php=36 ehp=187 roll=4/0 desc="" + [07] r4 Clash player hit dmg=13 php=36 ehp=174 roll=2/0 desc="" + [08] r5 Decisive player hit dmg=12 php=36 ehp=162 roll=19/0 desc="" + [09] r5 Decisive enemy hit dmg=17 php=19 ehp=162 roll=4/0 desc="" + [10] r6 Decisive player hit dmg=12 php=19 ehp=150 roll=15/0 desc="" + [11] r6 Decisive enemy hit dmg=18 php=1 ehp=150 roll=13/0 desc="" + [12] r7 Sudden Death player hit dmg=16 php=1 ehp=134 roll=6/0 desc="" + [13] r7 Sudden Death enemy hit dmg=21 php=0 ehp=134 roll=5/0 desc="" + +=== boss_phases seed=2 === +result: won=false timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=220 enemyEntry=220 enemyEnd=170 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2273 + [00] r1 Opening player hit dmg=10 php=100 ehp=210 roll=16/0 desc="" + [01] r1 Opening enemy hit dmg=16 php=84 ehp=210 roll=16/0 desc="" + [02] r2 Clash player hit dmg=12 php=84 ehp=198 roll=16/0 desc="" + [03] r2 Clash enemy hit dmg=18 php=66 ehp=198 roll=12/0 desc="" + [04] r3 Clash enemy crit dmg=36 php=30 ehp=198 roll=20/0 desc="" + [05] r3 Clash player hit dmg=13 php=30 ehp=185 roll=4/0 desc="" + [06] r4 Clash player hit dmg=15 php=30 ehp=170 roll=15/0 desc="" + [07] r4 Clash enemy hit dmg=20 php=10 ehp=170 roll=6/0 desc="" + [08] r4 Clash environment environmental dmg=2 php=8 ehp=170 roll=0/0 desc="" + [09] r5 Clash enemy block dmg=9 php=0 ehp=170 roll=14/0 desc="" + +=== boss_phases seed=3 === +result: won=false timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=220 enemyEntry=220 enemyEnd=145 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3409 + [00] r1 Opening player block dmg=6 php=100 ehp=214 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=16 php=84 ehp=214 roll=8/0 desc="" + [02] r2 Clash player hit dmg=14 php=84 ehp=200 roll=10/0 desc="" + [03] r2 Clash enemy hit dmg=16 php=68 ehp=200 roll=14/0 desc="" + [04] r3 Clash player hit dmg=13 php=68 ehp=187 roll=9/0 desc="" + [05] r3 Clash enemy hit dmg=20 php=48 ehp=187 roll=18/0 desc="" + [06] r4 Clash player hit dmg=13 php=48 ehp=174 roll=13/0 desc="" + [07] r4 Clash enemy hit dmg=15 php=33 ehp=174 roll=18/0 desc="" + [08] r5 Decisive player hit dmg=13 php=33 ehp=161 roll=9/0 desc="" + [09] r5 Decisive enemy block dmg=8 php=25 ehp=161 roll=4/0 desc="" + [10] r6 Decisive player hit dmg=16 php=25 ehp=145 roll=19/0 desc="" + [11] r6 Decisive enemy hit dmg=19 php=6 ehp=145 roll=12/0 desc="" + [12] r7 Sudden Death enemy hit dmg=23 php=0 ehp=145 roll=12/0 desc="" + +=== boss_phases seed=7 === +result: won=false timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=220 enemyEntry=220 enemyEnd=144 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3455 + [00] r1 Opening enemy miss dmg=0 php=100 ehp=220 roll=1/0 desc="fumble" + [01] r1 Opening player hit dmg=11 php=100 ehp=209 roll=11/0 desc="" + [02] r2 Clash player hit dmg=13 php=100 ehp=196 roll=15/0 desc="" + [03] r2 Clash enemy hit dmg=20 php=80 ehp=196 roll=7/0 desc="" + [04] r2 Clash environment environmental dmg=5 php=75 ehp=196 roll=0/0 desc="" + [05] r3 Clash player hit dmg=13 php=75 ehp=183 roll=4/0 desc="" + [06] r3 Clash enemy hit dmg=20 php=55 ehp=183 roll=6/0 desc="" + [07] r4 Clash player hit dmg=12 php=55 ehp=171 roll=6/0 desc="" + [08] r4 Clash enemy hit dmg=17 php=38 ehp=171 roll=18/0 desc="" + [09] r5 Clash player hit dmg=13 php=38 ehp=158 roll=8/0 desc="" + [10] r5 Clash enemy hit dmg=19 php=19 ehp=158 roll=5/0 desc="" + [11] r6 Decisive player hit dmg=14 php=19 ehp=144 roll=5/0 desc="" + [12] r6 Decisive enemy hit dmg=20 php=0 ehp=144 roll=16/0 desc="" + +=== boss_phases seed=42 === +result: won=false timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=220 enemyEntry=220 enemyEnd=167 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2409 + [00] r1 Opening enemy hit dmg=14 php=86 ehp=220 roll=11/0 desc="" + [01] r1 Opening player miss dmg=0 php=86 ehp=220 roll=1/0 desc="fumble" + [02] r1 Opening environment environmental dmg=3 php=83 ehp=220 roll=0/0 desc="" + [03] r2 Clash player hit dmg=12 php=83 ehp=208 roll=15/0 desc="" + [04] r2 Clash enemy hit dmg=17 php=66 ehp=208 roll=9/0 desc="" + [05] r3 Clash player hit dmg=14 php=66 ehp=194 roll=2/0 desc="" + [06] r3 Clash enemy hit dmg=18 php=48 ehp=194 roll=9/0 desc="" + [07] r4 Clash player hit dmg=15 php=48 ehp=179 roll=6/0 desc="" + [08] r4 Clash enemy hit dmg=15 php=33 ehp=179 roll=12/0 desc="" + [09] r5 Clash player miss dmg=0 php=33 ehp=179 roll=1/0 desc="fumble" + [10] r5 Clash enemy hit dmg=17 php=16 ehp=179 roll=16/0 desc="" + [11] r6 Decisive player hit dmg=12 php=16 ehp=167 roll=19/0 desc="" + [12] r6 Decisive enemy crit dmg=36 php=0 ehp=167 roll=20/0 desc="" + +=== strong_enemy seed=1 === +result: won=false timedOut=false rounds=4 + hp: playerStart=50 playerEntry=50 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=183 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0850 + [00] r1 Opening player hit dmg=4 php=50 ehp=196 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=15 php=35 ehp=196 roll=9/0 desc="" + [02] r2 Opening player hit dmg=3 php=35 ehp=193 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=13 php=22 ehp=193 roll=6/0 desc="" + [04] r3 Opening player hit dmg=3 php=22 ehp=190 roll=6/0 desc="" + [05] r3 Opening enemy hit dmg=16 php=6 ehp=190 roll=12/0 desc="" + [06] r4 Clash player hit dmg=7 php=6 ehp=183 roll=9/0 desc="" + [07] r4 Clash enemy hit dmg=33 php=0 ehp=183 roll=13/0 desc="" + +=== strong_enemy seed=2 === +result: won=false timedOut=false rounds=3 + hp: playerStart=50 playerEntry=50 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=187 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0650 + [00] r1 Opening player hit dmg=3 php=50 ehp=197 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=14 php=36 ehp=197 roll=4/0 desc="" + [02] r2 Opening player hit dmg=3 php=36 ehp=194 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=15 php=21 ehp=194 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=15 ehp=194 roll=0/0 desc="" + [05] r3 Clash player hit dmg=7 php=15 ehp=187 roll=7/0 desc="" + [06] r3 Clash enemy hit dmg=31 php=0 ehp=187 roll=16/0 desc="" + +=== strong_enemy seed=3 === +result: won=false timedOut=false rounds=3 + hp: playerStart=50 playerEntry=50 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=193 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0350 + [00] r1 Opening player hit dmg=3 php=50 ehp=197 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=14 php=36 ehp=197 roll=12/0 desc="" + [02] r2 Opening player hit dmg=4 php=36 ehp=193 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=14 php=22 ehp=193 roll=14/0 desc="" + [04] r3 Clash enemy hit dmg=28 php=0 ehp=193 roll=15/0 desc="" + +=== strong_enemy seed=7 === +result: won=false timedOut=false rounds=3 + hp: playerStart=50 playerEntry=50 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=185 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0750 + [00] r1 Opening player hit dmg=3 php=50 ehp=197 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=13 php=37 ehp=197 roll=15/0 desc="" + [02] r2 Opening player hit dmg=4 php=37 ehp=193 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=13 php=24 ehp=193 roll=19/0 desc="" + [04] r3 Clash player hit dmg=8 php=24 ehp=185 roll=13/0 desc="" + [05] r3 Clash enemy crit dmg=62 php=0 ehp=185 roll=20/0 desc="" + +=== strong_enemy seed=42 === +result: won=false timedOut=false rounds=3 + hp: playerStart=50 playerEntry=50 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=185 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0750 + [00] r1 Opening player hit dmg=3 php=50 ehp=197 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=14 php=36 ehp=197 roll=17/0 desc="" + [02] r2 Opening player hit dmg=4 php=36 ehp=193 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=16 php=20 ehp=193 roll=6/0 desc="" + [04] r3 Clash player hit dmg=8 php=20 ehp=185 roll=16/0 desc="" + [05] r3 Clash enemy hit dmg=29 php=0 ehp=185 roll=6/0 desc="" + +=== sniper_kill seed=1 === +result: won=true timedOut=false rounds=0 + hp: playerStart=100 playerEntry=100 playerEnd=100 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=true misty=false closeness=0.0000 + [00] r0 pre_combat npc sniper_kill dmg=60 php=100 ehp=0 roll=0/0 desc="Arina" + +=== sniper_kill seed=2 === +result: won=true timedOut=false rounds=0 + hp: playerStart=100 playerEntry=100 playerEnd=100 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=true misty=false closeness=0.0000 + [00] r0 pre_combat npc sniper_kill dmg=60 php=100 ehp=0 roll=0/0 desc="Arina" + +=== sniper_kill seed=3 === +result: won=true timedOut=false rounds=0 + hp: playerStart=100 playerEntry=100 playerEnd=100 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=true misty=false closeness=0.0000 + [00] r0 pre_combat npc sniper_kill dmg=60 php=100 ehp=0 roll=0/0 desc="Arina" + +=== sniper_kill seed=7 === +result: won=true timedOut=false rounds=0 + hp: playerStart=100 playerEntry=100 playerEnd=100 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=true misty=false closeness=0.0000 + [00] r0 pre_combat npc sniper_kill dmg=60 php=100 ehp=0 roll=0/0 desc="Arina" + +=== sniper_kill seed=42 === +result: won=true timedOut=false rounds=0 + hp: playerStart=100 playerEntry=100 playerEnd=100 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=true misty=false closeness=0.0000 + [00] r0 pre_combat npc sniper_kill dmg=60 php=100 ehp=0 roll=0/0 desc="Arina" + +=== flat_dmg_start seed=1 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=75 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2500 + [00] r0 pre_combat consumable flat_damage dmg=20 php=100 ehp=40 roll=0/0 desc="" + [01] r1 Opening player hit dmg=9 php=100 ehp=31 roll=3/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=31 roll=9/0 desc="" + [03] r2 Opening player hit dmg=8 php=95 ehp=23 roll=8/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=91 ehp=23 roll=6/0 desc="" + [05] r3 Opening player hit dmg=7 php=91 ehp=16 roll=6/0 desc="" + [06] r3 Opening enemy hit dmg=5 php=86 ehp=16 roll=12/0 desc="" + [07] r4 Clash player hit dmg=15 php=86 ehp=1 roll=9/0 desc="" + [08] r4 Clash enemy hit dmg=11 php=75 ehp=1 roll=13/0 desc="" + [09] r5 Clash player hit dmg=14 php=75 ehp=0 roll=8/0 desc="" + +=== flat_dmg_start seed=2 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=64 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3600 + [00] r0 pre_combat consumable flat_damage dmg=20 php=100 ehp=40 roll=0/0 desc="" + [01] r1 Opening player hit dmg=8 php=100 ehp=32 roll=5/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=32 roll=4/0 desc="" + [03] r2 Opening player hit dmg=7 php=96 ehp=25 roll=16/0 desc="" + [04] r2 Opening enemy hit dmg=5 php=91 ehp=25 roll=12/0 desc="" + [05] r2 Opening environment environmental dmg=6 php=85 ehp=25 roll=0/0 desc="" + [06] r3 Clash player hit dmg=16 php=85 ehp=9 roll=7/0 desc="" + [07] r3 Clash enemy hit dmg=10 php=75 ehp=9 roll=16/0 desc="" + [08] r4 Clash enemy hit dmg=11 php=64 ehp=9 roll=18/0 desc="" + [09] r4 Clash player hit dmg=14 php=64 ehp=0 roll=2/0 desc="" + +=== flat_dmg_start seed=3 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=74 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2600 + [00] r0 pre_combat consumable flat_damage dmg=20 php=100 ehp=40 roll=0/0 desc="" + [01] r1 Opening player hit dmg=7 php=100 ehp=33 roll=5/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=33 roll=12/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=25 roll=10/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=92 ehp=25 roll=14/0 desc="" + [05] r3 Clash enemy hit dmg=9 php=83 ehp=25 roll=15/0 desc="" + [06] r3 Clash player hit dmg=17 php=83 ehp=8 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=74 ehp=8 roll=2/0 desc="" + [08] r4 Clash player hit dmg=16 php=74 ehp=0 roll=17/0 desc="" + +=== flat_dmg_start seed=7 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=72 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2800 + [00] r0 pre_combat consumable flat_damage dmg=20 php=100 ehp=40 roll=0/0 desc="" + [01] r1 Opening player hit dmg=8 php=100 ehp=32 roll=11/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=32 roll=15/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=24 roll=8/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=92 ehp=24 roll=19/0 desc="" + [05] r3 Clash player hit dmg=17 php=92 ehp=7 roll=13/0 desc="" + [06] r3 Clash enemy crit dmg=20 php=72 ehp=7 roll=20/0 desc="" + [07] r4 Clash player hit dmg=17 php=72 ehp=0 roll=8/0 desc="" + +=== flat_dmg_start seed=42 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=77 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2300 + [00] r0 pre_combat consumable flat_damage dmg=20 php=100 ehp=40 roll=0/0 desc="" + [01] r1 Opening player hit dmg=8 php=100 ehp=32 roll=18/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=32 roll=17/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=24 roll=18/0 desc="" + [04] r2 Opening enemy hit dmg=5 php=91 ehp=24 roll=6/0 desc="" + [05] r3 Clash player hit dmg=18 php=91 ehp=6 roll=16/0 desc="" + [06] r3 Clash enemy hit dmg=9 php=82 ehp=6 roll=6/0 desc="" + [07] r4 Clash enemy block dmg=5 php=77 ehp=6 roll=9/0 desc="" + [08] r4 Clash player hit dmg=15 php=77 ehp=0 roll=19/0 desc="" + +=== spell_pre_damage seed=1 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=75 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2500 + [00] r0 pre_combat player spell_cast dmg=18 php=100 ehp=42 roll=0/0 desc="Fireball" + [01] r1 Opening player hit dmg=9 php=100 ehp=33 roll=3/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=33 roll=9/0 desc="" + [03] r2 Opening player hit dmg=8 php=95 ehp=25 roll=8/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=91 ehp=25 roll=6/0 desc="" + [05] r3 Opening player hit dmg=7 php=91 ehp=18 roll=6/0 desc="" + [06] r3 Opening enemy hit dmg=5 php=86 ehp=18 roll=12/0 desc="" + [07] r4 Clash player hit dmg=15 php=86 ehp=3 roll=9/0 desc="" + [08] r4 Clash enemy hit dmg=11 php=75 ehp=3 roll=13/0 desc="" + [09] r5 Clash player hit dmg=14 php=75 ehp=0 roll=8/0 desc="" + +=== spell_pre_damage seed=2 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=64 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3600 + [00] r0 pre_combat player spell_cast dmg=18 php=100 ehp=42 roll=0/0 desc="Fireball" + [01] r1 Opening player hit dmg=8 php=100 ehp=34 roll=5/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=34 roll=4/0 desc="" + [03] r2 Opening player hit dmg=7 php=96 ehp=27 roll=16/0 desc="" + [04] r2 Opening enemy hit dmg=5 php=91 ehp=27 roll=12/0 desc="" + [05] r2 Opening environment environmental dmg=6 php=85 ehp=27 roll=0/0 desc="" + [06] r3 Clash player hit dmg=16 php=85 ehp=11 roll=7/0 desc="" + [07] r3 Clash enemy hit dmg=10 php=75 ehp=11 roll=16/0 desc="" + [08] r4 Clash enemy hit dmg=11 php=64 ehp=11 roll=18/0 desc="" + [09] r4 Clash player hit dmg=14 php=64 ehp=0 roll=2/0 desc="" + +=== spell_pre_damage seed=3 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=74 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2600 + [00] r0 pre_combat player spell_cast dmg=18 php=100 ehp=42 roll=0/0 desc="Fireball" + [01] r1 Opening player hit dmg=7 php=100 ehp=35 roll=5/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=35 roll=12/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=27 roll=10/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=92 ehp=27 roll=14/0 desc="" + [05] r3 Clash enemy hit dmg=9 php=83 ehp=27 roll=15/0 desc="" + [06] r3 Clash player hit dmg=17 php=83 ehp=10 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=74 ehp=10 roll=2/0 desc="" + [08] r4 Clash player hit dmg=16 php=74 ehp=0 roll=17/0 desc="" + +=== spell_pre_damage seed=7 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=72 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2800 + [00] r0 pre_combat player spell_cast dmg=18 php=100 ehp=42 roll=0/0 desc="Fireball" + [01] r1 Opening player hit dmg=8 php=100 ehp=34 roll=11/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=34 roll=15/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=26 roll=8/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=92 ehp=26 roll=19/0 desc="" + [05] r3 Clash player hit dmg=17 php=92 ehp=9 roll=13/0 desc="" + [06] r3 Clash enemy crit dmg=20 php=72 ehp=9 roll=20/0 desc="" + [07] r4 Clash player hit dmg=17 php=72 ehp=0 roll=8/0 desc="" + +=== spell_pre_damage seed=42 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=77 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2300 + [00] r0 pre_combat player spell_cast dmg=18 php=100 ehp=42 roll=0/0 desc="Fireball" + [01] r1 Opening player hit dmg=8 php=100 ehp=34 roll=18/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=34 roll=17/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=26 roll=18/0 desc="" + [04] r2 Opening enemy hit dmg=5 php=91 ehp=26 roll=6/0 desc="" + [05] r3 Clash player hit dmg=18 php=91 ehp=8 roll=16/0 desc="" + [06] r3 Clash enemy hit dmg=9 php=82 ehp=8 roll=6/0 desc="" + [07] r4 Clash enemy block dmg=5 php=77 ehp=8 roll=9/0 desc="" + [08] r4 Clash player hit dmg=15 php=77 ehp=0 roll=19/0 desc="" + +=== spell_enemy_skip_first seed=1 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=69 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3100 + [00] r0 pre_combat player spell_cast dmg=5 php=100 ehp=55 roll=0/0 desc="Hold Person" + [01] r1 Opening enemy spell_held dmg=0 php=100 ehp=55 roll=0/0 desc="" + [02] r1 Opening player hit dmg=9 php=100 ehp=46 roll=3/0 desc="" + [03] r1 Opening environment environmental dmg=3 php=97 ehp=46 roll=0/0 desc="" + [04] r2 Opening player hit dmg=8 php=97 ehp=38 roll=4/0 desc="" + [05] r2 Opening enemy hit dmg=5 php=92 ehp=38 roll=12/0 desc="" + [06] r2 Opening environment environmental dmg=5 php=87 ehp=38 roll=0/0 desc="" + [07] r3 Opening player hit dmg=9 php=87 ehp=29 roll=6/0 desc="" + [08] r3 Opening enemy hit dmg=4 php=83 ehp=29 roll=15/0 desc="" + [09] r3 Opening environment environmental dmg=3 php=80 ehp=29 roll=0/0 desc="" + [10] r4 Clash player hit dmg=15 php=80 ehp=14 roll=9/0 desc="" + [11] r4 Clash enemy hit dmg=11 php=69 ehp=14 roll=13/0 desc="" + [12] r5 Clash player hit dmg=14 php=69 ehp=0 roll=8/0 desc="" + +=== spell_enemy_skip_first seed=2 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=84 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.1600 + [00] r0 pre_combat player spell_cast dmg=5 php=100 ehp=55 roll=0/0 desc="Hold Person" + [01] r1 Opening enemy spell_held dmg=0 php=100 ehp=55 roll=0/0 desc="" + [02] r1 Opening player hit dmg=8 php=100 ehp=47 roll=5/0 desc="" + [03] r2 Opening player hit dmg=8 php=100 ehp=39 roll=4/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=96 ehp=39 roll=16/0 desc="" + [05] r2 Opening environment environmental dmg=2 php=94 ehp=39 roll=0/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=84 ehp=39 roll=10/0 desc="" + [07] r3 Clash player hit dmg=16 php=84 ehp=23 roll=7/0 desc="" + [08] r4 Clash player crit dmg=32 php=84 ehp=0 roll=20/0 desc="" + +=== spell_enemy_skip_first seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=62 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3800 + [00] r0 pre_combat player spell_cast dmg=5 php=100 ehp=55 roll=0/0 desc="Hold Person" + [01] r1 Opening enemy spell_held dmg=0 php=100 ehp=55 roll=0/0 desc="" + [02] r1 Opening player hit dmg=7 php=100 ehp=48 roll=5/0 desc="" + [03] r2 Opening player hit dmg=7 php=100 ehp=41 roll=3/0 desc="" + [04] r2 Opening enemy hit dmg=5 php=95 ehp=41 roll=10/0 desc="" + [05] r3 Clash player hit dmg=15 php=95 ehp=26 roll=5/0 desc="" + [06] r3 Clash enemy hit dmg=9 php=86 ehp=26 roll=15/0 desc="" + [07] r4 Clash player hit dmg=16 php=86 ehp=10 roll=16/0 desc="" + [08] r4 Clash enemy hit dmg=9 php=77 ehp=10 roll=2/0 desc="" + [09] r4 Clash environment environmental dmg=6 php=71 ehp=10 roll=0/0 desc="" + [10] r5 Clash enemy hit dmg=9 php=62 ehp=10 roll=16/0 desc="" + [11] r5 Clash player hit dmg=17 php=62 ehp=0 roll=17/0 desc="" + +=== spell_enemy_skip_first seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=67 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3300 + [00] r0 pre_combat player spell_cast dmg=5 php=100 ehp=55 roll=0/0 desc="Hold Person" + [01] r1 Opening enemy spell_held dmg=0 php=100 ehp=55 roll=0/0 desc="" + [02] r1 Opening player hit dmg=8 php=100 ehp=47 roll=11/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=96 ehp=47 roll=6/0 desc="" + [04] r2 Opening player hit dmg=8 php=96 ehp=39 roll=8/0 desc="" + [05] r3 Clash player hit dmg=15 php=96 ehp=24 roll=11/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=86 ehp=24 roll=13/0 desc="" + [07] r4 Clash player hit dmg=18 php=86 ehp=6 roll=13/0 desc="" + [08] r4 Clash enemy hit dmg=10 php=76 ehp=6 roll=8/0 desc="" + [09] r5 Clash enemy hit dmg=9 php=67 ehp=6 roll=12/0 desc="" + [10] r5 Clash player hit dmg=16 php=67 ehp=0 roll=11/0 desc="" + +=== spell_enemy_skip_first seed=42 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=65 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3500 + [00] r0 pre_combat player spell_cast dmg=5 php=100 ehp=55 roll=0/0 desc="Hold Person" + [01] r1 Opening enemy spell_held dmg=0 php=100 ehp=55 roll=0/0 desc="" + [02] r1 Opening player hit dmg=8 php=100 ehp=47 roll=18/0 desc="" + [03] r1 Opening environment environmental dmg=3 php=97 ehp=47 roll=0/0 desc="" + [04] r2 Opening player hit dmg=7 php=97 ehp=40 roll=12/0 desc="" + [05] r2 Opening enemy hit dmg=5 php=92 ehp=40 roll=13/0 desc="" + [06] r3 Clash player hit dmg=16 php=92 ehp=24 roll=2/0 desc="" + [07] r3 Clash enemy hit dmg=10 php=82 ehp=24 roll=9/0 desc="" + [08] r4 Clash player hit dmg=18 php=82 ehp=6 roll=6/0 desc="" + [09] r4 Clash enemy hit dmg=8 php=74 ehp=6 roll=12/0 desc="" + [10] r5 Clash player miss dmg=0 php=74 ehp=6 roll=1/0 desc="fumble" + [11] r5 Clash enemy hit dmg=9 php=65 ehp=6 roll=16/0 desc="" + [12] r6 Clash player hit dmg=14 php=65 ehp=0 roll=19/0 desc="" + +=== heal_item seed=1 === +result: won=true timedOut=false rounds=8 + hp: playerStart=100 playerEntry=100 playerEnd=17 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.8300 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=10 php=90 ehp=51 roll=9/0 desc="" + [02] r2 Opening player hit dmg=8 php=90 ehp=43 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=9 php=81 ehp=43 roll=6/0 desc="" + [04] r3 Opening player hit dmg=7 php=81 ehp=36 roll=6/0 desc="" + [05] r3 Opening enemy hit dmg=10 php=71 ehp=36 roll=12/0 desc="" + [06] r4 Clash player hit dmg=15 php=71 ehp=21 roll=9/0 desc="" + [07] r4 Clash enemy hit dmg=22 php=49 ehp=21 roll=13/0 desc="" + [08] r4 Clash consumable heal_item dmg=30 php=79 ehp=21 roll=0/0 desc="" + [09] r5 Clash player hit dmg=14 php=79 ehp=7 roll=8/0 desc="" + [10] r5 Clash enemy hit dmg=18 php=61 ehp=7 roll=19/0 desc="" + [11] r6 Clash player miss dmg=0 php=61 ehp=7 roll=1/0 desc="fumble" + [12] r6 Clash enemy hit dmg=19 php=42 ehp=7 roll=9/0 desc="" + [13] r7 Clash player miss dmg=0 php=42 ehp=7 roll=1/0 desc="fumble" + [14] r7 Clash enemy hit dmg=22 php=20 ehp=7 roll=17/0 desc="" + [15] r7 Clash environment environmental dmg=3 php=17 ehp=7 roll=0/0 desc="" + [16] r8 Decisive player crit dmg=30 php=17 ehp=0 roll=20/0 desc="" + +=== heal_item seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=58 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4200 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=52 roll=4/0 desc="" + [02] r2 Opening player hit dmg=7 php=91 ehp=45 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=10 php=81 ehp=45 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=75 ehp=45 roll=0/0 desc="" + [05] r3 Clash player hit dmg=16 php=75 ehp=29 roll=7/0 desc="" + [06] r3 Clash enemy hit dmg=21 php=54 ehp=29 roll=16/0 desc="" + [07] r3 Clash consumable heal_item dmg=30 php=84 ehp=29 roll=0/0 desc="" + [08] r4 Clash enemy hit dmg=22 php=62 ehp=29 roll=18/0 desc="" + [09] r4 Clash player hit dmg=14 php=62 ehp=15 roll=2/0 desc="" + [10] r4 Clash environment environmental dmg=4 php=58 ehp=15 roll=0/0 desc="" + [11] r5 Clash player hit dmg=16 php=58 ehp=0 roll=3/0 desc="" + +=== heal_item seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=75 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2500 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=53 roll=12/0 desc="" + [02] r2 Opening player hit dmg=8 php=91 ehp=45 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=9 php=82 ehp=45 roll=14/0 desc="" + [04] r3 Clash enemy hit dmg=18 php=64 ehp=45 roll=15/0 desc="" + [05] r3 Clash player hit dmg=17 php=64 ehp=28 roll=2/0 desc="" + [06] r4 Clash enemy hit dmg=19 php=45 ehp=28 roll=2/0 desc="" + [07] r4 Clash player hit dmg=16 php=45 ehp=12 roll=17/0 desc="" + [08] r4 Clash consumable heal_item dmg=30 php=75 ehp=12 roll=0/0 desc="" + [09] r5 Clash player hit dmg=14 php=75 ehp=0 roll=6/0 desc="" + +=== heal_item seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=55 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4500 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=52 roll=15/0 desc="" + [02] r2 Opening player hit dmg=8 php=91 ehp=44 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=8 php=83 ehp=44 roll=19/0 desc="" + [04] r3 Clash player hit dmg=17 php=83 ehp=27 roll=13/0 desc="" + [05] r3 Clash enemy crit dmg=40 php=43 ehp=27 roll=20/0 desc="" + [06] r3 Clash consumable heal_item dmg=30 php=73 ehp=27 roll=0/0 desc="" + [07] r4 Clash player hit dmg=17 php=73 ehp=10 roll=8/0 desc="" + [08] r4 Clash enemy hit dmg=18 php=55 ehp=10 roll=8/0 desc="" + [09] r5 Clash player hit dmg=16 php=55 ehp=0 roll=11/0 desc="" + +=== heal_item seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=81 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.1900 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=52 roll=17/0 desc="" + [02] r2 Opening player hit dmg=8 php=91 ehp=44 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=10 php=81 ehp=44 roll=6/0 desc="" + [04] r3 Clash player hit dmg=18 php=81 ehp=26 roll=16/0 desc="" + [05] r3 Clash enemy hit dmg=19 php=62 ehp=26 roll=6/0 desc="" + [06] r4 Clash enemy block dmg=11 php=51 ehp=26 roll=9/0 desc="" + [07] r4 Clash player hit dmg=15 php=51 ehp=11 roll=19/0 desc="" + [08] r4 Clash consumable heal_item dmg=30 php=81 ehp=11 roll=0/0 desc="" + [09] r5 Clash player hit dmg=14 php=81 ehp=0 roll=5/0 desc="" + +=== ward_absorb seed=1 === +result: won=false timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=60 enemyEntry=60 enemyEnd=5 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9167 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening consumable ward_absorb dmg=0 php=100 ehp=51 roll=0/0 desc="" + [02] r2 Opening player hit dmg=8 php=100 ehp=43 roll=4/0 desc="" + [03] r2 Opening enemy hit dmg=17 php=83 ehp=43 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=5 php=78 ehp=43 roll=0/0 desc="" + [05] r3 Opening player hit dmg=9 php=78 ehp=34 roll=6/0 desc="" + [06] r3 Opening enemy hit dmg=14 php=64 ehp=34 roll=15/0 desc="" + [07] r3 Opening environment environmental dmg=3 php=61 ehp=34 roll=0/0 desc="" + [08] r4 Clash player hit dmg=15 php=61 ehp=19 roll=9/0 desc="" + [09] r4 Clash enemy hit dmg=33 php=28 ehp=19 roll=13/0 desc="" + [10] r5 Clash player hit dmg=14 php=28 ehp=5 roll=8/0 desc="" + [11] r5 Clash enemy hit dmg=28 php=0 ehp=5 roll=19/0 desc="" + +=== ward_absorb seed=2 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=62 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3800 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening consumable ward_absorb dmg=0 php=100 ehp=52 roll=0/0 desc="" + [02] r2 Opening player hit dmg=8 php=100 ehp=44 roll=13/0 desc="" + [03] r2 Opening enemy block dmg=7 php=93 ehp=44 roll=5/0 desc="" + [04] r3 Clash enemy hit dmg=31 php=62 ehp=44 roll=10/0 desc="" + [05] r3 Clash player hit dmg=16 php=62 ehp=28 roll=7/0 desc="" + [06] r4 Clash player crit dmg=32 php=62 ehp=0 roll=20/0 desc="" + +=== ward_absorb seed=3 === +result: won=false timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=60 enemyEntry=60 enemyEnd=13 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.7833 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening consumable ward_absorb dmg=0 php=100 ehp=53 roll=0/0 desc="" + [02] r2 Opening player hit dmg=7 php=100 ehp=46 roll=6/0 desc="" + [03] r2 Opening enemy hit dmg=16 php=84 ehp=46 roll=5/0 desc="" + [04] r3 Clash enemy hit dmg=34 php=50 ehp=46 roll=5/0 desc="" + [05] r3 Clash player hit dmg=16 php=50 ehp=30 roll=11/0 desc="" + [06] r4 Clash player hit dmg=17 php=50 ehp=13 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=31 php=19 ehp=13 roll=19/0 desc="" + [08] r5 Clash enemy hit dmg=29 php=0 ehp=13 roll=16/0 desc="" + +=== ward_absorb seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=32 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6800 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening consumable ward_absorb dmg=0 php=100 ehp=52 roll=0/0 desc="" + [02] r1 Opening environment environmental dmg=5 php=95 ehp=52 roll=0/0 desc="" + [03] r2 Opening player hit dmg=7 php=95 ehp=45 roll=16/0 desc="" + [04] r2 Opening enemy block dmg=8 php=87 ehp=45 roll=11/0 desc="" + [05] r3 Clash player hit dmg=17 php=87 ehp=28 roll=15/0 desc="" + [06] r3 Clash enemy hit dmg=27 php=60 ehp=28 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=28 php=32 ehp=28 roll=9/0 desc="" + [08] r4 Clash player hit dmg=14 php=32 ehp=14 roll=10/0 desc="" + [09] r5 Clash player hit dmg=18 php=32 ehp=0 roll=11/0 desc="" + +=== ward_absorb seed=42 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=1 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9900 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening consumable ward_absorb dmg=0 php=100 ehp=52 roll=0/0 desc="" + [02] r2 Opening player hit dmg=7 php=100 ehp=45 roll=12/0 desc="" + [03] r2 Opening enemy hit dmg=16 php=84 ehp=45 roll=13/0 desc="" + [04] r3 Clash player hit dmg=16 php=84 ehp=29 roll=2/0 desc="" + [05] r3 Clash enemy hit dmg=30 php=54 ehp=29 roll=9/0 desc="" + [06] r4 Clash player hit dmg=18 php=54 ehp=11 roll=6/0 desc="" + [07] r4 Clash enemy hit dmg=25 php=29 ehp=11 roll=12/0 desc="" + [08] r5 Clash player miss dmg=0 php=29 ehp=11 roll=1/0 desc="fumble" + [09] r5 Clash enemy hit dmg=28 php=1 ehp=11 roll=16/0 desc="" + [10] r6 Clash player hit dmg=14 php=1 ehp=0 roll=19/0 desc="" + +=== spore_cloud seed=1 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=59 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4100 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=51 roll=5/0 desc="" + [02] r1 Opening environment environmental dmg=4 php=89 ehp=51 roll=0/0 desc="" + [03] r2 Opening player hit dmg=7 php=89 ehp=44 roll=6/0 desc="" + [04] r2 Opening enemy hit dmg=8 php=81 ehp=44 roll=2/0 desc="" + [05] r3 Opening player hit dmg=7 php=81 ehp=37 roll=8/0 desc="" + [06] r3 Opening consumable spore_miss dmg=0 php=81 ehp=37 roll=0/0 desc="" + [07] r3 Opening environment environmental dmg=6 php=75 ehp=37 roll=0/0 desc="" + [08] r4 Clash enemy hit dmg=16 php=59 ehp=37 roll=13/0 desc="" + [09] r4 Clash player hit dmg=15 php=59 ehp=22 roll=15/0 desc="" + [10] r5 Clash player hit dmg=17 php=59 ehp=5 roll=18/0 desc="" + [11] r5 Clash consumable spore_miss dmg=0 php=59 ehp=5 roll=0/0 desc="" + [12] r6 Clash player hit dmg=16 php=59 ehp=0 roll=13/0 desc="" + +=== spore_cloud seed=2 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=35 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6500 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=12/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=51 roll=3/0 desc="" + [02] r2 Opening player miss dmg=0 php=93 ehp=51 roll=1/0 desc="fumble" + [03] r2 Opening enemy hit dmg=7 php=86 ehp=51 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=80 ehp=51 roll=0/0 desc="" + [05] r3 Clash player hit dmg=16 php=80 ehp=35 roll=4/0 desc="" + [06] r3 Clash enemy hit dmg=16 php=64 ehp=35 roll=2/0 desc="" + [07] r4 Clash player hit dmg=15 php=64 ehp=20 roll=19/0 desc="" + [08] r4 Clash enemy hit dmg=13 php=51 ehp=20 roll=2/0 desc="" + [09] r5 Clash enemy hit dmg=16 php=35 ehp=20 roll=12/0 desc="" + [10] r5 Clash player hit dmg=16 php=35 ehp=4 roll=19/0 desc="" + [11] r6 Clash player hit dmg=16 php=35 ehp=0 roll=16/0 desc="" + +=== spore_cloud seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=51 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4900 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=53 roll=5/0 desc="" + [02] r1 Opening environment environmental dmg=3 php=90 ehp=53 roll=0/0 desc="" + [03] r2 Opening player hit dmg=7 php=90 ehp=46 roll=14/0 desc="" + [04] r2 Opening enemy hit dmg=8 php=82 ehp=46 roll=8/0 desc="" + [05] r3 Clash player hit dmg=16 php=82 ehp=30 roll=12/0 desc="" + [06] r3 Clash enemy hit dmg=16 php=66 ehp=30 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=15 php=51 ehp=30 roll=2/0 desc="" + [08] r4 Clash player hit dmg=16 php=51 ehp=14 roll=9/0 desc="" + [09] r5 Clash consumable spore_miss dmg=0 php=51 ehp=14 roll=0/0 desc="" + [10] r5 Clash player hit dmg=15 php=51 ehp=0 roll=12/0 desc="" + +=== spore_cloud seed=7 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=72 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2800 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=10/0 desc="" + [01] r1 Opening enemy hit dmg=8 php=92 ehp=52 roll=3/0 desc="" + [02] r2 Opening enemy block dmg=4 php=88 ehp=52 roll=11/0 desc="" + [03] r2 Opening player hit dmg=8 php=88 ehp=44 roll=16/0 desc="" + [04] r3 Clash player crit dmg=32 php=88 ehp=12 roll=20/0 desc="" + [05] r3 Clash enemy hit dmg=16 php=72 ehp=12 roll=13/0 desc="" + [06] r4 Clash player hit dmg=18 php=72 ehp=0 roll=6/0 desc="" + +=== spore_cloud seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=45 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5500 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=13/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=53 roll=5/0 desc="" + [02] r2 Opening player hit dmg=8 php=93 ehp=45 roll=9/0 desc="" + [03] r2 Opening enemy miss dmg=0 php=93 ehp=45 roll=1/0 desc="fumble" + [04] r3 Clash player hit dmg=16 php=93 ehp=29 roll=9/0 desc="" + [05] r3 Clash enemy hit dmg=17 php=76 ehp=29 roll=19/0 desc="" + [06] r4 Clash player hit dmg=15 php=76 ehp=14 roll=3/0 desc="" + [07] r4 Clash enemy hit dmg=14 php=62 ehp=14 roll=3/0 desc="" + [08] r5 Clash enemy hit dmg=17 php=45 ehp=14 roll=4/0 desc="" + [09] r5 Clash player hit dmg=15 php=45 ehp=0 roll=15/0 desc="" + +=== reflect_next seed=1 === +result: won=false timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=60 enemyEntry=60 enemyEnd=2 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9667 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=10 php=90 ehp=51 roll=9/0 desc="" + [02] r1 Opening consumable reflect_damage dmg=5 php=90 ehp=46 roll=0/0 desc="" + [03] r2 Opening player hit dmg=8 php=90 ehp=38 roll=8/0 desc="" + [04] r2 Opening enemy hit dmg=9 php=81 ehp=38 roll=6/0 desc="" + [05] r3 Opening player hit dmg=7 php=81 ehp=31 roll=6/0 desc="" + [06] r3 Opening enemy hit dmg=10 php=71 ehp=31 roll=12/0 desc="" + [07] r4 Clash player hit dmg=15 php=71 ehp=16 roll=9/0 desc="" + [08] r4 Clash enemy hit dmg=22 php=49 ehp=16 roll=13/0 desc="" + [09] r5 Clash player hit dmg=14 php=49 ehp=2 roll=8/0 desc="" + [10] r5 Clash enemy hit dmg=18 php=31 ehp=2 roll=19/0 desc="" + [11] r6 Clash player miss dmg=0 php=31 ehp=2 roll=1/0 desc="fumble" + [12] r6 Clash enemy hit dmg=19 php=12 ehp=2 roll=9/0 desc="" + [13] r7 Clash player miss dmg=0 php=12 ehp=2 roll=1/0 desc="fumble" + [14] r7 Clash enemy hit dmg=22 php=0 ehp=2 roll=17/0 desc="" + +=== reflect_next seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=28 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.7200 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=52 roll=4/0 desc="" + [02] r1 Opening consumable reflect_damage dmg=4 php=91 ehp=48 roll=0/0 desc="" + [03] r2 Opening player hit dmg=7 php=91 ehp=41 roll=16/0 desc="" + [04] r2 Opening enemy hit dmg=10 php=81 ehp=41 roll=12/0 desc="" + [05] r2 Opening environment environmental dmg=6 php=75 ehp=41 roll=0/0 desc="" + [06] r3 Clash player hit dmg=16 php=75 ehp=25 roll=7/0 desc="" + [07] r3 Clash enemy hit dmg=21 php=54 ehp=25 roll=16/0 desc="" + [08] r4 Clash enemy hit dmg=22 php=32 ehp=25 roll=18/0 desc="" + [09] r4 Clash player hit dmg=14 php=32 ehp=11 roll=2/0 desc="" + [10] r4 Clash environment environmental dmg=4 php=28 ehp=11 roll=0/0 desc="" + [11] r5 Clash player hit dmg=16 php=28 ehp=0 roll=3/0 desc="" + +=== reflect_next seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=45 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5500 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=53 roll=12/0 desc="" + [02] r1 Opening consumable reflect_damage dmg=4 php=91 ehp=49 roll=0/0 desc="" + [03] r2 Opening player hit dmg=8 php=91 ehp=41 roll=10/0 desc="" + [04] r2 Opening enemy hit dmg=9 php=82 ehp=41 roll=14/0 desc="" + [05] r3 Clash enemy hit dmg=18 php=64 ehp=41 roll=15/0 desc="" + [06] r3 Clash player hit dmg=17 php=64 ehp=24 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=19 php=45 ehp=24 roll=2/0 desc="" + [08] r4 Clash player hit dmg=16 php=45 ehp=8 roll=17/0 desc="" + [09] r5 Clash player hit dmg=14 php=45 ehp=0 roll=6/0 desc="" + +=== reflect_next seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=25 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.7500 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=52 roll=15/0 desc="" + [02] r1 Opening consumable reflect_damage dmg=4 php=91 ehp=48 roll=0/0 desc="" + [03] r2 Opening player hit dmg=8 php=91 ehp=40 roll=8/0 desc="" + [04] r2 Opening enemy hit dmg=8 php=83 ehp=40 roll=19/0 desc="" + [05] r3 Clash player hit dmg=17 php=83 ehp=23 roll=13/0 desc="" + [06] r3 Clash enemy crit dmg=40 php=43 ehp=23 roll=20/0 desc="" + [07] r4 Clash player hit dmg=17 php=43 ehp=6 roll=8/0 desc="" + [08] r4 Clash enemy hit dmg=18 php=25 ehp=6 roll=8/0 desc="" + [09] r5 Clash player hit dmg=16 php=25 ehp=0 roll=11/0 desc="" + +=== reflect_next seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=51 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4900 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=9 php=91 ehp=52 roll=17/0 desc="" + [02] r1 Opening consumable reflect_damage dmg=4 php=91 ehp=48 roll=0/0 desc="" + [03] r2 Opening player hit dmg=8 php=91 ehp=40 roll=18/0 desc="" + [04] r2 Opening enemy hit dmg=10 php=81 ehp=40 roll=6/0 desc="" + [05] r3 Clash player hit dmg=18 php=81 ehp=22 roll=16/0 desc="" + [06] r3 Clash enemy hit dmg=19 php=62 ehp=22 roll=6/0 desc="" + [07] r4 Clash enemy block dmg=11 php=51 ehp=22 roll=9/0 desc="" + [08] r4 Clash player hit dmg=15 php=51 ehp=7 roll=19/0 desc="" + [09] r5 Clash player hit dmg=14 php=51 ehp=0 roll=5/0 desc="" + +=== auto_crit_first seed=1 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=75 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2500 + [00] r1 Opening player crit dmg=18 php=100 ehp=42 roll=3/0 desc="auto_crit" + [01] r1 Opening enemy hit dmg=5 php=95 ehp=42 roll=9/0 desc="" + [02] r2 Opening player hit dmg=8 php=95 ehp=34 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=91 ehp=34 roll=6/0 desc="" + [04] r3 Opening player hit dmg=7 php=91 ehp=27 roll=6/0 desc="" + [05] r3 Opening enemy hit dmg=5 php=86 ehp=27 roll=12/0 desc="" + [06] r4 Clash player hit dmg=15 php=86 ehp=12 roll=9/0 desc="" + [07] r4 Clash enemy hit dmg=11 php=75 ehp=12 roll=13/0 desc="" + [08] r5 Clash player hit dmg=14 php=75 ehp=0 roll=8/0 desc="" + +=== auto_crit_first seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=60 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4000 + [00] r1 Opening player crit dmg=16 php=100 ehp=44 roll=5/0 desc="auto_crit" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=44 roll=4/0 desc="" + [02] r2 Opening player hit dmg=7 php=96 ehp=37 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=37 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=85 ehp=37 roll=0/0 desc="" + [05] r3 Clash player hit dmg=16 php=85 ehp=21 roll=7/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=75 ehp=21 roll=16/0 desc="" + [07] r4 Clash enemy hit dmg=11 php=64 ehp=21 roll=18/0 desc="" + [08] r4 Clash player hit dmg=14 php=64 ehp=7 roll=2/0 desc="" + [09] r4 Clash environment environmental dmg=4 php=60 ehp=7 roll=0/0 desc="" + [10] r5 Clash player hit dmg=16 php=60 ehp=0 roll=3/0 desc="" + +=== auto_crit_first seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=74 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2600 + [00] r1 Opening player crit dmg=14 php=100 ehp=46 roll=5/0 desc="auto_crit" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=46 roll=12/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=38 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=38 roll=14/0 desc="" + [04] r3 Clash enemy hit dmg=9 php=83 ehp=38 roll=15/0 desc="" + [05] r3 Clash player hit dmg=17 php=83 ehp=21 roll=2/0 desc="" + [06] r4 Clash enemy hit dmg=9 php=74 ehp=21 roll=2/0 desc="" + [07] r4 Clash player hit dmg=16 php=74 ehp=5 roll=17/0 desc="" + [08] r5 Clash player hit dmg=14 php=74 ehp=0 roll=6/0 desc="" + +=== auto_crit_first seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=63 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3700 + [00] r1 Opening player crit dmg=16 php=100 ehp=44 roll=11/0 desc="auto_crit" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=44 roll=15/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=36 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=36 roll=19/0 desc="" + [04] r3 Clash player hit dmg=17 php=92 ehp=19 roll=13/0 desc="" + [05] r3 Clash enemy crit dmg=20 php=72 ehp=19 roll=20/0 desc="" + [06] r4 Clash player hit dmg=17 php=72 ehp=2 roll=8/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=63 ehp=2 roll=8/0 desc="" + [08] r5 Clash player hit dmg=16 php=63 ehp=0 roll=11/0 desc="" + +=== auto_crit_first seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=77 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2300 + [00] r1 Opening player crit dmg=16 php=100 ehp=44 roll=18/0 desc="auto_crit" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=44 roll=17/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=36 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=36 roll=6/0 desc="" + [04] r3 Clash player hit dmg=18 php=91 ehp=18 roll=16/0 desc="" + [05] r3 Clash enemy hit dmg=9 php=82 ehp=18 roll=6/0 desc="" + [06] r4 Clash enemy block dmg=5 php=77 ehp=18 roll=9/0 desc="" + [07] r4 Clash player hit dmg=15 php=77 ehp=3 roll=19/0 desc="" + [08] r5 Clash player hit dmg=14 php=77 ehp=0 roll=5/0 desc="" + +=== pet_attack seed=1 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=85 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=true petDeflect=false sniper=false misty=false closeness=0.1500 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=5 php=95 ehp=51 roll=9/0 desc="" + [02] r1 Opening pet pet_attack dmg=12 php=95 ehp=39 roll=0/0 desc="" + [03] r2 Opening player hit dmg=7 php=95 ehp=32 roll=12/0 desc="" + [04] r2 Opening enemy hit dmg=5 php=90 ehp=32 roll=14/0 desc="" + [05] r2 Opening pet pet_attack dmg=11 php=90 ehp=21 roll=0/0 desc="" + [06] r3 Opening player hit dmg=7 php=90 ehp=14 roll=8/0 desc="" + [07] r3 Opening enemy hit dmg=5 php=85 ehp=14 roll=8/0 desc="" + [08] r3 Opening pet pet_attack dmg=10 php=85 ehp=4 roll=0/0 desc="" + [09] r4 Clash player hit dmg=15 php=85 ehp=0 roll=15/0 desc="" + +=== pet_attack seed=2 === +result: won=true timedOut=false rounds=3 + hp: playerStart=100 playerEntry=100 playerEnd=76 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=true petDeflect=false sniper=false misty=false closeness=0.2400 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=4/0 desc="" + [02] r1 Opening pet pet_attack dmg=14 php=96 ehp=38 roll=0/0 desc="" + [03] r2 Opening player miss dmg=0 php=96 ehp=38 roll=1/0 desc="fumble" + [04] r2 Opening enemy hit dmg=5 php=91 ehp=38 roll=12/0 desc="" + [05] r2 Opening environment environmental dmg=6 php=85 ehp=38 roll=0/0 desc="" + [06] r2 Opening pet pet_attack dmg=14 php=85 ehp=24 roll=0/0 desc="" + [07] r3 Clash enemy hit dmg=9 php=76 ehp=24 roll=5/0 desc="" + [08] r3 Clash player hit dmg=16 php=76 ehp=8 roll=3/0 desc="" + [09] r3 Clash pet pet_attack dmg=11 php=76 ehp=0 roll=0/0 desc="" + +=== pet_attack seed=3 === +result: won=true timedOut=false rounds=3 + hp: playerStart=100 playerEntry=100 playerEnd=82 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=true petDeflect=false sniper=false misty=false closeness=0.1800 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=53 roll=12/0 desc="" + [02] r1 Opening pet pet_attack dmg=11 php=96 ehp=42 roll=0/0 desc="" + [03] r2 Opening player hit dmg=7 php=96 ehp=35 roll=16/0 desc="" + [04] r2 Opening enemy hit dmg=4 php=92 ehp=35 roll=13/0 desc="" + [05] r2 Opening pet pet_attack dmg=13 php=92 ehp=22 roll=0/0 desc="" + [06] r3 Clash player hit dmg=16 php=92 ehp=6 roll=12/0 desc="" + [07] r3 Clash enemy hit dmg=10 php=82 ehp=6 roll=2/0 desc="" + [08] r3 Clash pet pet_attack dmg=14 php=82 ehp=0 roll=0/0 desc="" + +=== pet_attack seed=7 === +result: won=true timedOut=false rounds=3 + hp: playerStart=100 playerEntry=100 playerEnd=85 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=true petDeflect=false sniper=false misty=false closeness=0.1500 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=15/0 desc="" + [02] r1 Opening pet pet_attack dmg=13 php=96 ehp=39 roll=0/0 desc="" + [03] r2 Opening enemy block dmg=2 php=94 ehp=39 roll=11/0 desc="" + [04] r2 Opening player hit dmg=8 php=94 ehp=31 roll=16/0 desc="" + [05] r2 Opening pet pet_attack dmg=13 php=94 ehp=18 roll=0/0 desc="" + [06] r3 Clash player hit dmg=17 php=94 ehp=1 roll=18/0 desc="" + [07] r3 Clash enemy hit dmg=9 php=85 ehp=1 roll=6/0 desc="" + [08] r3 Clash pet pet_attack dmg=11 php=85 ehp=0 roll=0/0 desc="" + +=== pet_attack seed=42 === +result: won=true timedOut=false rounds=3 + hp: playerStart=100 playerEntry=100 playerEnd=86 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=true petDeflect=false sniper=false misty=false closeness=0.1400 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=17/0 desc="" + [02] r1 Opening pet pet_attack dmg=13 php=96 ehp=39 roll=0/0 desc="" + [03] r2 Opening player hit dmg=8 php=96 ehp=31 roll=9/0 desc="" + [04] r2 Opening enemy miss dmg=0 php=96 ehp=31 roll=1/0 desc="fumble" + [05] r2 Opening pet pet_attack dmg=10 php=96 ehp=21 roll=0/0 desc="" + [06] r3 Clash player hit dmg=16 php=96 ehp=5 roll=2/0 desc="" + [07] r3 Clash enemy hit dmg=10 php=86 ehp=5 roll=2/0 desc="" + [08] r3 Clash pet pet_attack dmg=12 php=86 ehp=0 roll=0/0 desc="" + +=== misty_heal seed=1 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=91 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=true closeness=0.0900 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=51 roll=9/0 desc="" + [02] r1 Opening npc misty_heal dmg=10 php=100 ehp=51 roll=0/0 desc="Misty" + [03] r2 Opening player hit dmg=9 php=100 ehp=42 roll=12/0 desc="" + [04] r2 Opening enemy hit dmg=7 php=93 ehp=42 roll=16/0 desc="" + [05] r2 Opening npc misty_heal dmg=10 php=100 ehp=42 roll=0/0 desc="Misty" + [06] r3 Opening player hit dmg=7 php=100 ehp=35 roll=15/0 desc="" + [07] r3 Opening enemy hit dmg=7 php=93 ehp=35 roll=8/0 desc="" + [08] r3 Opening npc misty_heal dmg=10 php=100 ehp=35 roll=0/0 desc="Misty" + [09] r4 Clash enemy hit dmg=16 php=84 ehp=35 roll=13/0 desc="" + [10] r4 Clash player hit dmg=15 php=84 ehp=20 roll=15/0 desc="" + [11] r4 Clash npc misty_heal dmg=10 php=94 ehp=20 roll=0/0 desc="Misty" + [12] r5 Clash player hit dmg=17 php=94 ehp=3 roll=18/0 desc="" + [13] r5 Clash enemy hit dmg=13 php=81 ehp=3 roll=3/0 desc="" + [14] r5 Clash npc misty_heal dmg=10 php=91 ehp=3 roll=0/0 desc="Misty" + [15] r6 Clash player hit dmg=18 php=91 ehp=0 roll=7/0 desc="" + +=== misty_heal seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=75 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=true closeness=0.2500 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=52 roll=4/0 desc="" + [02] r1 Opening npc misty_heal dmg=10 php=100 ehp=52 roll=0/0 desc="Misty" + [03] r2 Opening player hit dmg=8 php=100 ehp=44 roll=5/0 desc="" + [04] r2 Opening enemy hit dmg=7 php=93 ehp=44 roll=2/0 desc="" + [05] r2 Opening npc misty_heal dmg=10 php=100 ehp=44 roll=0/0 desc="Misty" + [06] r3 Clash player hit dmg=16 php=100 ehp=28 roll=4/0 desc="" + [07] r3 Clash enemy hit dmg=16 php=84 ehp=28 roll=2/0 desc="" + [08] r3 Clash npc misty_heal dmg=10 php=94 ehp=28 roll=0/0 desc="Misty" + [09] r4 Clash player hit dmg=15 php=94 ehp=13 roll=19/0 desc="" + [10] r4 Clash enemy hit dmg=13 php=81 ehp=13 roll=2/0 desc="" + [11] r4 Clash npc misty_heal dmg=10 php=91 ehp=13 roll=0/0 desc="Misty" + [12] r5 Clash enemy hit dmg=16 php=75 ehp=13 roll=12/0 desc="" + [13] r5 Clash player hit dmg=16 php=75 ehp=0 roll=19/0 desc="" + +=== misty_heal seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=92 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=true closeness=0.0800 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=53 roll=12/0 desc="" + [02] r1 Opening npc misty_heal dmg=10 php=100 ehp=53 roll=0/0 desc="Misty" + [03] r2 Opening player hit dmg=8 php=100 ehp=45 roll=5/0 desc="" + [04] r2 Opening enemy hit dmg=8 php=92 ehp=45 roll=13/0 desc="" + [05] r2 Opening npc misty_heal dmg=10 php=100 ehp=45 roll=0/0 desc="Misty" + [06] r3 Clash player hit dmg=17 php=100 ehp=28 roll=18/0 desc="" + [07] r3 Clash enemy hit dmg=13 php=87 ehp=28 roll=17/0 desc="" + [08] r3 Clash npc misty_heal dmg=10 php=97 ehp=28 roll=0/0 desc="Misty" + [09] r4 Clash enemy hit dmg=15 php=82 ehp=28 roll=17/0 desc="" + [10] r4 Clash player hit dmg=18 php=82 ehp=10 roll=3/0 desc="" + [11] r4 Clash npc misty_heal dmg=10 php=92 ehp=10 roll=0/0 desc="Misty" + [12] r5 Clash player hit dmg=16 php=92 ehp=0 roll=8/0 desc="" + +=== misty_heal seed=7 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=94 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=true closeness=0.0600 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=6 php=94 ehp=52 roll=15/0 desc="" + [02] r1 Opening npc misty_heal dmg=10 php=100 ehp=52 roll=0/0 desc="Misty" + [03] r2 Opening player hit dmg=9 php=100 ehp=43 roll=7/0 desc="" + [04] r2 Opening enemy hit dmg=7 php=93 ehp=43 roll=3/0 desc="" + [05] r2 Opening environment environmental dmg=2 php=91 ehp=43 roll=0/0 desc="" + [06] r2 Opening npc misty_heal dmg=10 php=100 ehp=43 roll=0/0 desc="Misty" + [07] r3 Clash player crit dmg=32 php=100 ehp=11 roll=20/0 desc="" + [08] r3 Clash enemy hit dmg=16 php=84 ehp=11 roll=13/0 desc="" + [09] r3 Clash npc misty_heal dmg=10 php=94 ehp=11 roll=0/0 desc="Misty" + [10] r4 Clash player hit dmg=18 php=94 ehp=0 roll=6/0 desc="" + +=== misty_heal seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=83 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=true closeness=0.1700 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=7 php=93 ehp=52 roll=17/0 desc="" + [02] r1 Opening npc misty_heal dmg=10 php=100 ehp=52 roll=0/0 desc="Misty" + [03] r2 Opening player hit dmg=8 php=100 ehp=44 roll=13/0 desc="" + [04] r2 Opening enemy hit dmg=8 php=92 ehp=44 roll=19/0 desc="" + [05] r2 Opening npc misty_heal dmg=10 php=100 ehp=44 roll=0/0 desc="Misty" + [06] r3 Clash player hit dmg=16 php=100 ehp=28 roll=2/0 desc="" + [07] r3 Clash enemy hit dmg=15 php=85 ehp=28 roll=2/0 desc="" + [08] r3 Clash npc misty_heal dmg=10 php=95 ehp=28 roll=0/0 desc="Misty" + [09] r4 Clash player hit dmg=15 php=95 ehp=13 roll=19/0 desc="" + [10] r4 Clash enemy hit dmg=15 php=80 ehp=13 roll=14/0 desc="" + [11] r4 Clash npc misty_heal dmg=10 php=90 ehp=13 roll=0/0 desc="Misty" + [12] r5 Clash enemy block dmg=7 php=83 ehp=13 roll=15/0 desc="" + [13] r5 Clash player hit dmg=18 php=83 ehp=0 roll=16/0 desc="" + +=== death_save seed=1 === +result: won=false timedOut=false rounds=3 + hp: playerStart=30 playerEntry=30 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=176 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.1200 + [00] r1 Opening player hit dmg=9 php=30 ehp=191 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=20 php=10 ehp=191 roll=9/0 desc="" + [02] r2 Opening player hit dmg=8 php=10 ehp=183 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=18 php=0 ehp=183 roll=6/0 desc="" + [04] r2 Opening player death_save dmg=0 php=1 ehp=183 roll=0/0 desc="Sovereign" + [05] r3 Opening player hit dmg=7 php=1 ehp=176 roll=6/0 desc="" + [06] r3 Opening enemy hit dmg=21 php=0 ehp=176 roll=12/0 desc="" + +=== death_save seed=2 === +result: won=false timedOut=false rounds=2 + hp: playerStart=30 playerEntry=30 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=185 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0750 + [00] r1 Opening player hit dmg=8 php=30 ehp=192 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=18 php=12 ehp=192 roll=4/0 desc="" + [02] r2 Opening player hit dmg=7 php=12 ehp=185 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=20 php=0 ehp=185 roll=12/0 desc="" + [04] r2 Opening player death_save dmg=0 php=1 ehp=185 roll=0/0 desc="Sovereign" + [05] r2 Opening environment environmental dmg=6 php=0 ehp=185 roll=0/0 desc="" + +=== death_save seed=3 === +result: won=false timedOut=false rounds=3 + hp: playerStart=30 playerEntry=30 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=185 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0750 + [00] r1 Opening player hit dmg=7 php=30 ehp=193 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=19 php=11 ehp=193 roll=12/0 desc="" + [02] r2 Opening player hit dmg=8 php=11 ehp=185 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=19 php=0 ehp=185 roll=14/0 desc="" + [04] r2 Opening player death_save dmg=0 php=1 ehp=185 roll=0/0 desc="Sovereign" + [05] r3 Clash enemy hit dmg=37 php=0 ehp=185 roll=15/0 desc="" + +=== death_save seed=7 === +result: won=false timedOut=false rounds=3 + hp: playerStart=30 playerEntry=30 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=167 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.1650 + [00] r1 Opening player hit dmg=8 php=30 ehp=192 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=18 php=12 ehp=192 roll=15/0 desc="" + [02] r2 Opening player hit dmg=8 php=12 ehp=184 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=17 php=0 ehp=184 roll=19/0 desc="" + [04] r2 Opening player death_save dmg=0 php=1 ehp=184 roll=0/0 desc="Sovereign" + [05] r3 Clash player hit dmg=17 php=1 ehp=167 roll=13/0 desc="" + [06] r3 Clash enemy crit dmg=82 php=0 ehp=167 roll=20/0 desc="" + +=== death_save seed=42 === +result: won=false timedOut=false rounds=3 + hp: playerStart=30 playerEntry=30 playerEnd=0 enemyStart=200 enemyEntry=200 enemyEnd=166 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.1700 + [00] r1 Opening player hit dmg=8 php=30 ehp=192 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=19 php=11 ehp=192 roll=17/0 desc="" + [02] r2 Opening player hit dmg=8 php=11 ehp=184 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=21 php=0 ehp=184 roll=6/0 desc="" + [04] r2 Opening player death_save dmg=0 php=1 ehp=184 roll=0/0 desc="Sovereign" + [05] r3 Clash player hit dmg=18 php=1 ehp=166 roll=16/0 desc="" + [06] r3 Clash enemy hit dmg=39 php=0 ehp=166 roll=6/0 desc="" + +=== ability_poison seed=1 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=36 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6400 + [00] r1 Opening enemy poison dmg=0 php=100 ehp=60 roll=0/0 desc="Venom Bite" + [01] r1 Opening enemy poison_tick dmg=4 php=96 ehp=60 roll=0/0 desc="" + [02] r1 Opening player hit dmg=7 php=96 ehp=53 roll=11/0 desc="" + [03] r1 Opening enemy hit dmg=4 php=92 ehp=53 roll=3/0 desc="" + [04] r2 Opening enemy poison dmg=0 php=92 ehp=53 roll=0/0 desc="Venom Bite" + [05] r2 Opening enemy poison_tick dmg=4 php=88 ehp=53 roll=0/0 desc="" + [06] r2 Opening player hit dmg=7 php=88 ehp=46 roll=16/0 desc="" + [07] r2 Opening enemy hit dmg=5 php=83 ehp=46 roll=19/0 desc="" + [08] r2 Opening environment environmental dmg=5 php=78 ehp=46 roll=0/0 desc="" + [09] r3 Opening enemy poison dmg=0 php=78 ehp=46 roll=0/0 desc="Venom Bite" + [10] r3 Opening enemy poison_tick dmg=4 php=74 ehp=46 roll=0/0 desc="" + [11] r3 Opening player hit dmg=8 php=74 ehp=38 roll=8/0 desc="" + [12] r3 Opening enemy hit dmg=4 php=70 ehp=38 roll=9/0 desc="" + [13] r4 Clash enemy poison dmg=0 php=70 ehp=38 roll=0/0 desc="Venom Bite" + [14] r4 Clash enemy poison_tick dmg=5 php=65 ehp=38 roll=0/0 desc="" + [15] r4 Clash player hit dmg=14 php=65 ehp=24 roll=8/0 desc="" + [16] r4 Clash enemy hit dmg=9 php=56 ehp=24 roll=19/0 desc="" + [17] r5 Clash enemy poison dmg=0 php=56 ehp=24 roll=0/0 desc="Venom Bite" + [18] r5 Clash enemy poison_tick dmg=5 php=51 ehp=24 roll=0/0 desc="" + [19] r5 Clash player hit dmg=16 php=51 ehp=8 roll=13/0 desc="" + [20] r5 Clash enemy hit dmg=11 php=40 ehp=8 roll=7/0 desc="" + [21] r6 Clash enemy poison dmg=0 php=40 ehp=8 roll=0/0 desc="Venom Bite" + [22] r6 Clash enemy poison_tick dmg=4 php=36 ehp=8 roll=0/0 desc="" + [23] r6 Clash player hit dmg=15 php=36 ehp=0 roll=11/0 desc="" + +=== ability_poison seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=50 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5000 + [00] r1 Opening enemy poison dmg=0 php=100 ehp=60 roll=0/0 desc="Venom Bite" + [01] r1 Opening enemy poison_tick dmg=5 php=95 ehp=60 roll=0/0 desc="" + [02] r1 Opening player hit dmg=8 php=95 ehp=52 roll=16/0 desc="" + [03] r1 Opening enemy hit dmg=5 php=90 ehp=52 roll=7/0 desc="" + [04] r2 Opening enemy poison dmg=0 php=90 ehp=52 roll=0/0 desc="Venom Bite" + [05] r2 Opening enemy poison_tick dmg=3 php=87 ehp=52 roll=0/0 desc="" + [06] r2 Opening player hit dmg=7 php=87 ehp=45 roll=2/0 desc="" + [07] r2 Opening enemy hit dmg=5 php=82 ehp=45 roll=18/0 desc="" + [08] r3 Clash enemy poison dmg=0 php=82 ehp=45 roll=0/0 desc="Venom Bite" + [09] r3 Clash enemy poison_tick dmg=3 php=79 ehp=45 roll=0/0 desc="" + [10] r3 Clash player hit dmg=16 php=79 ehp=29 roll=3/0 desc="" + [11] r3 Clash enemy hit dmg=10 php=69 ehp=29 roll=17/0 desc="" + [12] r4 Clash enemy poison dmg=0 php=69 ehp=29 roll=0/0 desc="Venom Bite" + [13] r4 Clash enemy poison_tick dmg=4 php=65 ehp=29 roll=0/0 desc="" + [14] r4 Clash player hit dmg=15 php=65 ehp=14 roll=11/0 desc="" + [15] r4 Clash enemy hit dmg=10 php=55 ehp=14 roll=3/0 desc="" + [16] r5 Clash enemy poison dmg=0 php=55 ehp=14 roll=0/0 desc="Venom Bite" + [17] r5 Clash enemy poison_tick dmg=5 php=50 ehp=14 roll=0/0 desc="" + [18] r5 Clash player hit dmg=17 php=50 ehp=0 roll=2/0 desc="" + +=== ability_poison seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=52 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4800 + [00] r1 Opening enemy poison dmg=0 php=100 ehp=60 roll=0/0 desc="Venom Bite" + [01] r1 Opening enemy poison_tick dmg=3 php=97 ehp=60 roll=0/0 desc="" + [02] r1 Opening player hit dmg=9 php=97 ehp=51 roll=8/0 desc="" + [03] r1 Opening enemy hit dmg=4 php=93 ehp=51 roll=18/0 desc="" + [04] r2 Opening enemy poison dmg=0 php=93 ehp=51 roll=0/0 desc="Venom Bite" + [05] r2 Opening enemy poison_tick dmg=3 php=90 ehp=51 roll=0/0 desc="" + [06] r2 Opening player hit dmg=9 php=90 ehp=42 roll=13/0 desc="" + [07] r2 Opening enemy hit dmg=4 php=86 ehp=42 roll=5/0 desc="" + [08] r3 Clash enemy poison dmg=0 php=86 ehp=42 roll=0/0 desc="Venom Bite" + [09] r3 Clash enemy poison_tick dmg=3 php=83 ehp=42 roll=0/0 desc="" + [10] r3 Clash player hit dmg=16 php=83 ehp=26 roll=16/0 desc="" + [11] r3 Clash enemy hit dmg=9 php=74 ehp=26 roll=2/0 desc="" + [12] r3 Clash environment environmental dmg=6 php=68 ehp=26 roll=0/0 desc="" + [13] r4 Clash enemy poison dmg=0 php=68 ehp=26 roll=0/0 desc="Venom Bite" + [14] r4 Clash enemy poison_tick dmg=3 php=65 ehp=26 roll=0/0 desc="" + [15] r4 Clash player hit dmg=14 php=65 ehp=12 roll=6/0 desc="" + [16] r4 Clash enemy hit dmg=8 php=57 ehp=12 roll=4/0 desc="" + [17] r5 Clash enemy poison dmg=0 php=57 ehp=12 roll=0/0 desc="Venom Bite" + [18] r5 Clash enemy poison_tick dmg=5 php=52 ehp=12 roll=0/0 desc="" + [19] r5 Clash player hit dmg=16 php=52 ehp=0 roll=12/0 desc="" + +=== ability_poison seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=44 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5600 + [00] r1 Opening enemy poison dmg=0 php=100 ehp=60 roll=0/0 desc="Venom Bite" + [01] r1 Opening enemy poison_tick dmg=3 php=97 ehp=60 roll=0/0 desc="" + [02] r1 Opening player hit dmg=7 php=97 ehp=53 roll=6/0 desc="" + [03] r1 Opening enemy hit dmg=5 php=92 ehp=53 roll=16/0 desc="" + [04] r2 Opening enemy poison dmg=0 php=92 ehp=53 roll=0/0 desc="Venom Bite" + [05] r2 Opening enemy poison_tick dmg=3 php=89 ehp=53 roll=0/0 desc="" + [06] r2 Opening player hit dmg=7 php=89 ehp=46 roll=3/0 desc="" + [07] r2 Opening enemy hit dmg=4 php=85 ehp=46 roll=11/0 desc="" + [08] r3 Clash enemy poison dmg=0 php=85 ehp=46 roll=0/0 desc="Venom Bite" + [09] r3 Clash enemy poison_tick dmg=5 php=80 ehp=46 roll=0/0 desc="" + [10] r3 Clash player hit dmg=18 php=80 ehp=28 roll=13/0 desc="" + [11] r3 Clash enemy hit dmg=10 php=70 ehp=28 roll=8/0 desc="" + [12] r4 Clash enemy poison dmg=0 php=70 ehp=28 roll=0/0 desc="Venom Bite" + [13] r4 Clash enemy poison_tick dmg=3 php=67 ehp=28 roll=0/0 desc="" + [14] r4 Clash player hit dmg=18 php=67 ehp=10 roll=11/0 desc="" + [15] r4 Clash enemy crit dmg=20 php=47 ehp=10 roll=20/0 desc="" + [16] r5 Clash enemy poison dmg=0 php=47 ehp=10 roll=0/0 desc="Venom Bite" + [17] r5 Clash enemy poison_tick dmg=3 php=44 ehp=10 roll=0/0 desc="" + [18] r5 Clash player hit dmg=16 php=44 ehp=0 roll=16/0 desc="" + +=== ability_poison seed=42 === +result: won=true timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=34 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6600 + [00] r1 Opening enemy poison dmg=0 php=100 ehp=60 roll=0/0 desc="Venom Bite" + [01] r1 Opening enemy poison_tick dmg=4 php=96 ehp=60 roll=0/0 desc="" + [02] r1 Opening player miss dmg=0 php=96 ehp=60 roll=1/0 desc="fumble" + [03] r1 Opening enemy hit dmg=4 php=92 ehp=60 roll=17/0 desc="" + [04] r2 Opening enemy poison dmg=0 php=92 ehp=60 roll=0/0 desc="Venom Bite" + [05] r2 Opening enemy poison_tick dmg=5 php=87 ehp=60 roll=0/0 desc="" + [06] r2 Opening player hit dmg=8 php=87 ehp=52 roll=9/0 desc="" + [07] r2 Opening enemy miss dmg=0 php=87 ehp=52 roll=1/0 desc="fumble" + [08] r3 Clash enemy poison dmg=0 php=87 ehp=52 roll=0/0 desc="Venom Bite" + [09] r3 Clash enemy poison_tick dmg=5 php=82 ehp=52 roll=0/0 desc="" + [10] r3 Clash player hit dmg=16 php=82 ehp=36 roll=2/0 desc="" + [11] r3 Clash enemy hit dmg=10 php=72 ehp=36 roll=2/0 desc="" + [12] r4 Clash enemy poison dmg=0 php=72 ehp=36 roll=0/0 desc="Venom Bite" + [13] r4 Clash enemy poison_tick dmg=4 php=68 ehp=36 roll=0/0 desc="" + [14] r4 Clash enemy hit dmg=10 php=58 ehp=36 roll=18/0 desc="" + [15] r4 Clash player miss dmg=0 php=58 ehp=36 roll=1/0 desc="fumble" + [16] r5 Clash enemy poison dmg=0 php=58 ehp=36 roll=0/0 desc="Venom Bite" + [17] r5 Clash enemy poison_tick dmg=4 php=54 ehp=36 roll=0/0 desc="" + [18] r5 Clash enemy block dmg=4 php=50 ehp=36 roll=15/0 desc="" + [19] r5 Clash player hit dmg=18 php=50 ehp=18 roll=16/0 desc="" + [20] r6 Decisive enemy poison dmg=0 php=50 ehp=18 roll=0/0 desc="Venom Bite" + [21] r6 Decisive enemy poison_tick dmg=3 php=47 ehp=18 roll=0/0 desc="" + [22] r6 Decisive player hit dmg=14 php=47 ehp=4 roll=11/0 desc="" + [23] r6 Decisive enemy miss dmg=0 php=47 ehp=4 roll=1/0 desc="fumble" + [24] r7 Sudden Death enemy poison dmg=0 php=47 ehp=4 roll=0/0 desc="Venom Bite" + [25] r7 Sudden Death enemy poison_tick dmg=3 php=44 ehp=4 roll=0/0 desc="" + [26] r7 Sudden Death enemy hit dmg=10 php=34 ehp=4 roll=17/0 desc="" + [27] r7 Sudden Death player hit dmg=14 php=34 ehp=0 roll=9/0 desc="" + +=== ability_enrage seed=1 === +result: won=true timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=66 enemyStart=50 enemyEntry=50 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3400 + [00] r1 Opening player hit dmg=7 php=100 ehp=43 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=3 php=97 ehp=43 roll=5/0 desc="" + [02] r1 Opening environment environmental dmg=4 php=93 ehp=43 roll=0/0 desc="" + [03] r2 Opening player hit dmg=5 php=93 ehp=38 roll=6/0 desc="" + [04] r2 Opening enemy hit dmg=3 php=90 ehp=38 roll=2/0 desc="" + [05] r3 Opening player hit dmg=5 php=90 ehp=33 roll=8/0 desc="" + [06] r3 Opening enemy hit dmg=3 php=87 ehp=33 roll=8/0 desc="" + [07] r4 Clash enemy hit dmg=6 php=81 ehp=33 roll=13/0 desc="" + [08] r4 Clash player hit dmg=11 php=81 ehp=22 roll=19/0 desc="" + [09] r5 Clash enemy hit dmg=6 php=75 ehp=22 roll=17/0 desc="" + [10] r5 Clash player miss dmg=0 php=75 ehp=22 roll=1/0 desc="fumble" + [11] r6 Clash player hit dmg=14 php=75 ehp=8 roll=7/0 desc="" + [12] r6 Clash enemy hit dmg=6 php=69 ehp=8 roll=17/0 desc="" + [13] r6 Clash environment environmental dmg=3 php=66 ehp=8 roll=0/0 desc="" + [14] r7 Decisive enemy enrage dmg=0 php=66 ehp=8 roll=0/0 desc="Berserk" + [15] r7 Decisive player hit dmg=11 php=66 ehp=0 roll=7/0 desc="" + +=== ability_enrage seed=2 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=67 enemyStart=50 enemyEntry=50 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3300 + [00] r1 Opening player hit dmg=7 php=100 ehp=43 roll=12/0 desc="" + [01] r1 Opening enemy hit dmg=3 php=97 ehp=43 roll=3/0 desc="" + [02] r2 Opening player miss dmg=0 php=97 ehp=43 roll=1/0 desc="fumble" + [03] r2 Opening enemy hit dmg=3 php=94 ehp=43 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=88 ehp=43 roll=0/0 desc="" + [05] r3 Clash player hit dmg=13 php=88 ehp=30 roll=4/0 desc="" + [06] r3 Clash enemy hit dmg=6 php=82 ehp=30 roll=2/0 desc="" + [07] r4 Clash player hit dmg=12 php=82 ehp=18 roll=19/0 desc="" + [08] r4 Clash enemy hit dmg=5 php=77 ehp=18 roll=2/0 desc="" + [09] r5 Clash enemy enrage dmg=0 php=77 ehp=18 roll=0/0 desc="Berserk" + [10] r5 Clash enemy hit dmg=10 php=67 ehp=18 roll=12/0 desc="" + [11] r5 Clash player hit dmg=13 php=67 ehp=5 roll=19/0 desc="" + [12] r6 Clash player hit dmg=13 php=67 ehp=0 roll=16/0 desc="" + +=== ability_enrage seed=3 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=72 enemyStart=50 enemyEntry=50 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2800 + [00] r1 Opening player hit dmg=6 php=100 ehp=44 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=2 php=98 ehp=44 roll=5/0 desc="" + [02] r1 Opening environment environmental dmg=3 php=95 ehp=44 roll=0/0 desc="" + [03] r2 Opening player hit dmg=6 php=95 ehp=38 roll=14/0 desc="" + [04] r2 Opening enemy hit dmg=3 php=92 ehp=38 roll=8/0 desc="" + [05] r3 Clash player hit dmg=13 php=92 ehp=25 roll=12/0 desc="" + [06] r3 Clash enemy hit dmg=6 php=86 ehp=25 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=6 php=80 ehp=25 roll=2/0 desc="" + [08] r4 Clash player hit dmg=13 php=80 ehp=12 roll=9/0 desc="" + [09] r5 Clash enemy enrage dmg=0 php=80 ehp=12 roll=0/0 desc="Berserk" + [10] r5 Clash enemy hit dmg=8 php=72 ehp=12 roll=12/0 desc="" + [11] r5 Clash player hit dmg=11 php=72 ehp=1 roll=14/0 desc="" + [12] r6 Decisive player hit dmg=11 php=72 ehp=0 roll=14/0 desc="" + +=== ability_enrage seed=7 === +result: won=true timedOut=false rounds=4 + hp: playerStart=100 playerEntry=100 playerEnd=90 enemyStart=50 enemyEntry=50 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.1000 + [00] r1 Opening player hit dmg=7 php=100 ehp=43 roll=10/0 desc="" + [01] r1 Opening enemy hit dmg=3 php=97 ehp=43 roll=3/0 desc="" + [02] r2 Opening enemy block dmg=1 php=96 ehp=43 roll=11/0 desc="" + [03] r2 Opening player hit dmg=6 php=96 ehp=37 roll=16/0 desc="" + [04] r3 Clash player crit dmg=26 php=96 ehp=11 roll=20/0 desc="" + [05] r3 Clash enemy hit dmg=6 php=90 ehp=11 roll=13/0 desc="" + [06] r4 Clash enemy enrage dmg=0 php=90 ehp=11 roll=0/0 desc="Berserk" + [07] r4 Clash player hit dmg=14 php=90 ehp=0 roll=6/0 desc="" + +=== ability_enrage seed=42 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=77 enemyStart=50 enemyEntry=50 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2300 + [00] r1 Opening player hit dmg=5 php=100 ehp=45 roll=13/0 desc="" + [01] r1 Opening enemy hit dmg=2 php=98 ehp=45 roll=5/0 desc="" + [02] r2 Opening player hit dmg=6 php=98 ehp=39 roll=9/0 desc="" + [03] r2 Opening enemy miss dmg=0 php=98 ehp=39 roll=1/0 desc="fumble" + [04] r3 Clash player hit dmg=13 php=98 ehp=26 roll=9/0 desc="" + [05] r3 Clash enemy hit dmg=6 php=92 ehp=26 roll=19/0 desc="" + [06] r4 Clash player hit dmg=12 php=92 ehp=14 roll=3/0 desc="" + [07] r4 Clash enemy hit dmg=5 php=87 ehp=14 roll=3/0 desc="" + [08] r5 Clash enemy enrage dmg=0 php=87 ehp=14 roll=0/0 desc="Berserk" + [09] r5 Clash enemy hit dmg=10 php=77 ehp=14 roll=4/0 desc="" + [10] r5 Clash player hit dmg=12 php=77 ehp=2 roll=15/0 desc="" + [11] r6 Decisive player hit dmg=9 php=77 ehp=0 roll=13/0 desc="" + +=== ability_armor_break seed=1 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=61 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.3900 + [00] r1 Opening enemy armor_break dmg=0 php=100 ehp=60 roll=0/0 desc="Rend" + [01] r1 Opening player hit dmg=9 php=100 ehp=51 roll=5/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=51 roll=5/0 desc="" + [03] r1 Opening environment environmental dmg=4 php=91 ehp=51 roll=0/0 desc="" + [04] r2 Opening player hit dmg=7 php=91 ehp=44 roll=6/0 desc="" + [05] r2 Opening enemy hit dmg=5 php=86 ehp=44 roll=2/0 desc="" + [06] r3 Opening player hit dmg=7 php=86 ehp=37 roll=8/0 desc="" + [07] r3 Opening enemy hit dmg=5 php=81 ehp=37 roll=8/0 desc="" + [08] r4 Clash player hit dmg=15 php=81 ehp=22 roll=13/0 desc="" + [09] r4 Clash enemy hit dmg=9 php=72 ehp=22 roll=12/0 desc="" + [10] r4 Clash environment environmental dmg=2 php=70 ehp=22 roll=0/0 desc="" + [11] r5 Clash player hit dmg=18 php=70 ehp=4 roll=6/0 desc="" + [12] r5 Clash enemy hit dmg=9 php=61 ehp=4 roll=15/0 desc="" + [13] r6 Clash player hit dmg=18 php=61 ehp=0 roll=7/0 desc="" + +=== ability_armor_break seed=2 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=35 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6500 + [00] r1 Opening enemy armor_break dmg=0 php=100 ehp=60 roll=0/0 desc="Rend" + [01] r1 Opening player hit dmg=9 php=100 ehp=51 roll=12/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=51 roll=3/0 desc="" + [03] r2 Opening player miss dmg=0 php=95 ehp=51 roll=1/0 desc="fumble" + [04] r2 Opening enemy hit dmg=5 php=90 ehp=51 roll=12/0 desc="" + [05] r2 Opening environment environmental dmg=6 php=84 ehp=51 roll=0/0 desc="" + [06] r3 Clash player hit dmg=16 php=84 ehp=35 roll=7/0 desc="" + [07] r3 Clash enemy hit dmg=11 php=73 ehp=35 roll=16/0 desc="" + [08] r4 Clash enemy hit dmg=11 php=62 ehp=35 roll=18/0 desc="" + [09] r4 Clash player hit dmg=14 php=62 ehp=21 roll=2/0 desc="" + [10] r4 Clash environment environmental dmg=4 php=58 ehp=21 roll=0/0 desc="" + [11] r5 Clash player hit dmg=16 php=58 ehp=5 roll=3/0 desc="" + [12] r5 Clash enemy hit dmg=11 php=47 ehp=5 roll=16/0 desc="" + [13] r6 Clash enemy hit dmg=12 php=35 ehp=5 roll=9/0 desc="" + [14] r6 Clash player hit dmg=16 php=35 ehp=0 roll=16/0 desc="" + +=== ability_armor_break seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=58 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4200 + [00] r1 Opening enemy armor_break dmg=0 php=100 ehp=60 roll=0/0 desc="Rend" + [01] r1 Opening player hit dmg=7 php=100 ehp=53 roll=11/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=53 roll=5/0 desc="" + [03] r1 Opening environment environmental dmg=3 php=92 ehp=53 roll=0/0 desc="" + [04] r2 Opening player hit dmg=7 php=92 ehp=46 roll=14/0 desc="" + [05] r2 Opening enemy hit dmg=5 php=87 ehp=46 roll=8/0 desc="" + [06] r3 Clash player hit dmg=17 php=87 ehp=29 roll=2/0 desc="" + [07] r3 Clash enemy hit dmg=10 php=77 ehp=29 roll=16/0 desc="" + [08] r4 Clash enemy hit dmg=10 php=67 ehp=29 roll=17/0 desc="" + [09] r4 Clash player hit dmg=18 php=67 ehp=11 roll=3/0 desc="" + [10] r5 Clash enemy hit dmg=9 php=58 ehp=11 roll=4/0 desc="" + [11] r5 Clash player hit dmg=15 php=58 ehp=0 roll=12/0 desc="" + +=== ability_armor_break seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=72 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2800 + [00] r1 Opening enemy armor_break dmg=0 php=100 ehp=60 roll=0/0 desc="Rend" + [01] r1 Opening player hit dmg=8 php=100 ehp=52 roll=10/0 desc="" + [02] r1 Opening enemy hit dmg=6 php=94 ehp=52 roll=3/0 desc="" + [03] r2 Opening enemy block dmg=3 php=91 ehp=52 roll=11/0 desc="" + [04] r2 Opening player hit dmg=8 php=91 ehp=44 roll=16/0 desc="" + [05] r3 Clash player hit dmg=15 php=91 ehp=29 roll=2/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=81 ehp=29 roll=16/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=72 ehp=29 roll=10/0 desc="" + [08] r4 Clash player hit dmg=15 php=72 ehp=14 roll=4/0 desc="" + [09] r5 Clash player crit dmg=34 php=72 ehp=0 roll=20/0 desc="" + +=== ability_armor_break seed=42 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=80 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.2000 + [00] r1 Opening enemy armor_break dmg=0 php=100 ehp=60 roll=0/0 desc="Rend" + [01] r1 Opening player hit dmg=7 php=100 ehp=53 roll=13/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=53 roll=5/0 desc="" + [03] r2 Opening player hit dmg=8 php=95 ehp=45 roll=9/0 desc="" + [04] r2 Opening enemy miss dmg=0 php=95 ehp=45 roll=1/0 desc="fumble" + [05] r3 Clash player hit dmg=18 php=95 ehp=27 roll=16/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=85 ehp=27 roll=6/0 desc="" + [07] r4 Clash enemy block dmg=5 php=80 ehp=27 roll=9/0 desc="" + [08] r4 Clash player hit dmg=15 php=80 ehp=12 roll=19/0 desc="" + [09] r5 Clash player hit dmg=14 php=80 ehp=0 roll=5/0 desc="" + +=== ability_stun seed=1 === +result: won=false timedOut=true rounds=11 + hp: playerStart=100 playerEntry=100 playerEnd=19 enemyStart=60 enemyEntry=60 enemyEnd=60 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0000 + [00] r1 Opening enemy stun dmg=0 php=100 ehp=60 roll=0/0 desc="Bash" + [01] r1 Opening player stunned dmg=0 php=100 ehp=60 roll=0/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=60 roll=5/0 desc="" + [03] r2 Opening enemy stun dmg=0 php=95 ehp=60 roll=0/0 desc="Bash" + [04] r2 Opening player stunned dmg=0 php=95 ehp=60 roll=0/0 desc="" + [05] r2 Opening enemy hit dmg=5 php=90 ehp=60 roll=11/0 desc="" + [06] r3 Opening enemy stun dmg=0 php=90 ehp=60 roll=0/0 desc="Bash" + [07] r3 Opening player stunned dmg=0 php=90 ehp=60 roll=0/0 desc="" + [08] r3 Opening enemy hit dmg=5 php=85 ehp=60 roll=2/0 desc="" + [09] r4 Clash enemy stun dmg=0 php=85 ehp=60 roll=0/0 desc="Bash" + [10] r4 Clash enemy hit dmg=9 php=76 ehp=60 roll=8/0 desc="" + [11] r4 Clash player stunned dmg=0 php=76 ehp=60 roll=0/0 desc="" + [12] r5 Clash enemy stun dmg=0 php=76 ehp=60 roll=0/0 desc="Bash" + [13] r5 Clash player stunned dmg=0 php=76 ehp=60 roll=0/0 desc="" + [14] r5 Clash enemy hit dmg=9 php=67 ehp=60 roll=2/0 desc="" + [15] r6 Clash enemy stun dmg=0 php=67 ehp=60 roll=0/0 desc="Bash" + [16] r6 Clash player stunned dmg=0 php=67 ehp=60 roll=0/0 desc="" + [17] r6 Clash enemy hit dmg=8 php=59 ehp=60 roll=8/0 desc="" + [18] r7 Decisive enemy stun dmg=0 php=59 ehp=60 roll=0/0 desc="Bash" + [19] r7 Decisive player stunned dmg=0 php=59 ehp=60 roll=0/0 desc="" + [20] r7 Decisive enemy hit dmg=7 php=52 ehp=60 roll=3/0 desc="" + [21] r8 Sudden Death enemy stun dmg=0 php=52 ehp=60 roll=0/0 desc="Bash" + [22] r8 Sudden Death enemy hit dmg=9 php=43 ehp=60 roll=8/0 desc="" + [23] r8 Sudden Death player stunned dmg=0 php=43 ehp=60 roll=0/0 desc="" + [24] r9 Sudden Death enemy stun dmg=0 php=43 ehp=60 roll=0/0 desc="Bash" + [25] r9 Sudden Death player stunned dmg=0 php=43 ehp=60 roll=0/0 desc="" + [26] r9 Sudden Death enemy hit dmg=9 php=34 ehp=60 roll=11/0 desc="" + [27] r10 Sudden Death enemy stun dmg=0 php=34 ehp=60 roll=0/0 desc="Bash" + [28] r10 Sudden Death player stunned dmg=0 php=34 ehp=60 roll=0/0 desc="" + [29] r10 Sudden Death enemy block dmg=5 php=29 ehp=60 roll=19/0 desc="" + [30] r11 Sudden Death enemy stun dmg=0 php=29 ehp=60 roll=0/0 desc="Bash" + [31] r11 Sudden Death player stunned dmg=0 php=29 ehp=60 roll=0/0 desc="" + [32] r11 Sudden Death enemy hit dmg=10 php=19 ehp=60 roll=16/0 desc="" + [33] r11 exhaust system timeout dmg=0 php=19 ehp=60 roll=0/0 desc="" + +=== ability_stun seed=2 === +result: won=false timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=35 enemyStart=60 enemyEntry=60 enemyEnd=60 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0000 + [00] r1 Opening enemy stun dmg=0 php=100 ehp=60 roll=0/0 desc="Bash" + [01] r1 Opening player stunned dmg=0 php=100 ehp=60 roll=0/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=60 roll=12/0 desc="" + [03] r2 Opening enemy stun dmg=0 php=95 ehp=60 roll=0/0 desc="Bash" + [04] r2 Opening player stunned dmg=0 php=95 ehp=60 roll=0/0 desc="" + [05] r2 Opening enemy crit dmg=10 php=85 ehp=60 roll=20/0 desc="" + [06] r3 Clash enemy stun dmg=0 php=85 ehp=60 roll=0/0 desc="Bash" + [07] r3 Clash player stunned dmg=0 php=85 ehp=60 roll=0/0 desc="" + [08] r3 Clash enemy hit dmg=11 php=74 ehp=60 roll=18/0 desc="" + [09] r4 Clash enemy stun dmg=0 php=74 ehp=60 roll=0/0 desc="Bash" + [10] r4 Clash player stunned dmg=0 php=74 ehp=60 roll=0/0 desc="" + [11] r4 Clash enemy hit dmg=10 php=64 ehp=60 roll=16/0 desc="" + [12] r5 Clash enemy stun dmg=0 php=64 ehp=60 roll=0/0 desc="Bash" + [13] r5 Clash player stunned dmg=0 php=64 ehp=60 roll=0/0 desc="" + [14] r5 Clash enemy hit dmg=11 php=53 ehp=60 roll=6/0 desc="" + [15] r5 Clash environment environmental dmg=2 php=51 ehp=60 roll=0/0 desc="" + [16] r6 Decisive enemy stun dmg=0 php=51 ehp=60 roll=0/0 desc="Bash" + [17] r6 Decisive player stunned dmg=0 php=51 ehp=60 roll=0/0 desc="" + [18] r6 Decisive enemy hit dmg=7 php=44 ehp=60 roll=15/0 desc="" + [19] r7 Sudden Death enemy stun dmg=0 php=44 ehp=60 roll=0/0 desc="Bash" + [20] r7 Sudden Death player stunned dmg=0 php=44 ehp=60 roll=0/0 desc="" + [21] r7 Sudden Death enemy miss dmg=0 php=44 ehp=60 roll=1/0 desc="fumble" + [22] r8 Sudden Death enemy stun dmg=0 php=44 ehp=60 roll=0/0 desc="Bash" + [23] r8 Sudden Death player stunned dmg=0 php=44 ehp=60 roll=0/0 desc="" + [24] r8 Sudden Death enemy hit dmg=9 php=35 ehp=60 roll=16/0 desc="" + [25] r9 Sudden Death enemy stun dmg=0 php=35 ehp=60 roll=0/0 desc="Bash" + [26] r9 Sudden Death player stunned dmg=0 php=35 ehp=60 roll=0/0 desc="" + [27] r9 Sudden Death enemy miss dmg=0 php=35 ehp=60 roll=1/0 desc="fumble" + [28] r10 Sudden Death enemy stun dmg=0 php=35 ehp=60 roll=0/0 desc="Bash" + [29] r10 Sudden Death player stunned dmg=0 php=35 ehp=60 roll=0/0 desc="" + [30] r10 Sudden Death enemy miss dmg=0 php=35 ehp=60 roll=1/0 desc="fumble" + [31] r10 exhaust system timeout dmg=0 php=35 ehp=60 roll=0/0 desc="" + +=== ability_stun seed=3 === +result: won=false timedOut=true rounds=11 + hp: playerStart=100 playerEntry=100 playerEnd=20 enemyStart=60 enemyEntry=60 enemyEnd=60 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0000 + [00] r1 Opening enemy stun dmg=0 php=100 ehp=60 roll=0/0 desc="Bash" + [01] r1 Opening player stunned dmg=0 php=100 ehp=60 roll=0/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=60 roll=11/0 desc="" + [03] r2 Opening enemy stun dmg=0 php=96 ehp=60 roll=0/0 desc="Bash" + [04] r2 Opening player stunned dmg=0 php=96 ehp=60 roll=0/0 desc="" + [05] r2 Opening enemy hit dmg=5 php=91 ehp=60 roll=8/0 desc="" + [06] r3 Clash enemy stun dmg=0 php=91 ehp=60 roll=0/0 desc="Bash" + [07] r3 Clash player stunned dmg=0 php=91 ehp=60 roll=0/0 desc="" + [08] r3 Clash enemy hit dmg=9 php=82 ehp=60 roll=5/0 desc="" + [09] r4 Clash enemy stun dmg=0 php=82 ehp=60 roll=0/0 desc="Bash" + [10] r4 Clash player stunned dmg=0 php=82 ehp=60 roll=0/0 desc="" + [11] r4 Clash enemy hit dmg=9 php=73 ehp=60 roll=12/0 desc="" + [12] r5 Clash enemy stun dmg=0 php=73 ehp=60 roll=0/0 desc="Bash" + [13] r5 Clash player stunned dmg=0 php=73 ehp=60 roll=0/0 desc="" + [14] r5 Clash enemy hit dmg=8 php=65 ehp=60 roll=18/0 desc="" + [15] r6 Clash enemy stun dmg=0 php=65 ehp=60 roll=0/0 desc="Bash" + [16] r6 Clash player stunned dmg=0 php=65 ehp=60 roll=0/0 desc="" + [17] r6 Clash enemy hit dmg=8 php=57 ehp=60 roll=6/0 desc="" + [18] r7 Decisive enemy stun dmg=0 php=57 ehp=60 roll=0/0 desc="Bash" + [19] r7 Decisive player stunned dmg=0 php=57 ehp=60 roll=0/0 desc="" + [20] r7 Decisive enemy hit dmg=9 php=48 ehp=60 roll=8/0 desc="" + [21] r8 Sudden Death enemy stun dmg=0 php=48 ehp=60 roll=0/0 desc="Bash" + [22] r8 Sudden Death player stunned dmg=0 php=48 ehp=60 roll=0/0 desc="" + [23] r8 Sudden Death enemy hit dmg=8 php=40 ehp=60 roll=16/0 desc="" + [24] r9 Sudden Death enemy stun dmg=0 php=40 ehp=60 roll=0/0 desc="Bash" + [25] r9 Sudden Death player stunned dmg=0 php=40 ehp=60 roll=0/0 desc="" + [26] r9 Sudden Death enemy miss dmg=0 php=40 ehp=60 roll=1/0 desc="fumble" + [27] r10 Sudden Death enemy stun dmg=0 php=40 ehp=60 roll=0/0 desc="Bash" + [28] r10 Sudden Death player stunned dmg=0 php=40 ehp=60 roll=0/0 desc="" + [29] r10 Sudden Death enemy hit dmg=9 php=31 ehp=60 roll=12/0 desc="" + [30] r11 Sudden Death enemy stun dmg=0 php=31 ehp=60 roll=0/0 desc="Bash" + [31] r11 Sudden Death player stunned dmg=0 php=31 ehp=60 roll=0/0 desc="" + [32] r11 Sudden Death enemy hit dmg=11 php=20 ehp=60 roll=13/0 desc="" + [33] r11 exhaust system timeout dmg=0 php=20 ehp=60 roll=0/0 desc="" + +=== ability_stun seed=7 === +result: won=false timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=13 enemyStart=60 enemyEntry=60 enemyEnd=60 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0000 + [00] r1 Opening enemy stun dmg=0 php=100 ehp=60 roll=0/0 desc="Bash" + [01] r1 Opening player stunned dmg=0 php=100 ehp=60 roll=0/0 desc="" + [02] r1 Opening enemy hit dmg=5 php=95 ehp=60 roll=10/0 desc="" + [03] r1 Opening environment environmental dmg=5 php=90 ehp=60 roll=0/0 desc="" + [04] r2 Opening enemy stun dmg=0 php=90 ehp=60 roll=0/0 desc="Bash" + [05] r2 Opening player stunned dmg=0 php=90 ehp=60 roll=0/0 desc="" + [06] r2 Opening enemy hit dmg=5 php=85 ehp=60 roll=8/0 desc="" + [07] r3 Clash enemy stun dmg=0 php=85 ehp=60 roll=0/0 desc="Bash" + [08] r3 Clash player stunned dmg=0 php=85 ehp=60 roll=0/0 desc="" + [09] r3 Clash enemy hit dmg=9 php=76 ehp=60 roll=4/0 desc="" + [10] r4 Clash enemy stun dmg=0 php=76 ehp=60 roll=0/0 desc="Bash" + [11] r4 Clash enemy hit dmg=9 php=67 ehp=60 roll=16/0 desc="" + [12] r4 Clash player stunned dmg=0 php=67 ehp=60 roll=0/0 desc="" + [13] r5 Clash enemy stun dmg=0 php=67 ehp=60 roll=0/0 desc="Bash" + [14] r5 Clash player stunned dmg=0 php=67 ehp=60 roll=0/0 desc="" + [15] r5 Clash enemy hit dmg=9 php=58 ehp=60 roll=8/0 desc="" + [16] r6 Decisive enemy stun dmg=0 php=58 ehp=60 roll=0/0 desc="Bash" + [17] r6 Decisive enemy hit dmg=9 php=49 ehp=60 roll=5/0 desc="" + [18] r6 Decisive player stunned dmg=0 php=49 ehp=60 roll=0/0 desc="" + [19] r7 Sudden Death enemy stun dmg=0 php=49 ehp=60 roll=0/0 desc="Bash" + [20] r7 Sudden Death enemy hit dmg=10 php=39 ehp=60 roll=9/0 desc="" + [21] r7 Sudden Death player stunned dmg=0 php=39 ehp=60 roll=0/0 desc="" + [22] r8 Sudden Death enemy stun dmg=0 php=39 ehp=60 roll=0/0 desc="Bash" + [23] r8 Sudden Death player stunned dmg=0 php=39 ehp=60 roll=0/0 desc="" + [24] r8 Sudden Death enemy hit dmg=9 php=30 ehp=60 roll=2/0 desc="" + [25] r9 Sudden Death enemy stun dmg=0 php=30 ehp=60 roll=0/0 desc="Bash" + [26] r9 Sudden Death player stunned dmg=0 php=30 ehp=60 roll=0/0 desc="" + [27] r9 Sudden Death enemy hit dmg=8 php=22 ehp=60 roll=5/0 desc="" + [28] r10 Sudden Death enemy stun dmg=0 php=22 ehp=60 roll=0/0 desc="Bash" + [29] r10 Sudden Death player stunned dmg=0 php=22 ehp=60 roll=0/0 desc="" + [30] r10 Sudden Death enemy hit dmg=9 php=13 ehp=60 roll=13/0 desc="" + [31] r10 exhaust system timeout dmg=0 php=13 ehp=60 roll=0/0 desc="" + +=== ability_stun seed=42 === +result: won=false timedOut=true rounds=9 + hp: playerStart=100 playerEntry=100 playerEnd=20 enemyStart=60 enemyEntry=60 enemyEnd=60 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.0000 + [00] r1 Opening enemy stun dmg=0 php=100 ehp=60 roll=0/0 desc="Bash" + [01] r1 Opening player stunned dmg=0 php=100 ehp=60 roll=0/0 desc="" + [02] r1 Opening enemy hit dmg=4 php=96 ehp=60 roll=13/0 desc="" + [03] r2 Opening enemy stun dmg=0 php=96 ehp=60 roll=0/0 desc="Bash" + [04] r2 Opening player stunned dmg=0 php=96 ehp=60 roll=0/0 desc="" + [05] r2 Opening enemy hit dmg=4 php=92 ehp=60 roll=15/0 desc="" + [06] r3 Clash enemy stun dmg=0 php=92 ehp=60 roll=0/0 desc="Bash" + [07] r3 Clash player stunned dmg=0 php=92 ehp=60 roll=0/0 desc="" + [08] r3 Clash enemy hit dmg=10 php=82 ehp=60 roll=13/0 desc="" + [09] r4 Clash enemy stun dmg=0 php=82 ehp=60 roll=0/0 desc="Bash" + [10] r4 Clash player stunned dmg=0 php=82 ehp=60 roll=0/0 desc="" + [11] r4 Clash enemy hit dmg=11 php=71 ehp=60 roll=19/0 desc="" + [12] r5 Clash enemy stun dmg=0 php=71 ehp=60 roll=0/0 desc="Bash" + [13] r5 Clash player stunned dmg=0 php=71 ehp=60 roll=0/0 desc="" + [14] r5 Clash enemy hit dmg=9 php=62 ehp=60 roll=3/0 desc="" + [15] r6 Decisive enemy stun dmg=0 php=62 ehp=60 roll=0/0 desc="Bash" + [16] r6 Decisive player stunned dmg=0 php=62 ehp=60 roll=0/0 desc="" + [17] r6 Decisive enemy hit dmg=7 php=55 ehp=60 roll=5/0 desc="" + [18] r7 Sudden Death enemy stun dmg=0 php=55 ehp=60 roll=0/0 desc="Bash" + [19] r7 Sudden Death player stunned dmg=0 php=55 ehp=60 roll=0/0 desc="" + [20] r7 Sudden Death enemy crit dmg=18 php=37 ehp=60 roll=20/0 desc="" + [21] r8 Sudden Death enemy stun dmg=0 php=37 ehp=60 roll=0/0 desc="Bash" + [22] r8 Sudden Death player stunned dmg=0 php=37 ehp=60 roll=0/0 desc="" + [23] r8 Sudden Death enemy hit dmg=9 php=28 ehp=60 roll=11/0 desc="" + [24] r9 Sudden Death enemy stun dmg=0 php=28 ehp=60 roll=0/0 desc="Bash" + [25] r9 Sudden Death enemy hit dmg=8 php=20 ehp=60 roll=5/0 desc="" + [26] r9 Sudden Death player stunned dmg=0 php=20 ehp=60 roll=0/0 desc="" + [27] r9 exhaust system timeout dmg=0 php=20 ehp=60 roll=0/0 desc="" + +=== ability_lifesteal seed=1 === +result: won=true timedOut=true rounds=11 + hp: playerStart=100 playerEntry=100 playerEnd=12 enemyStart=100 enemyEntry=100 enemyEnd=9 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9100 + [00] r1 Opening enemy lifesteal dmg=5 php=95 ehp=100 roll=0/0 desc="Drain" + [01] r1 Opening player hit dmg=7 php=95 ehp=93 roll=11/0 desc="" + [02] r2 Opening enemy lifesteal dmg=4 php=91 ehp=95 roll=0/0 desc="Drain" + [03] r2 Opening player hit dmg=9 php=91 ehp=86 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=5 php=86 ehp=86 roll=0/0 desc="" + [05] r3 Opening enemy lifesteal dmg=5 php=81 ehp=88 roll=0/0 desc="Drain" + [06] r3 Opening player hit dmg=8 php=81 ehp=80 roll=7/0 desc="" + [07] r4 Clash enemy lifesteal dmg=8 php=73 ehp=84 roll=0/0 desc="Drain" + [08] r4 Clash player hit dmg=15 php=73 ehp=69 roll=9/0 desc="" + [09] r5 Clash enemy lifesteal dmg=9 php=64 ehp=73 roll=0/0 desc="Drain" + [10] r5 Clash player hit dmg=14 php=64 ehp=59 roll=19/0 desc="" + [11] r6 Clash enemy lifesteal dmg=9 php=55 ehp=63 roll=0/0 desc="Drain" + [12] r6 Clash player hit dmg=14 php=55 ehp=49 roll=3/0 desc="" + [13] r7 Clash enemy lifesteal dmg=9 php=46 ehp=53 roll=0/0 desc="Drain" + [14] r7 Clash player hit dmg=15 php=46 ehp=38 roll=8/0 desc="" + [15] r8 Decisive enemy lifesteal dmg=7 php=39 ehp=41 roll=0/0 desc="Drain" + [16] r8 Decisive player miss dmg=0 php=39 ehp=41 roll=1/0 desc="fumble" + [17] r9 Sudden Death enemy lifesteal dmg=10 php=29 ehp=46 roll=0/0 desc="Drain" + [18] r9 Sudden Death player hit dmg=13 php=29 ehp=33 roll=7/0 desc="" + [19] r10 Sudden Death enemy lifesteal dmg=9 php=20 ehp=37 roll=0/0 desc="Drain" + [20] r10 Sudden Death player hit dmg=17 php=20 ehp=20 roll=11/0 desc="" + [21] r11 Sudden Death enemy lifesteal dmg=8 php=12 ehp=24 roll=0/0 desc="Drain" + [22] r11 Sudden Death player hit dmg=15 php=12 ehp=9 roll=5/0 desc="" + [23] r11 exhaust system timeout dmg=0 php=12 ehp=9 roll=0/0 desc="" + +=== ability_lifesteal seed=2 === +result: won=false timedOut=true rounds=11 + hp: playerStart=100 playerEntry=100 playerEnd=6 enemyStart=100 enemyEntry=100 enemyEnd=15 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.8500 + [00] r1 Opening enemy lifesteal dmg=5 php=95 ehp=100 roll=0/0 desc="Drain" + [01] r1 Opening player hit dmg=8 php=95 ehp=92 roll=16/0 desc="" + [02] r2 Opening enemy lifesteal dmg=5 php=90 ehp=94 roll=0/0 desc="Drain" + [03] r2 Opening player hit dmg=8 php=90 ehp=86 roll=5/0 desc="" + [04] r3 Clash enemy lifesteal dmg=9 php=81 ehp=90 roll=0/0 desc="Drain" + [05] r3 Clash player hit dmg=14 php=81 ehp=76 roll=18/0 desc="" + [06] r4 Clash enemy lifesteal dmg=10 php=71 ehp=81 roll=0/0 desc="Drain" + [07] r4 Clash player hit dmg=18 php=71 ehp=63 roll=15/0 desc="" + [08] r5 Clash enemy lifesteal dmg=9 php=62 ehp=67 roll=0/0 desc="Drain" + [09] r5 Clash player hit dmg=18 php=62 ehp=49 roll=17/0 desc="" + [10] r6 Clash enemy lifesteal dmg=10 php=52 ehp=54 roll=0/0 desc="Drain" + [11] r6 Clash player hit dmg=15 php=52 ehp=39 roll=7/0 desc="" + [12] r7 Decisive enemy lifesteal dmg=9 php=43 ehp=43 roll=0/0 desc="Drain" + [13] r7 Decisive player hit dmg=13 php=43 ehp=30 roll=16/0 desc="" + [14] r8 Sudden Death enemy lifesteal dmg=9 php=34 ehp=34 roll=0/0 desc="Drain" + [15] r8 Sudden Death player miss dmg=0 php=34 ehp=34 roll=1/0 desc="fumble" + [16] r9 Sudden Death enemy lifesteal dmg=10 php=24 ehp=39 roll=0/0 desc="Drain" + [17] r9 Sudden Death player miss dmg=0 php=24 ehp=39 roll=1/0 desc="fumble" + [18] r10 Sudden Death enemy lifesteal dmg=9 php=15 ehp=43 roll=0/0 desc="Drain" + [19] r10 Sudden Death player hit dmg=16 php=15 ehp=27 roll=5/0 desc="" + [20] r11 Sudden Death enemy lifesteal dmg=9 php=6 ehp=31 roll=0/0 desc="Drain" + [21] r11 Sudden Death player hit dmg=16 php=6 ehp=15 roll=12/0 desc="" + [22] r11 exhaust system timeout dmg=0 php=6 ehp=15 roll=0/0 desc="" + +=== ability_lifesteal seed=3 === +result: won=true timedOut=true rounds=9 + hp: playerStart=100 playerEntry=100 playerEnd=27 enemyStart=100 enemyEntry=100 enemyEnd=9 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9100 + [00] r1 Opening enemy lifesteal dmg=5 php=95 ehp=100 roll=0/0 desc="Drain" + [01] r1 Opening player hit dmg=9 php=95 ehp=91 roll=8/0 desc="" + [02] r2 Opening enemy lifesteal dmg=4 php=91 ehp=93 roll=0/0 desc="Drain" + [03] r2 Opening player hit dmg=8 php=91 ehp=85 roll=5/0 desc="" + [04] r3 Clash enemy lifesteal dmg=10 php=81 ehp=90 roll=0/0 desc="Drain" + [05] r3 Clash player hit dmg=15 php=81 ehp=75 roll=15/0 desc="" + [06] r4 Clash enemy lifesteal dmg=9 php=72 ehp=79 roll=0/0 desc="Drain" + [07] r4 Clash player hit dmg=16 php=72 ehp=63 roll=13/0 desc="" + [08] r5 Clash enemy lifesteal dmg=10 php=62 ehp=68 roll=0/0 desc="Drain" + [09] r5 Clash player hit dmg=16 php=62 ehp=52 roll=16/0 desc="" + [10] r6 Decisive enemy lifesteal dmg=7 php=55 ehp=55 roll=0/0 desc="Drain" + [11] r6 Decisive player hit dmg=13 php=55 ehp=42 roll=12/0 desc="" + [12] r7 Sudden Death enemy lifesteal dmg=10 php=45 ehp=47 roll=0/0 desc="Drain" + [13] r7 Sudden Death player hit dmg=13 php=45 ehp=34 roll=16/0 desc="" + [14] r8 Sudden Death enemy lifesteal dmg=9 php=36 ehp=38 roll=0/0 desc="Drain" + [15] r8 Sudden Death player hit dmg=17 php=36 ehp=21 roll=7/0 desc="" + [16] r9 Sudden Death enemy lifesteal dmg=9 php=27 ehp=25 roll=0/0 desc="Drain" + [17] r9 Sudden Death player hit dmg=16 php=27 ehp=9 roll=6/0 desc="" + [18] r9 exhaust system timeout dmg=0 php=27 ehp=9 roll=0/0 desc="" + +=== ability_lifesteal seed=7 === +result: won=true timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=13 enemyStart=100 enemyEntry=100 enemyEnd=10 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9000 + [00] r1 Opening enemy lifesteal dmg=5 php=95 ehp=100 roll=0/0 desc="Drain" + [01] r1 Opening player hit dmg=7 php=95 ehp=93 roll=6/0 desc="" + [02] r2 Opening enemy lifesteal dmg=4 php=91 ehp=95 roll=0/0 desc="Drain" + [03] r2 Opening player hit dmg=9 php=91 ehp=86 roll=7/0 desc="" + [04] r2 Opening environment environmental dmg=5 php=86 ehp=86 roll=0/0 desc="" + [05] r3 Clash enemy lifesteal dmg=9 php=77 ehp=90 roll=0/0 desc="Drain" + [06] r3 Clash player hit dmg=18 php=77 ehp=72 roll=6/0 desc="" + [07] r4 Clash enemy lifesteal dmg=9 php=68 ehp=76 roll=0/0 desc="Drain" + [08] r4 Clash player hit dmg=17 php=68 ehp=59 roll=8/0 desc="" + [09] r5 Clash enemy lifesteal dmg=11 php=57 ehp=64 roll=0/0 desc="Drain" + [10] r5 Clash player hit dmg=18 php=57 ehp=46 roll=11/0 desc="" + [11] r6 Decisive enemy lifesteal dmg=7 php=50 ehp=49 roll=0/0 desc="Drain" + [12] r6 Decisive player hit dmg=14 php=50 ehp=35 roll=5/0 desc="" + [13] r7 Sudden Death enemy lifesteal dmg=11 php=39 ehp=40 roll=0/0 desc="Drain" + [14] r7 Sudden Death player hit dmg=15 php=39 ehp=25 roll=2/0 desc="" + [15] r8 Sudden Death enemy lifesteal dmg=8 php=31 ehp=29 roll=0/0 desc="Drain" + [16] r8 Sudden Death player miss dmg=0 php=31 ehp=29 roll=1/0 desc="fumble" + [17] r9 Sudden Death enemy lifesteal dmg=8 php=23 ehp=33 roll=0/0 desc="Drain" + [18] r9 Sudden Death player hit dmg=15 php=23 ehp=18 roll=13/0 desc="" + [19] r10 Sudden Death enemy lifesteal dmg=10 php=13 ehp=23 roll=0/0 desc="Drain" + [20] r10 Sudden Death player hit dmg=13 php=13 ehp=10 roll=4/0 desc="" + [21] r10 exhaust system timeout dmg=0 php=13 ehp=10 roll=0/0 desc="" + +=== ability_lifesteal seed=42 === +result: won=true timedOut=false rounds=11 + hp: playerStart=100 playerEntry=100 playerEnd=4 enemyStart=100 enemyEntry=100 enemyEnd=0 + flags: nearDeath=true pet=false petDeflect=false sniper=false misty=false closeness=0.9600 + [00] r1 Opening enemy lifesteal dmg=4 php=96 ehp=100 roll=0/0 desc="Drain" + [01] r1 Opening player miss dmg=0 php=96 ehp=100 roll=1/0 desc="fumble" + [02] r1 Opening environment environmental dmg=3 php=93 ehp=100 roll=0/0 desc="" + [03] r2 Opening enemy lifesteal dmg=4 php=89 ehp=100 roll=0/0 desc="Drain" + [04] r2 Opening player hit dmg=8 php=89 ehp=92 roll=18/0 desc="" + [05] r3 Clash enemy lifesteal dmg=10 php=79 ehp=97 roll=0/0 desc="Drain" + [06] r3 Clash player hit dmg=17 php=79 ehp=80 roll=15/0 desc="" + [07] r4 Clash enemy lifesteal dmg=9 php=70 ehp=84 roll=0/0 desc="Drain" + [08] r4 Clash player hit dmg=18 php=70 ehp=66 roll=6/0 desc="" + [09] r5 Clash enemy lifesteal dmg=9 php=61 ehp=70 roll=0/0 desc="Drain" + [10] r5 Clash player hit dmg=17 php=61 ehp=53 roll=14/0 desc="" + [11] r6 Clash enemy lifesteal dmg=10 php=51 ehp=58 roll=0/0 desc="Drain" + [12] r6 Clash player hit dmg=14 php=51 ehp=44 roll=19/0 desc="" + [13] r7 Decisive enemy lifesteal dmg=9 php=42 ehp=48 roll=0/0 desc="Drain" + [14] r7 Decisive player hit dmg=12 php=42 ehp=36 roll=13/0 desc="" + [15] r8 Sudden Death enemy lifesteal dmg=9 php=33 ehp=40 roll=0/0 desc="Drain" + [16] r8 Sudden Death player hit dmg=13 php=33 ehp=27 roll=5/0 desc="" + [17] r9 Sudden Death enemy lifesteal dmg=10 php=23 ehp=32 roll=0/0 desc="Drain" + [18] r9 Sudden Death player hit dmg=16 php=23 ehp=16 roll=18/0 desc="" + [19] r10 Sudden Death enemy lifesteal dmg=10 php=13 ehp=21 roll=0/0 desc="Drain" + [20] r10 Sudden Death player hit dmg=14 php=13 ehp=7 roll=4/0 desc="" + [21] r11 Sudden Death enemy lifesteal dmg=9 php=4 ehp=11 roll=0/0 desc="Drain" + [22] r11 Sudden Death player hit dmg=16 php=4 ehp=0 roll=9/0 desc="" + +=== ability_cleave seed=1 === +result: won=true timedOut=false rounds=7 + hp: playerStart=100 playerEntry=100 playerEnd=31 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6900 + [00] r1 Opening player hit dmg=9 php=100 ehp=51 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=5 php=95 ehp=51 roll=9/0 desc="" + [02] r2 Opening player hit dmg=8 php=95 ehp=43 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=91 ehp=43 roll=6/0 desc="" + [04] r3 Opening player hit dmg=7 php=91 ehp=36 roll=6/0 desc="" + [05] r3 Opening enemy hit dmg=5 php=86 ehp=36 roll=12/0 desc="" + [06] r4 Clash enemy cleave dmg=9 php=77 ehp=36 roll=0/0 desc="Cleave" + [07] r4 Clash enemy cleave dmg=4 php=73 ehp=36 roll=0/0 desc="Cleave (follow-up)" + [08] r4 Clash player hit dmg=16 php=73 ehp=20 roll=2/0 desc="" + [09] r5 Clash enemy cleave dmg=9 php=64 ehp=20 roll=0/0 desc="Cleave" + [10] r5 Clash enemy cleave dmg=4 php=60 ehp=20 roll=0/0 desc="Cleave (follow-up)" + [11] r5 Clash player hit dmg=17 php=60 ehp=3 roll=4/0 desc="" + [12] r6 Clash enemy cleave dmg=11 php=49 ehp=3 roll=0/0 desc="Cleave" + [13] r6 Clash enemy cleave dmg=5 php=44 ehp=3 roll=0/0 desc="Cleave (follow-up)" + [14] r6 Clash player miss dmg=0 php=44 ehp=3 roll=1/0 desc="fumble" + [15] r7 Clash enemy cleave dmg=9 php=35 ehp=3 roll=0/0 desc="Cleave" + [16] r7 Clash enemy cleave dmg=4 php=31 ehp=3 roll=0/0 desc="Cleave (follow-up)" + [17] r7 Clash player hit dmg=15 php=31 ehp=0 roll=8/0 desc="" + +=== ability_cleave seed=2 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=39 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6100 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=4/0 desc="" + [02] r2 Opening player hit dmg=7 php=96 ehp=45 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=45 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=85 ehp=45 roll=0/0 desc="" + [05] r3 Clash enemy cleave dmg=10 php=75 ehp=45 roll=0/0 desc="Cleave" + [06] r3 Clash enemy cleave dmg=5 php=70 ehp=45 roll=0/0 desc="Cleave (follow-up)" + [07] r3 Clash player hit dmg=16 php=70 ehp=29 roll=5/0 desc="" + [08] r4 Clash enemy cleave dmg=9 php=61 ehp=29 roll=0/0 desc="Cleave" + [09] r4 Clash enemy cleave dmg=4 php=57 ehp=29 roll=0/0 desc="Cleave (follow-up)" + [10] r4 Clash player hit dmg=18 php=57 ehp=11 roll=6/0 desc="" + [11] r4 Clash environment environmental dmg=2 php=55 ehp=11 roll=0/0 desc="" + [12] r5 Clash enemy cleave dmg=11 php=44 ehp=11 roll=0/0 desc="Cleave" + [13] r5 Clash enemy cleave dmg=5 php=39 ehp=11 roll=0/0 desc="Cleave (follow-up)" + [14] r5 Clash player hit dmg=16 php=39 ehp=0 roll=3/0 desc="" + +=== ability_cleave seed=3 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=48 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5200 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=53 roll=12/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=45 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=45 roll=14/0 desc="" + [04] r3 Clash enemy cleave dmg=11 php=81 ehp=45 roll=0/0 desc="Cleave" + [05] r3 Clash enemy cleave dmg=5 php=76 ehp=45 roll=0/0 desc="Cleave (follow-up)" + [06] r3 Clash player hit dmg=17 php=76 ehp=28 roll=18/0 desc="" + [07] r4 Clash enemy cleave dmg=9 php=67 ehp=28 roll=0/0 desc="Cleave" + [08] r4 Clash enemy cleave dmg=4 php=63 ehp=28 roll=0/0 desc="Cleave (follow-up)" + [09] r4 Clash player hit dmg=17 php=63 ehp=11 roll=19/0 desc="" + [10] r5 Clash enemy cleave dmg=10 php=53 ehp=11 roll=0/0 desc="Cleave" + [11] r5 Clash enemy cleave dmg=5 php=48 ehp=11 roll=0/0 desc="Cleave (follow-up)" + [12] r5 Clash player hit dmg=14 php=48 ehp=0 roll=6/0 desc="" + +=== ability_cleave seed=7 === +result: won=true timedOut=false rounds=5 + hp: playerStart=100 playerEntry=100 playerEnd=50 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5000 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=15/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=44 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=44 roll=19/0 desc="" + [04] r3 Clash enemy cleave dmg=9 php=83 ehp=44 roll=0/0 desc="Cleave" + [05] r3 Clash enemy cleave dmg=4 php=79 ehp=44 roll=0/0 desc="Cleave (follow-up)" + [06] r3 Clash player hit dmg=15 php=79 ehp=29 roll=2/0 desc="" + [07] r4 Clash enemy cleave dmg=11 php=68 ehp=29 roll=0/0 desc="Cleave" + [08] r4 Clash enemy cleave dmg=5 php=63 ehp=29 roll=0/0 desc="Cleave (follow-up)" + [09] r4 Clash player hit dmg=15 php=63 ehp=14 roll=18/0 desc="" + [10] r5 Clash enemy cleave dmg=9 php=54 ehp=14 roll=0/0 desc="Cleave" + [11] r5 Clash enemy cleave dmg=4 php=50 ehp=14 roll=0/0 desc="Cleave (follow-up)" + [12] r5 Clash player hit dmg=16 php=50 ehp=0 roll=11/0 desc="" + +=== ability_cleave seed=42 === +result: won=true timedOut=false rounds=6 + hp: playerStart=100 playerEntry=100 playerEnd=48 enemyStart=60 enemyEntry=60 enemyEnd=0 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.5200 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=17/0 desc="" + [02] r2 Opening player hit dmg=8 php=96 ehp=44 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=44 roll=6/0 desc="" + [04] r3 Clash enemy cleave dmg=10 php=81 ehp=44 roll=0/0 desc="Cleave" + [05] r3 Clash enemy cleave dmg=5 php=76 ehp=44 roll=0/0 desc="Cleave (follow-up)" + [06] r3 Clash player hit dmg=16 php=76 ehp=28 roll=2/0 desc="" + [07] r4 Clash enemy cleave dmg=10 php=66 ehp=28 roll=0/0 desc="Cleave" + [08] r4 Clash enemy cleave dmg=5 php=61 ehp=28 roll=0/0 desc="Cleave (follow-up)" + [09] r4 Clash player hit dmg=13 php=61 ehp=15 roll=12/0 desc="" + [10] r5 Clash enemy cleave dmg=9 php=52 ehp=15 roll=0/0 desc="Cleave" + [11] r5 Clash enemy cleave dmg=4 php=48 ehp=15 roll=0/0 desc="Cleave (follow-up)" + [12] r5 Clash player hit dmg=14 php=48 ehp=1 roll=5/0 desc="" + [13] r6 Decisive player hit dmg=13 php=48 ehp=0 roll=15/0 desc="" + +=== weapon_profile seed=1 === +result: won=false timedOut=false rounds=12 + hp: playerStart=100 playerEntry=100 playerEnd=0 enemyStart=60 enemyEntry=60 enemyEnd=11 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.8167 + [00] r1 Opening player miss dmg=0 php=100 ehp=60 roll=3/0 desc="" + [01] r1 Opening enemy hit dmg=5 php=95 ehp=60 roll=5/0 desc="" + [02] r2 Opening player hit dmg=7 php=95 ehp=53 roll=4/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=90 ehp=53 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=5 php=85 ehp=53 roll=0/0 desc="" + [05] r3 Opening player hit dmg=6 php=85 ehp=47 roll=6/0 desc="" + [06] r3 Opening enemy hit dmg=4 php=81 ehp=47 roll=15/0 desc="" + [07] r3 Opening environment environmental dmg=3 php=78 ehp=47 roll=0/0 desc="" + [08] r4 Clash player hit dmg=3 php=78 ehp=44 roll=9/0 desc="" + [09] r4 Clash enemy hit dmg=11 php=67 ehp=44 roll=13/0 desc="" + [10] r5 Clash player hit dmg=7 php=67 ehp=37 roll=8/0 desc="" + [11] r5 Clash enemy hit dmg=9 php=58 ehp=37 roll=19/0 desc="" + [12] r6 Clash player miss dmg=0 php=58 ehp=37 roll=1/0 desc="fumble" + [13] r6 Clash enemy hit dmg=9 php=49 ehp=37 roll=9/0 desc="" + [14] r7 Clash player miss dmg=0 php=49 ehp=37 roll=1/0 desc="fumble" + [15] r7 Clash enemy hit dmg=11 php=38 ehp=37 roll=17/0 desc="" + [16] r7 Clash environment environmental dmg=3 php=35 ehp=37 roll=0/0 desc="" + [17] r8 Decisive player crit dmg=14 php=35 ehp=23 roll=20/0 desc="" + [18] r8 Decisive enemy hit dmg=8 php=27 ehp=23 roll=14/0 desc="" + [19] r9 Sudden Death enemy hit dmg=9 php=18 ehp=23 roll=3/0 desc="" + [20] r9 Sudden Death player miss dmg=0 php=18 ehp=23 roll=2/0 desc="" + [21] r10 Sudden Death player crit dmg=8 php=18 ehp=15 roll=20/0 desc="" + [22] r10 Sudden Death enemy hit dmg=8 php=10 ehp=15 roll=8/0 desc="" + [23] r11 Sudden Death enemy hit dmg=9 php=1 ehp=15 roll=10/0 desc="" + [24] r11 Sudden Death player miss dmg=0 php=1 ehp=15 roll=3/0 desc="" + [25] r12 Sudden Death player hit dmg=4 php=1 ehp=11 roll=19/0 desc="" + [26] r12 Sudden Death enemy hit dmg=10 php=0 ehp=11 roll=6/0 desc="" + +=== weapon_profile seed=2 === +result: won=false timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=7 enemyStart=60 enemyEntry=60 enemyEnd=31 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4833 + [00] r1 Opening player hit dmg=8 php=100 ehp=52 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=52 roll=4/0 desc="" + [02] r2 Opening player hit dmg=3 php=96 ehp=49 roll=16/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=49 roll=12/0 desc="" + [04] r2 Opening environment environmental dmg=6 php=85 ehp=49 roll=0/0 desc="" + [05] r3 Clash player hit dmg=1 php=85 ehp=48 roll=7/0 desc="" + [06] r3 Clash enemy hit dmg=10 php=75 ehp=48 roll=16/0 desc="" + [07] r4 Clash enemy hit dmg=11 php=64 ehp=48 roll=18/0 desc="" + [08] r4 Clash player miss dmg=0 php=64 ehp=48 roll=2/0 desc="" + [09] r4 Clash environment environmental dmg=2 php=62 ehp=48 roll=0/0 desc="" + [10] r5 Clash enemy block dmg=5 php=57 ehp=48 roll=14/0 desc="" + [11] r5 Clash player miss dmg=0 php=57 ehp=48 roll=1/0 desc="fumble" + [12] r6 Clash player hit dmg=5 php=57 ehp=43 roll=19/0 desc="" + [13] r6 Clash enemy hit dmg=10 php=47 ehp=43 roll=2/0 desc="" + [14] r7 Decisive player hit dmg=4 php=47 ehp=39 roll=5/0 desc="" + [15] r7 Decisive enemy hit dmg=8 php=39 ehp=39 roll=15/0 desc="" + [16] r8 Sudden Death player miss dmg=0 php=39 ehp=39 roll=1/0 desc="fumble" + [17] r8 Sudden Death enemy hit dmg=11 php=28 ehp=39 roll=2/0 desc="" + [18] r9 Sudden Death player hit dmg=4 php=28 ehp=35 roll=11/0 desc="" + [19] r9 Sudden Death enemy hit dmg=10 php=18 ehp=35 roll=4/0 desc="" + [20] r10 Sudden Death player hit dmg=4 php=18 ehp=31 roll=18/0 desc="" + [21] r10 Sudden Death enemy hit dmg=11 php=7 ehp=31 roll=9/0 desc="" + [22] r10 exhaust system timeout dmg=0 php=7 ehp=31 roll=0/0 desc="" + +=== weapon_profile seed=3 === +result: won=false timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=14 enemyStart=60 enemyEntry=60 enemyEnd=15 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.7500 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=5/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=53 roll=12/0 desc="" + [02] r2 Opening player hit dmg=4 php=96 ehp=49 roll=10/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=49 roll=14/0 desc="" + [04] r3 Clash enemy hit dmg=9 php=83 ehp=49 roll=15/0 desc="" + [05] r3 Clash player miss dmg=0 php=83 ehp=49 roll=2/0 desc="" + [06] r4 Clash player miss dmg=0 php=83 ehp=49 roll=2/0 desc="" + [07] r4 Clash enemy hit dmg=10 php=73 ehp=49 roll=13/0 desc="" + [08] r5 Clash enemy hit dmg=10 php=63 ehp=49 roll=2/0 desc="" + [09] r5 Clash player hit dmg=6 php=63 ehp=43 roll=9/0 desc="" + [10] r6 Decisive player crit dmg=10 php=63 ehp=33 roll=20/0 desc="" + [11] r6 Decisive enemy hit dmg=10 php=53 ehp=33 roll=19/0 desc="" + [12] r7 Sudden Death player hit dmg=1 php=53 ehp=32 roll=16/0 desc="" + [13] r7 Sudden Death enemy hit dmg=10 php=43 ehp=32 roll=12/0 desc="" + [14] r7 Sudden Death environment environmental dmg=2 php=41 ehp=32 roll=0/0 desc="" + [15] r8 Sudden Death enemy hit dmg=9 php=32 ehp=32 roll=4/0 desc="" + [16] r8 Sudden Death player hit dmg=7 php=32 ehp=25 roll=6/0 desc="" + [17] r9 Sudden Death player hit dmg=7 php=32 ehp=18 roll=13/0 desc="" + [18] r9 Sudden Death enemy hit dmg=9 php=23 ehp=18 roll=19/0 desc="" + [19] r10 Sudden Death player hit dmg=3 php=23 ehp=15 roll=11/0 desc="" + [20] r10 Sudden Death enemy hit dmg=9 php=14 ehp=15 roll=5/0 desc="" + [21] r10 exhaust system timeout dmg=0 php=14 ehp=15 roll=0/0 desc="" + +=== weapon_profile seed=7 === +result: won=false timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=7 enemyStart=60 enemyEntry=60 enemyEnd=19 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.6833 + [00] r1 Opening player hit dmg=7 php=100 ehp=53 roll=11/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=53 roll=15/0 desc="" + [02] r2 Opening player hit dmg=3 php=96 ehp=50 roll=8/0 desc="" + [03] r2 Opening enemy hit dmg=4 php=92 ehp=50 roll=19/0 desc="" + [04] r3 Clash player hit dmg=2 php=92 ehp=48 roll=13/0 desc="" + [05] r3 Clash enemy crit dmg=20 php=72 ehp=48 roll=20/0 desc="" + [06] r4 Clash player hit dmg=8 php=72 ehp=40 roll=8/0 desc="" + [07] r4 Clash enemy hit dmg=9 php=63 ehp=40 roll=8/0 desc="" + [08] r5 Clash player hit dmg=6 php=63 ehp=34 roll=11/0 desc="" + [09] r5 Clash enemy hit dmg=8 php=55 ehp=34 roll=17/0 desc="" + [10] r6 Clash enemy hit dmg=11 php=44 ehp=34 roll=9/0 desc="" + [11] r6 Clash player miss dmg=0 php=44 ehp=34 roll=3/0 desc="" + [12] r7 Decisive player miss dmg=0 php=44 ehp=34 roll=2/0 desc="" + [13] r7 Decisive enemy hit dmg=8 php=36 ehp=34 roll=6/0 desc="" + [14] r8 Sudden Death player miss dmg=0 php=36 ehp=34 roll=1/0 desc="fumble" + [15] r8 Sudden Death enemy hit dmg=10 php=26 ehp=34 roll=11/0 desc="" + [16] r9 Sudden Death enemy hit dmg=9 php=17 ehp=34 roll=9/0 desc="" + [17] r9 Sudden Death player hit dmg=7 php=17 ehp=27 roll=18/0 desc="" + [18] r10 Sudden Death player hit dmg=8 php=17 ehp=19 roll=10/0 desc="" + [19] r10 Sudden Death enemy hit dmg=10 php=7 ehp=19 roll=14/0 desc="" + [20] r10 exhaust system timeout dmg=0 php=7 ehp=19 roll=0/0 desc="" + +=== weapon_profile seed=42 === +result: won=false timedOut=true rounds=10 + hp: playerStart=100 playerEntry=100 playerEnd=4 enemyStart=60 enemyEntry=60 enemyEnd=32 + flags: nearDeath=false pet=false petDeflect=false sniper=false misty=false closeness=0.4667 + [00] r1 Opening player hit dmg=1 php=100 ehp=59 roll=18/0 desc="" + [01] r1 Opening enemy hit dmg=4 php=96 ehp=59 roll=17/0 desc="" + [02] r2 Opening player hit dmg=2 php=96 ehp=57 roll=18/0 desc="" + [03] r2 Opening enemy hit dmg=5 php=91 ehp=57 roll=6/0 desc="" + [04] r3 Clash player hit dmg=8 php=91 ehp=49 roll=16/0 desc="" + [05] r3 Clash enemy hit dmg=9 php=82 ehp=49 roll=6/0 desc="" + [06] r4 Clash enemy block dmg=5 php=77 ehp=49 roll=9/0 desc="" + [07] r4 Clash player hit dmg=5 php=77 ehp=44 roll=19/0 desc="" + [08] r5 Clash player hit dmg=3 php=77 ehp=41 roll=5/0 desc="" + [09] r5 Clash enemy hit dmg=11 php=66 ehp=41 roll=4/0 desc="" + [10] r5 Clash environment environmental dmg=5 php=61 ehp=41 roll=0/0 desc="" + [11] r6 Decisive player hit dmg=1 php=61 ehp=40 roll=5/0 desc="" + [12] r6 Decisive enemy hit dmg=7 php=54 ehp=40 roll=13/0 desc="" + [13] r7 Sudden Death player hit dmg=6 php=54 ehp=34 roll=15/0 desc="" + [14] r7 Sudden Death enemy hit dmg=10 php=44 ehp=34 roll=12/0 desc="" + [15] r8 Sudden Death player miss dmg=0 php=44 ehp=34 roll=2/0 desc="" + [16] r8 Sudden Death enemy hit dmg=10 php=34 ehp=34 roll=18/0 desc="" + [17] r9 Sudden Death enemy crit dmg=20 php=14 ehp=34 roll=20/0 desc="" + [18] r9 Sudden Death player hit dmg=2 php=14 ehp=32 roll=18/0 desc="" + [19] r10 Sudden Death player miss dmg=0 php=14 ehp=32 roll=1/0 desc="fumble" + [20] r10 Sudden Death enemy hit dmg=10 php=4 ehp=32 roll=9/0 desc="" + [21] r10 exhaust system timeout dmg=0 php=4 ehp=32 roll=0/0 desc="" +