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Add blacksmith repair system, community lottery, and audit fixes
Blacksmith: equipment repair with tier-based pricing, DM confirmation flow, masterwork/arena surcharges, full flavor text pools. Added to main adventure menu as option 6 (rest bumped to 7). Lottery: weekly draw (Friday 23:59 UTC), ticket purchases with 100/week cap, Fisher-Yates number generation, fixed+jackpot prize tiers, community pot funding, Thursday reminders, draw history. Audit fixes: TOCTOU in blacksmith repair costs (recompute from fresh equipment), user lock in DM slot selection, partial repair refund tracking, error logging on save failures, Fisher-Yates bias correction, communityPotDebit return value checks in draw execution. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2
main.go
2
main.go
@@ -136,6 +136,8 @@ func main() {
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registry.Register(adventurePlugin)
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wordlePlugin := plugin.NewWordlePlugin(client, euroPlugin, dictClient)
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registry.Register(wordlePlugin)
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lotteryPlugin := plugin.NewLotteryPlugin(client, euroPlugin)
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registry.Register(lotteryPlugin)
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// Community
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registry.Register(plugin.NewMilkCartonPlugin(client, ratePlugin))
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