From 85a80e5c402a47e61625d806a9847964cd022391 Mon Sep 17 00:00:00 2001 From: prosolis <5590409+prosolis@users.noreply.github.com> Date: Sat, 9 May 2026 08:56:55 -0700 Subject: [PATCH] Adv 2.0 L2: document ARENA_BOSS_FLOW flag, soak begins MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Adds ARENA_BOSS_FLOW to .env.example. Local .env flipped to "1" to start the production soak (2026-05-09). Empty / "0" / "false" keeps the legacy CombatPower path; anything else routes arena rounds through runZoneCombat + renderBossOutcome (staged combat log, TwinBee mood lines, phase-two narration on T3+). Soak window per ยง11 of gogobee_legacy_migration.md = one real production week before flipping default-on. Flag is removed in the same commit that lands L4f. Co-Authored-By: Claude Opus 4.7 (1M context) --- .env.example | 1 + 1 file changed, 1 insertion(+) diff --git a/.env.example b/.env.example index 2fab177..8133681 100644 --- a/.env.example +++ b/.env.example @@ -37,6 +37,7 @@ FEATURE_SHADE= FEATURE_TRIVIA=true # set to "false" to disable trivia FEATURE_ESTEEMED= # set to anything to enable satirical esteemed member posts ESTEEMED_ROOM= # room ID for esteemed member posts (separate from broadcast rooms) +ARENA_BOSS_FLOW= # Adv 2.0 L2: set to "1" to route arena rounds through the zone-boss flow (staged combat log + TwinBee mood lines). Empty / "0" / "false" keeps legacy CombatPower path. Removed when L4f lands. # ---- Games & Economy ---- GAMES_ROOM= # room ID where game commands work (trivia, hangman, blackjack, holdem, wordle, flip)