Adv 2.0 L5d: streak/action/lifecycle migration off AdvCharacter

Ten player_meta columns: current_streak, best_streak, last_action_date,
streak_decayed, action_taken_today, holiday_action_taken,
combat_actions_used, harvest_actions_used, created_at, last_active_at.

LifecycleState struct with HasLifecycle() marker + load/upsert/backfill/
projection helpers. New resetAllPlayerMetaDailyActions parallels the
existing resetAllAdvDailyActions for the bulk midnight reset.

createAdvCharacter now seeds created_at/last_active_at (CURRENT_TIMESTAMP)
so player_meta rows are fully formed at creation.

Mutation surface turned out to be small: only `rest` writes
ActionTakenToday (combat/harvest counters are dormant in current code);
plus streak halve + streak update in scheduler. Dual-writes wired at all
four sites + the bulk reset.

Tests: TestPlayerMetaLifecycleStateBackfill_Idempotent,
TestLoadLifecycleState_FallsBackToAdvCharacter,
TestUpsertPlayerMetaLifecycleState_RoundTrip,
TestResetAllPlayerMetaDailyActions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-09 11:29:50 -07:00
parent c83b73b655
commit 8fc8941cc9
7 changed files with 426 additions and 2 deletions

View File

@@ -267,6 +267,22 @@ func runMigrations(d *sql.DB) error {
`ALTER TABLE player_meta ADD COLUMN misty_donated_count INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN thom_animal_line_fired INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN robbie_visit_count INTEGER NOT NULL DEFAULT 0`,
// Adv 2.0 Phase L5d — Streak/action/lifecycle migration off AdvCharacter.
// Streak (current/best/decayed/last_action_date), per-day action flags
// (action_taken_today/holiday_action_taken/combat_actions_used/
// harvest_actions_used), and lifecycle timestamps (created_at /
// last_active_at) move to player_meta (gogobee_legacy_migration.md
// §7.3 L5d).
`ALTER TABLE player_meta ADD COLUMN current_streak INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN best_streak INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN last_action_date TEXT NOT NULL DEFAULT ''`,
`ALTER TABLE player_meta ADD COLUMN streak_decayed INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN action_taken_today INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN holiday_action_taken INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN combat_actions_used INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN harvest_actions_used INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN created_at DATETIME`,
`ALTER TABLE player_meta ADD COLUMN last_active_at DATETIME`,
}
for _, stmt := range columnMigrations {
if _, err := d.Exec(stmt); err != nil {