Long expeditions D5-c: wire Ranger forage SU

§4.2's "Ranger, 1d4 SU/day" perk had been dead since Phase 12 E1b —
SupplyForageMaxSU was defined but unreferenced, ForagedToday was only
ever reset to false. New applyRangerForage helper grants 1d4 SU once
per day (headroom-capped, Ranger-only), fires at the top of
nightRolloverBurn, and surfaces as a "forage" line in the end-of-day
digest. No DC roll — accessibility over crunch, and the D5-a caps
already give all loadouts comfortable headroom.
This commit is contained in:
prosolis
2026-05-27 19:48:44 -07:00
parent 26cda148fb
commit 9be85ba954
5 changed files with 123 additions and 2 deletions

View File

@@ -120,8 +120,9 @@ Each successful background walk now logs a `walk` entry (`appendExpeditionLog(..
**D5-b (shipped 2026-05-27):** "Pick your loadout" preset prompt at launch. `!expedition start <zone>` with no pack arg now DMs a Lean / Balanced / Heavy menu (sized per zone tier via new `loadoutPurchase(tier, SupplyLoadout)` in `dnd_expedition_supplies.go`); player replies with `!expedition start <zone> lean|balanced|heavy` (short forms `l`/`b`/`h` also work). `!resume` got the same treatment. Raw `Ns Md` syntax remains the advanced override — `resolveLoadoutOrParse` in `dnd_expedition_cmd.go` tries a single-token preset first, falls back to `parseSupplyArgs`. Heavy always equals `supplyPackCaps` (the D5-a harsh×3 ceiling); Lean covers intended days at raw burn; Balanced sits between. `parseSupplyArgs("")` still returns 1 standard for any tier — it's no longer reachable from `!expedition start` (the empty path is intercepted to prompt), but the `1s` default is preserved so future callers don't get surprise zero-pack purchases. Help text updated; two existing scenario tests now pass `lean` explicitly, three new tests cover preset resolution + the prompt-vs-start guard.
**Remaining work (D5-c+):**
- Forage and Ranger forage re-baseline against the new caps.
**D5-c (shipped 2026-05-27):** Ranger forage wired against the new caps. Audit found `SupplyForageMaxSU = 4` defined in `dnd_expedition_supplies.go` since Phase 12 E1b but never referenced — `ForagedToday` was only ever reset to `false`, never set to `true`, so the §4.2 "Ranger, WIS DC 12, 1d4 SU/day" perk had never actually granted supplies. New helper `applyRangerForage(e, c, rng)` rolls 1d4 SU once per day for Ranger characters, headroom-capped against `Supplies.Max` so a Heavy loadout doesn't overflow its purchased ceiling; non-Rangers and post-roll repeats are no-ops. Fires at the top of `nightRolloverBurn` (before the daily burn) so the +SU lands on today's bag and a "forage" log entry flows into the end-of-day digest via a new `renderEndOfDayDigest` case. No DC roll — accessibility over crunch (`feedback_accessibility_over_dnd_crunch`); the DC-12 gate would've added a fail case with no upside given the new headroom. Average +2.5 SU/day off a Ranger is a quiet Lean-loadout cushion (~1 extra day of T5 late-stage burn over a 7-day run), not a Heavy multiplier. Tests cover ranger-grants, non-ranger no-op, repeat-day no-op, headroom-cap, full-bag-still-stamps-flag, nil-safety.
**Remaining work (D5-d+):**
- DailyBurn / `phase5BDailyBurnRatePct` revisit once D7 sim measures real elapsed-day counts.
**Exit criteria:** balanced loadout completes intended-duration expedition in ≥ 85% of sim runs without starvation extraction.