Add forex plugin, stability fixes, and async HTTP dispatch

- Add forex plugin (Frankfurter v2 API) with rate lookups, analysis,
  DM-based alerts, and daily cron poll. Backfills 1 year of history
  on startup for moving averages and buy signal scoring.

- Fix bot hang caused by SQLite lock contention in reminder polling:
  rows cursor was held open while writing to the same DB. Collect
  results first, close cursor, then process. Same fix in milkcarton.

- Add sync retry loop so the bot reconnects after network drops
  instead of silently exiting. StopSync() for clean Ctrl+C shutdown.

- Add panic recovery to all dispatch, syncer, and cron paths.

- Make all HTTP-calling plugin commands async (goroutines) so a slow
  or dead external API cannot block the message dispatch pipeline.
  Affects: lookup, stocks, forex, anime, movies, concerts, gaming,
  retro, wotd, urls, howami.

- Extract DisplayName to Base, add db.Exec helper, convert silent
  error discards across the codebase.

- Fix UNO mercy-kill bug (eliminated bot continues playing), adventure
  DM nag spam, stats column mismatch, per-call regex/replacer allocs.

- Update README: forex commands, Finance section, 47 plugins.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-03-26 09:22:02 -07:00
parent c7c1b76589
commit 9c6ded13fa
68 changed files with 5784 additions and 724 deletions

View File

@@ -2,7 +2,6 @@ package plugin
import (
"database/sql"
"log/slog"
"time"
"gogobee/internal/db"
@@ -251,12 +250,12 @@ func createAdvCharacter(userID id.UserID, displayName string) error {
if err != nil {
return err
}
defer tx.Rollback()
_, err = tx.Exec(`
INSERT INTO adventure_characters (user_id, display_name)
VALUES (?, ?)`, string(userID), displayName)
if err != nil {
tx.Rollback()
return err
}
@@ -267,7 +266,6 @@ func createAdvCharacter(userID id.UserID, displayName string) error {
INSERT INTO adventure_equipment (user_id, slot, tier, condition, name, actions_used)
VALUES (?, ?, 0, 100, ?, 0)`, string(userID), string(slot), def.Name)
if err != nil {
tx.Rollback()
return err
}
}
@@ -440,19 +438,18 @@ func loadAllAdvCharacters() ([]AdventureCharacter, error) {
func resetAllAdvDailyActions() error {
d := db.Get()
_, err := d.Exec(`UPDATE adventure_characters SET action_taken_today = 0`)
// Only reset actions taken before today — protects against race if a player
// resolves their action at exactly midnight.
today := time.Now().UTC().Format("2006-01-02")
_, err := d.Exec(`UPDATE adventure_characters SET action_taken_today = 0 WHERE last_action_date < ? OR last_action_date IS NULL`, today)
return err
}
func logAdvActivity(userID id.UserID, activityType, location, outcome string, lootValue int64, xpGained int, flavorKey string) {
d := db.Get()
_, err := d.Exec(`
INSERT INTO adventure_activity_log (user_id, activity_type, location, outcome, loot_value, xp_gained, flavor_key)
db.Exec("adventure: log activity",
`INSERT INTO adventure_activity_log (user_id, activity_type, location, outcome, loot_value, xp_gained, flavor_key)
VALUES (?, ?, ?, ?, ?, ?, ?)`,
string(userID), activityType, location, outcome, lootValue, xpGained, flavorKey)
if err != nil {
slog.Error("adventure: failed to log activity", "user", userID, "err", err)
}
}
// ── Buff CRUD ────────────────────────────────────────────────────────────────
@@ -511,8 +508,8 @@ func loadAdvTodayLogs() ([]AdvDayLog, error) {
rows, err := d.Query(`
SELECT user_id, activity_type, COALESCE(location,''), outcome, loot_value, xp_gained
FROM adventure_activity_log
WHERE DATE(logged_at) = ?
ORDER BY logged_at`, today)
WHERE logged_at >= ? AND logged_at < DATE(?, '+1 day')
ORDER BY logged_at`, today, today)
if err != nil {
return nil, err
}