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Add forex plugin, stability fixes, and async HTTP dispatch
- Add forex plugin (Frankfurter v2 API) with rate lookups, analysis, DM-based alerts, and daily cron poll. Backfills 1 year of history on startup for moving averages and buy signal scoring. - Fix bot hang caused by SQLite lock contention in reminder polling: rows cursor was held open while writing to the same DB. Collect results first, close cursor, then process. Same fix in milkcarton. - Add sync retry loop so the bot reconnects after network drops instead of silently exiting. StopSync() for clean Ctrl+C shutdown. - Add panic recovery to all dispatch, syncer, and cron paths. - Make all HTTP-calling plugin commands async (goroutines) so a slow or dead external API cannot block the message dispatch pipeline. Affects: lookup, stocks, forex, anime, movies, concerts, gaming, retro, wotd, urls, howami. - Extract DisplayName to Base, add db.Exec helper, convert silent error discards across the codebase. - Fix UNO mercy-kill bug (eliminated bot continues playing), adventure DM nag spam, stats column mismatch, per-call regex/replacer allocs. - Update README: forex commands, Finance section, 47 plugins. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -142,15 +142,8 @@ func awardPotToLastPlayer(g *HoldemGame) (string, id.UserID) {
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return ann, winner.UserID
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}
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// settleNetDeltas credits each player's remaining stack back to their balance.
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// Buy-in was debited at join time, so we credit the full final stack.
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func settleNetDeltas(g *HoldemGame, euro *EuroPlugin) {
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for _, p := range g.Players {
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if p.IsNPC || p.State == PlayerSatOut {
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continue
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}
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if p.Stack > 0 {
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euro.Credit(p.UserID, float64(p.Stack), "holdem_cashout")
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}
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}
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}
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// settleNetDeltas is intentionally a no-op.
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// Economy settlement happens at leave time: buy-in is debited at join,
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// full remaining stack is credited at leave/cashout. Per-hand settlement
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// would double-count because the stack already reflects cumulative results.
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func settleNetDeltas(_ *HoldemGame, _ *EuroPlugin) {}
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