Add forex plugin, stability fixes, and async HTTP dispatch

- Add forex plugin (Frankfurter v2 API) with rate lookups, analysis,
  DM-based alerts, and daily cron poll. Backfills 1 year of history
  on startup for moving averages and buy signal scoring.

- Fix bot hang caused by SQLite lock contention in reminder polling:
  rows cursor was held open while writing to the same DB. Collect
  results first, close cursor, then process. Same fix in milkcarton.

- Add sync retry loop so the bot reconnects after network drops
  instead of silently exiting. StopSync() for clean Ctrl+C shutdown.

- Add panic recovery to all dispatch, syncer, and cron paths.

- Make all HTTP-calling plugin commands async (goroutines) so a slow
  or dead external API cannot block the message dispatch pipeline.
  Affects: lookup, stocks, forex, anime, movies, concerts, gaming,
  retro, wotd, urls, howami.

- Extract DisplayName to Base, add db.Exec helper, convert silent
  error discards across the codebase.

- Fix UNO mercy-kill bug (eliminated bot continues playing), adventure
  DM nag spam, stats column mismatch, per-call regex/replacer allocs.

- Update README: forex commands, Finance section, 47 plugins.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-03-26 09:22:02 -07:00
parent c7c1b76589
commit 9c6ded13fa
68 changed files with 5784 additions and 724 deletions

View File

@@ -62,6 +62,7 @@ type HoldemPlayer struct {
Bet int64 // committed this street
TotalBet int64 // committed this hand
State PlayerState
HasActed bool // whether the player has voluntarily acted this street
TipsEnabled bool
SittingOut bool
WantsLeave bool
@@ -90,8 +91,10 @@ type HoldemGame struct {
HandInProgress bool
StreetHistory string // action chars for current street (f/c/r/R/a) for CFR policy lookup
actionTimer *time.Timer
warningTimer *time.Timer
actionTimer *time.Timer
warningTimer *time.Timer
idleTimer *time.Timer
idleWarningTimer *time.Timer
}
// newShuffledDeck creates a shuffled 52-card deck.
@@ -208,6 +211,7 @@ func (g *HoldemGame) playerIdx(uid id.UserID) int {
func (g *HoldemGame) resetStreetBets() {
for _, p := range g.Players {
p.Bet = 0
p.HasActed = false
}
g.CurrentBet = 0
g.MinRaise = g.BigBlind