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Fix arena gear lockout, extend DM window, scrub mining flavor
Arena helmet auto-equip now preserves the existing helmet to inventory
(or stashes the new drop if the existing piece is strictly higher tier),
and arena gear can be re-equipped via !adventure equip. Shop only blocks
swaps that aren't an upgrade over current arena tier. DM response window
bumped from 15m to 3h so NPC/treasure/shop prompts don't expire while
players are AFK. MiningSuccess flavor pools no longer name specific ores
in prose — uses {ore}/{location}/{tool} placeholders so the narration
matches the actual loot.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -158,7 +158,7 @@ func (p *AdventurePlugin) npcFireEncounter(userID id.UserID, npc string) {
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p.pending.Store(string(userID), &advPendingInteraction{
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Type: "npc_encounter",
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Data: npc,
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ExpiresAt: time.Now().Add(5 * time.Minute),
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ExpiresAt: time.Now().Add(advDMResponseWindow),
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})
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if err := p.SendDM(userID, prompt); err != nil {
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