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Adv 2.0 L5 close-out: loader rewire + adventure_characters purge gate
Rewires loadAdvCharacter / createAdvCharacter to source from player_meta, drops every legacy-table fallback in the loadXxxState helpers, and adds a GOGOBEE_LEGACY_PURGE=1 gate to drop the now-cold adventure_characters table. Schema CREATE removed and column migrations tolerate the missing table so the purge stays sticky across reboots. §7.4 of the migration plan is reconciled to document that player_meta.combat_level stays — combat_stats.go consumes it via the overlay and is shared infrastructure, not legacy. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -979,7 +979,7 @@ func loadArenaLeaderboard() ([]ArenaLeaderboardEntry, error) {
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s.total_earnings, s.highest_tier, s.tier5_completions,
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s.total_runs, s.total_deaths
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FROM arena_stats s
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LEFT JOIN adventure_characters c ON c.user_id = s.user_id
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LEFT JOIN player_meta c ON c.user_id = s.user_id
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ORDER BY s.total_earnings DESC
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LIMIT 10`)
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if err != nil {
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