Adv 2.0 L5 close-out: loader rewire + adventure_characters purge gate

Rewires loadAdvCharacter / createAdvCharacter to source from player_meta,
drops every legacy-table fallback in the loadXxxState helpers, and adds a
GOGOBEE_LEGACY_PURGE=1 gate to drop the now-cold adventure_characters
table. Schema CREATE removed and column migrations tolerate the missing
table so the purge stays sticky across reboots.

§7.4 of the migration plan is reconciled to document that
player_meta.combat_level stays — combat_stats.go consumes it via the
overlay and is shared infrastructure, not legacy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-09 12:43:25 -07:00
parent 36e14c6084
commit c0f03a41b5
14 changed files with 201 additions and 2601 deletions

View File

@@ -394,7 +394,7 @@ func (p *StatsPlugin) handleSuperStats(ctx MessageContext) error {
`SELECT combat_level, mining_skill, fishing_skill, foraging_skill,
combat_xp, mining_xp, fishing_xp, foraging_xp,
alive, current_streak, best_streak
FROM adventure_characters WHERE user_id = ?`, uid,
FROM player_meta WHERE user_id = ?`, uid,
).Scan(&combatLv, &miningLv, &fishingLv, &forageLv, &combatXP, &miningXP, &fishingXP, &forageXP,
&alive, &streak, &bestStreak)
if err == nil {