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Add adventure plugin, holdem CFR fixes, and wordle plugin
Adventure: Complete v1 daily idle RPG with DM-driven gameplay, equipment shop, treasure system, TwinBee NPC, streak/grudge/party mechanics, flavor text, and scheduled morning/evening/midnight tickers. Holdem CFR: Fix three critical training bugs (fold not forfeiting pot, free calls after raises, training/runtime key mismatch). Add performance optimizations (preflop lookup table, zero-alloc equity, integer keys, raise cap, regret pruning). Enrich abstraction with 12 equity buckets, board texture dimension, and 6-char action history. Replace validation with proper multi-street simulation. Also includes wordle plugin, holdem seed tooling, and schema additions. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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4
main.go
4
main.go
@@ -113,6 +113,10 @@ func main() {
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registry.Register(plugin.NewHangmanPlugin(client, euroPlugin))
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registry.Register(plugin.NewBlackjackPlugin(client, euroPlugin))
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registry.Register(plugin.NewUnoPlugin(client, euroPlugin))
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registry.Register(plugin.NewHoldemPlugin(client, euroPlugin))
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registry.Register(plugin.NewAdventurePlugin(client, euroPlugin))
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wordlePlugin := plugin.NewWordlePlugin(client)
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registry.Register(wordlePlugin)
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// Community
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registry.Register(plugin.NewMilkCartonPlugin(client, ratePlugin))
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