flavor: rewrite rhythm-only lines, fix B2 voice-pass grammar scars, add lines

- Rewrite the LootDropCommon offenders and ~20 other lines that had the
  cadence but no concrete detail (per VOICE_CANON craft rules)
- Fix 7 grammar scars from the third-person-to-first-person B2 pass
  ("...and am not worth picking up" where the subject wasn't TwinBee)
- Replace generic "every RPG" references with specific ones
- Add new lines across ambient/GM/housing/NPC pools, incl. funny-word
  register (kerfuffle, skedaddle, lollygagging) played straight
- New Thom Krooke line follows the pet-first arc
This commit is contained in:
prosolis
2026-07-25 09:52:36 -07:00
parent 96f2125944
commit c8878b095c
8 changed files with 57 additions and 32 deletions
@@ -34,6 +34,10 @@ var AmbientMonologue = []string{
"The map in your pack has folded itself one extra time while you weren't looking. I decline to unfold it for science.",
"Your own footsteps echo back to you a half-second late, in slightly the wrong order. Noted. I'm choosing to walk in silence for a bit.",
"A long, slow scrape happens two rooms over. Then nothing. I waited for a second scrape. There wasn't one. The first scrape was the whole sentence.",
"I organized the ration wrappers by crinkle volume while you slept. There are four tiers. I will not be presenting the findings, but the findings exist.",
"A moth has been circling the torch for an hour with total commitment and no plan. I relate to it more than I intend to say out loud.",
"I counted your snores and cross-referenced them against the dungeon's ambient groans. Twice they harmonized. I have no notes. It was lovely.",
"A snail is crossing the camp. At current pace it reaches your boot by morning. I have elected not to interfere with its schedule and expect you to extend it the same courtesy.",
}
// ─────────────────────────────────────────────────────────────────────────────
@@ -48,6 +52,7 @@ var AmbientNoise = []string{
"Stones shift overhead in a way that is not settling and not random. Something walked across the ceiling. I'm choosing not to elaborate on what 'across the ceiling' implies.",
"A horn sounds, very far away — the kind of horn that's a signal to a thing that signals to more things. I acknowledge the chain.",
"You hear someone whistling your name. You don't have that name. The whistler is workshopping options.",
"Somewhere below, something counted to four and stopped. The counting has not resumed. I preferred it when it was counting.",
}
// ─────────────────────────────────────────────────────────────────────────────
@@ -74,6 +79,7 @@ var AmbientLuckyFind = []string{
"You step on something flat. It is a coin. It is also two more coins under the first coin. I suspect a coin-laying creature and choose not to share the theory.",
"A skeleton you walked past three days ago has, on review, a small purse you missed. I retrieve it with the discretion of a librarian recovering an overdue book.",
"You find coins in the lining of your own cloak. They were always there. I gently suggest counting your pockets more often.",
"There is a coin at the bottom of the waterskin. I have questions, beginning with how long you have been drinking past it.",
}
// ─────────────────────────────────────────────────────────────────────────────