flavor: rewrite rhythm-only lines, fix B2 voice-pass grammar scars, add lines

- Rewrite the LootDropCommon offenders and ~20 other lines that had the
  cadence but no concrete detail (per VOICE_CANON craft rules)
- Fix 7 grammar scars from the third-person-to-first-person B2 pass
  ("...and am not worth picking up" where the subject wasn't TwinBee)
- Replace generic "every RPG" references with specific ones
- Add new lines across ambient/GM/housing/NPC pools, incl. funny-word
  register (kerfuffle, skedaddle, lollygagging) played straight
- New Thom Krooke line follows the pet-first arc
This commit is contained in:
prosolis
2026-07-25 09:52:36 -07:00
parent 96f2125944
commit c8878b095c
8 changed files with 57 additions and 32 deletions
+1 -1
View File
@@ -62,7 +62,7 @@ var EliteRoomEntrySunkenTemple = []string{
var AbolethTentacleMultiattackLines = []string{
"Three tentacles, three rolls. Each on-hit risks Diseased — no magical healing for 24 hours until cured. I say: 'Cleric's tools come back online tomorrow. Survive today.'",
"The Aboleth's tentacles arrive in sequence, three of them, the hits compounding. The disease isn't the damage — the disease is the design. Magical healing fails until you cleanse. I file this under 'durability problem.'",
"Three attacks, one turn. Any landing tentacle leaves a mark that locks out magical healing. I suggest potions, rest, and the kind of patience that pretends to be patience but am mostly grim arithmetic.",
"Three attacks, one turn. Any landing tentacle leaves a mark that locks out magical healing. I suggest potions, rest, and the kind of patience that pretends to be patience but is mostly grim arithmetic.",
}
// Enslave: recharge 6; WIS DC 14 or Charmed; player skips turn, drifts toward Aboleth.