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Adv 2.0 L4f-prep: flip DisplayName readers to loadDisplayName
Swap all char.DisplayName / c.DisplayName reader sites in internal/plugin/ to loadDisplayName(userID). Touches 12 files across combat (combat_bridge, dnd_zone_combat, dnd_zone_cmd, dnd_expedition_combat), arena, hospital, events, render, masterwork, robbie, scheduler, and adventure.go. Only intentional char.DisplayName references remaining are in adventure_character.go (scan + save + dual-write) and the player_meta.go doc comment. go vet + go test ./internal/plugin/... clean. Unblocks deferred L2 step 9 (arena AdvCharacter import drop) once L4 hospital/pets/render also lands. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -164,8 +164,9 @@ func (p *AdventurePlugin) runZoneCombat(
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}
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applyPendingCast(userID, dndChar, &playerStats, &playerMods, &enemyStats)
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displayName, _ := loadDisplayName(userID)
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player := Combatant{
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Name: char.DisplayName,
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Name: displayName,
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Stats: playerStats,
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Mods: playerMods,
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IsPlayer: true,
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